Okkar

"The Okkar are a reptilian race with a tendency towards reactive behavior. They are indigenous to this cluster, and the Colonials uninvited guests. Distrust runs deep."

- HIVE

The Okkar are one of five known factions in the Everspace and Everspace 2 universe. They are a reptilian race with a long life span native to Cluster 34, where they have nine desert homeworlds, powered with Viridian Energy. Their society has a strict structure, using a caste system (assigning roles at birth), based on Tareen's history. Any who do not wish to conform with this system can choose to be exiled from their homeworlds. A war with the Colonials upon their arrival to the cluster caused the creation of the Demilitarized Zone and the immense destruction seen throughout the zone. They are automatically hostile towards the player (being a rogue Colonial element) and Outlaws, but are neutral with Grady & Brunt Prospects, which was part of the agreement between the two races.


 * For information specific to the original Everspace, see Okkar/Everspace.


 * For information specific to the Everspace 2, see Okkar/Everspace 2.