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Ship Special Effect
Conversion: Secondary weapons use energy instead of ammunition.
ARC-9000: Fires a huge ball of destruction that damages enemies in its vicinity and explodes on impact.
- Primary Weapons: 2
- Secondary Weapons: 3
- Consumables: 2
- Devices: 2
- Cargo: 27
- Shield Bonus: 5%
- Armor Bonus: 30%
- Expertise: Repair Hull on Damage
- Ship Speed: Low (79 m/s)
- Handling: Low (143)
The following passive effects are currently available for Bombers:
- Convert mines instead of triggering them when flying close without boosting.
- 20% reduced damage from enemy explosives.
- Target lock-on duration reduced by 50%.
- ARC-9000 damage increased by 2% every second after firing.