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Blaster (ES2)
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Blaster (ES2)
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{{Equipment infobox2 |name = Blaster |type = primary |subtype = Blaster |icon = ES2-Icon-Blaster.png |level = 1 |mainstaticon1 = ES2-Icon-Kinetic.png |mainstatname1 = Kinetic DPS |mainstatvalue1 = 36 |mainstaticon2 = ES2-Icon-Energy.png |mainstatname2 = Energy DPS |mainstatvalue2 = 72 |mainstaticon3 = ES2-Icon-Range.png |mainstatname3 = Range |mainstatvalue3 = 800m |stat1val = 4 |stat1text = Kinetic Damage |stat2val = 8 |stat2text = Energy Damage |stat3val = 9.0/s |stat3text = Fire Rate |stat4val = 850m/s |stat4text = Velocity |stat5val = 2.0Β° |stat5text = Spread |stat6val = 100 |stat6text = Energy Capacity |stat7val = 8.4/s |stat7text = Energy Consumption |desc = Energy-based quickfire disruptor. Ideal against larger targets and close engagements. |sellvalue = 23.8 |scaling = yes }} {{for|the ''[[Everspace]]'' variant|Fusion Blaster|Fusion Blaster M6-A}} '''Blasters''' are a [[Primary Weapons (ES2)|primary]] [[Weapons (ES2)|weapon]] type in ''[[Everspace 2]]'' that rapidly fire small energy spheres with low accuracy, dealing high energy [[Damage (ES2)|damage]]. ==Notes== *For more notes on base stats, [[prefixes]], and [[modifiers]], see [[Primary Weapons (ES2)|Primary Weapons]]. *Damage and energy-related stats of all primary weapons scale exponentially with item level (including bonus levels from rarities and prefixes), with exponential bases of 1.13, 1.16, and 1.14 applying to damage, energy capacity, and energy consumption, respectively. *All Blaster variants have a chance to generate with one or more of the following type-specific modifiers: ** 20% chance to reflect the shot to enemies closer than 500m ** 10% chance for each hit to deal its damage as area damage in a 200m radius ==Unique Variants== ===Standard=== *{[[Union Eclipse Set|Eclipse]]} [[Umbra]] ===Legendary=== *[[Grim Reaper]] ==Gallery== <gallery mode="packed" style="text-align:left"> ES2 Blaster 6.jpg|Firing (Umbra variant) </gallery> {{Weapons nav2}} [[Category:Primary weapons (ES2)]]
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