V0.3.12959

 was an update released September 25th, 2020. This update started the closed beta, which was only accessible to Kickstarter backers of the Early Adopter tier or higher, and was the first update with patch notes.

The closed beta (this version) was later released to all backers of the "Just the Game, Please!" tier or higher on November 2nd, 2020 as a result of a delay of the Early Access release to January.

Dev Notes
There have been quite a few changes since the Closed Alpha release and it's not easy to keep track of all of them, but this list should include the most important ones. Corresponding Kickstarter update

Additions, Changes, & Fixes

 * Added functional instruments and working displays in cockpit view
 * Added Outlaw Detonator Drone and Outlaw Ravager to spawn tables
 * Added Elite enemy type
 * Added more points of interest
 * Added more puzzles
 * Added more events and objectives at locations
 * Added one more side mission
 * Added visible lateral thrusters on player ships
 * Added more loot
 * Added option to track resources needed for perks
 * Added option to track challenges
 * Improved player ship models (body)
 * Improved story campaign missions 01 - 07
 * Improved 1st boss fight
 * Improved story dialogue
 * Improved overall lighting
 * Improved and added environmental 3D assets
 * Improved Home Base location
 * Improved item management
 * Improved and added ship devices
 * Improved balancing
 * Improved in-game menu
 * Improved SFX and music tracks
 * Players can now store two additional ships at their homebase
 * Device modes can now be unlocked individually rather than consecutive
 * HUD tweaks and improvements
 * Additional Graphics Settings (FOV slider, Gamma, V-SYNC, Motion Blur, Chromatic Aberration, SSGI, Damage Numbers, HUD Elements)
 * Game can now be played in fullscreen mode (fixed bug that would crash the game when Alt-Tabbing)
 * Fixed occasional crash when loading save games / checkpoints
 * Various smaller tweaks and bugfixes