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Everspace Wiki
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Armed & Dangerous
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Armed & Dangerous
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=== Bugfixes === *Fixed that all shields had a 5s recharge delay *Fixed Redeemer Drone not shooting *Fixed that remote controlling a drone did not correctly restore visibility of health/equipment HUD in 1st person mode if "hide HUD in 1st person mode" was enabled *Fixed that transfer of needed item during "need repairs" type distress call was still possible while ship was exploding *Fixed that sometimes a ship could not be bought despite having sufficient credits *Fixed Outlaw Teleport Drone not firing missiles from a distance *Fixed that menu options that open a context window for selection could be changed with "navigate left" and "navigate right" actions, but without effect *Fixed Bomber not receiving the energy equivalent on secondary ammo refund *Fixed Energy Orbs not providing weapon energy *Fixed that Vanguard "device cooldown reduction for support devices" perk also reduced device duration *Fixed that custom resolution scaling only worked right after changing the setting, not after changing locations or loading a game *Fixed "Excessive Force" perk not re-initializing correctly after undocking *Fixed that damage done by Gunship turret and sticky turrets did not count as player-instigated damage *Fixed some buffs and debuffs not resetting correctly *Fixed that the "Symphony of Destruction" perk would trigger when killing creatures *Fixed a keybinding conflict regarding Spatial Bypass target location on map when having "OK" bound to "Space Bar" *Fixed that changing nothing but joystick deadzone(s) in keybinding screen did not lead to changes being recognized and applied *Fixed that HUD markers of single emitters for "trap" encounters were not immediately visible when too far away *Fixed "Close Call" perk not regenerating when docking *Fixed Time Extender not resetting correctly when leaving location while it's activated *Fixed ammo exceeding max ammo after replacing high-capacity catalyst on secondaries *Fixed device cooldown reductions not being correctly displayed in HUD *Fixed that plasma harvester states were not saved *Fixed potential controller stick drift in supralight/photo mode *Fixed that no standing/credits were deducted from "Ramen Delivery" jobs if drone was destroyed during 2nd or 3rd delivery *Fixed mouse wheel scrolling problems in Missions screen *Fixed that language was not automatically set to Steam's language on very first start after install *Fixed that game freezes when selling too many items at once *UI: Fixed multiple issues when scrolling through savegame selection (mostly gamepad related) *UI: Fixed HUD loot log when more than 10 items were looted at once *UI: Ship customization - Fixed multiple smaller issues and inconsistencies regarding navigation and selection of menu entries *UI: Fixed secondary item icons being displayed smaller than others in HUD log *UI: Fixed multiple issues with buttons shown in footer of a different in-game menu tab *UI: Fixed scrolling of item stat cards within a loot container *UI: Fixed Data sub tab fade-in animation getting stuck in some cases *UI: Fixed item log showing the available stack amount of crafting resources from shops instead of the purchased amount *UI: Fixed multiple issues regarding the amount selection widget, some of which could ultimately lead to invalid item states {{Versions}}
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