Ship attributes (ES2)

Every player ship in Everspace 2 comes with their own stats and attributes. Most of the attributes can be increased with getting bonuses on modules.

Make & Model

 * Class: what subclass of ship type it is.
 * Type: what type of ship it is (light/medium/heavy).
 * Tier: a higher tier means it has better attributes.

Abilities
A ship's abilities vary depending on what subclass it is.
 * Ultimate: the ship's main, powerful ability which must be charged by killing enemies.
 * Special
 * Passives

Health Bonuses
Each ship has a percent bonus to shield, armor, and hull, which increases the amount gained from shields, platings, and the structure rating.

Equipment slots
Each ship has a varying number of slots for each type of equipment, as well as base inventory space.

Ratings
Ratings give passive bonuses.
 * Firepower: Increases kinetic and energy damage by a certain percentage per.
 * Precision: Increases critical hit chance and critical hit damage multiplier.
 * Structure: Provides hull hitpoints and module damage resistance (reduces chance to break)
 * Resistance: Increases condition and elemental resistance by a certain percentage per.
 * Utility: Decreases device cooldown time by a certain percentage per.
 * Expertise: Provides a different bonus for each different ship subclass

Movement

 * Cruise Speed: how fast the ship moves while boosting.
 * Handling: maneuverability of thrusters - improves hovering, strafing, and turn speed.