Union

Union is the second system in Everspace. It is easily recognized by an warm-colored theme (and a yellow star) with many locations inside nebulas or around gas planets. It also has very high Grady & Brunt Prospects activity due to its location, acting as a trading hub for the corporation and the DMZ as a whole with three Jump Gates present leading to Ceto, Drake, and Zharkov.

This system also contains the first appearances of Okkar, whose presence is mandatory as part of the treaty between the Colonials and Okkar. They enforce peace in certain sites - if the player attacks certain targets or factions (G&B, civilian transports, and Okkar fighters themselves), they will be wanted and Okkar forces will continuously jump in to apprehend Hero, with increasing hostility as more aggressive actions are made by the player.

Archer's Nave

 * Abandoned Station
 * Avonrest
 * Cephas Downs
 * Forlorn Vale
 * Yawen Orbit

EMP Fields

 * Asteroid Cluster (EMP Fields)
 * Ceto Transit Gate - Jump Gate
 * Torn Station
 * Volta Nebula
 * Warship Remains

Ceto Supply Route

 * Ayres Relay Station
 * Freelancer Outpost
 * Station Wreck

Smuggler's Wheel

 * Abidan II - Ammunition silo
 * Asteroid Cluster (Smuggler's Wheel)
 * Cartwright's Wake
 * Sato Orbit

The Concession

 * Anandra Bishop Starport
 * Prescott Starbase

Zharkov Border

 * Carrier Holdup
 * The Gauntlet
 * Zharkov Border Control

Zharkov Supply Route

 * Noah Damaris Starport