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(added a pair of passive effects and fixed the "the following passive effects" line from Gunships to Bombers.) Tag: Visual edit |
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==Passives== |
==Passives== |
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− | The following passive effects are currently available for |
+ | The following passive effects are currently available for Bombers: |
*Convert mines instead of triggering them when flying close without boosting. |
*Convert mines instead of triggering them when flying close without boosting. |
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*20% reduced damage from enemy explosives. |
*20% reduced damage from enemy explosives. |
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+ | *Target lock-on duration reduced by 50%. |
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+ | *ARC-9000 damage increased by 2% every second after firing. |
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[[Category:Ships (ES2)]] |
[[Category:Ships (ES2)]] |
Revision as of 01:08, 9 August 2021
This article is a stub or a work in progress. You can help by expanding or improving it. |
A Bomber is a subclass of heavy fighter class ship in Everspace 2 that are intended to focus on high damage output with tank-like armor, sacrificing speed & maneuverability.
Ship Special Effect
Conversion: Secondary weapons use energy instead of ammunition.
Ultimate
ARC-9000: Fires a huge ball of destruction that damages enemies in its vicinity and explodes on impact.
Equipment slots
- Primary Weapons: 2
- Secondary Weapons: 3
- Consumables: 2
- Devices: 2
- Cargo: 27
Stats
- Shield Bonus: 5%
- Armor Bonus: 30%
- Expertise: Repair Hull on Damage
- Ship Speed: Low (79 m/s)
- Handling: Low (143)
Passives
The following passive effects are currently available for Bombers:
- Convert mines instead of triggering them when flying close without boosting.
- 20% reduced damage from enemy explosives.
- Target lock-on duration reduced by 50%.
- ARC-9000 damage increased by 2% every second after firing.