Catalysts in Everspace 2 are enhancements which increase the effectiveness of weapons or modules and some may add their effects in the form of a prefix.
Catalysts can be crafted and installed from the Crafting Menu (U) after unlocking the respective blueprints.
Overview[]
- Completing a High-risk Area awards one blueprint of matching rarity or lower. HRAs are the primary source of catalyst blueprints, but may also be acquired by completing the repeatable events in the Titans DLC content.
- A High-risk Area spawned using a Superior signal decoder may reward a superior, rare, or uncommon catalyst blueprint, while an Uncommon HRA can only give uncommon or common catalyst blueprint.
- A High-risk Area spawned using an Ascendant signal decoder may reward an Ascendant catalyst blueprint in addition to the catalyst rarities rewarded from a High-risk Area spawned using a Superior signal decoder. Ascendant signal decoder are only available in the new Okkar star systems added by the Wrath of the Ancients DLC.
- Items may only use one prefix catalyst at a time. Installing a prefix catalyst will replace any pre-existing prefix catalyst and it's effects. However, items with a naturally generated prefix can be installed with a non-prefixed catalyst, maintaining the effects of the existing prefix.
- The added prefix will be the same as the name of the catalyst adding it. All prefixes that can be added via catalyst can also generate naturally.
- Catalysts may occasionally be rewarded after specific encounters, such as Stranded Pilots. Renown level 3 awards a Powerful catalyst.
- Only legendary catalysts can be installed on Legendary items.
- The credit value of an item is increased by 5% with a catalyst installed.
- Ascendant catalysts add two unique effects. One positive effect and one negative effect.
Catalyst Attributes[]
| Name | Rarity | Prefix | Slot | Effect |
|---|---|---|---|---|
| Calibrated | Common | Yes | Weapons | -50% spread |
| High-capacity | Common | Yes | Secondary Weapons | +30% ammo capacity |
| Accelerated | Common | Yes | Shields | +30% recharge speed |
| Kinetic Damage | Uncommon | No | Weapons | +15% kinetic damage |
| Repair Protocol | Uncommon | No | Platings | Increases the armor repair on kill by 50%. |
| Efficient | Uncommon | Yes | Weapons | -20% weapon energy consumption |
| Marksman | Uncommon | Yes | Weapons | +30% range |
| High-velocity | Uncommon | Yes | Weapons | +40% projectile velocity |
| Eco | Uncommon | Yes | Boosters | -30% boost energy consumption |
| Tuned | Uncommon | Yes | Energy Cores | +20% weapon energy output |
| Primed | Uncommon | Yes | Shields | -30% recharge delay and shutdown duration |
| Mining | Uncommon | No | Primary Weapons | Adds bonus attributes to a weapon, increasing mining quality, quantity, and refunding energy costs when mining.
|
| Restore Protocol | Uncommon | No | Shields | If your shield is hit but remains above 70%, it immediately starts regenerating. |
| Kinetic Damage | Rare | No | Weapons | +30% kinetic damage |
| Energy Damage | Rare | No | Weapons | +30% energy damage |
| Powerful | Rare | Yes | Weapons | +20% kinetic and energy damage |
| Swift | Rare | Yes | Primary Weapons | -30% charge/ramp-up duration |
| Overcharged | Rare | Yes | Shields | +20% shield capacity |
| EMP Charges | Rare | No | Primary Weapons | Shots cause EMP disruptions. When a target has 8 disruption charges, an EMP is triggered, which paralyzes the target for 1.0s. |
| Homing | Rare | No | Scatter Gun / Blaster | Grants light homing to scatter gun and blaster weapon projectiles |
| Auto-Collector | Rare | No | Cargo Unit | Resource nodes within 800m will be automatically collected over a short time. Only for cargo unit. |
| Auto-Dismantler - Uncommon | Rare | No | Cargo Unit | Collected weapons and modules up to uncommon rarity are dismantled and provide 200 credits. Only for cargo unit. |
| Overpenetration | Rare | No | Primary Weapons | Adds 100% shield and armor piercing, but target hull cannot be damaged beyond 1%. |
| Attribute Amplification | Rare | No | Modules | Increases a module's attribute bonuses by 20%. |
| Optimized | Superior | Yes | Modules | Sets all attribute modifiers to their maximum values |
| Rapid | Superior | Yes | Weapons | +15% fire rate |
| Barrage | Superior | No | Primary Weapons | Increases damage by 3% for each second firing to a maximum of 30% |
| Evolution | Superior | No | Weapons | After 100 kills, increases damage by 10%. After 300 kills, increases damage by an additional 10%. After 1000 kills, gain an additional bonus attribute. |
| Auto-Dismantler - Rare | Superior | No | Cargo Unit | Collected weapons and modules up to rare rarity are dismantled and provide 300 credits. Only for cargo unit. |
| Shield Strike | Superior | No | Primary Weapons | Firing weapons will drain your ship's shield but increase your weapon's energy and kinetic damage by 40%. |
| Solo | Superior | No | Primary Weapons | Increases the weapon's kinetic and energy damage and fire rate by 35% so long as it is the only installed primary weapon. |
| Hexaspatial | Superior | No | Shields | Protects against ambient kaion radiation damage, and attunes weapons to pierce the kaions surrounding Swarmers. Can be installed together with another catalyst. |
| Piercing Shot | Ascendant | No | Primary Weapons | Makes the item part of the "Ascendancy Set" |
| Safety delimiter | Ascendant | No | Primary Weapons | Makes the item part of the "Ascendancy Set" |
| Alpha Strike | Ascendant | No | Secondary Weapons | Makes the item part of the "Ascendancy Set" |
| Dual Detonantor | Ascendant | No | Secondary Weapons | Makes the item part of the "Ascendancy Set" |
| Reserve Power | Ascendant | No | Energy Core | Makes the item part of the "Ascendancy Set" |
| Ambient Collector | Ascendant | No | Energy Core | Makes the item part of the "Ascendancy Set" |
| Priority Circuit | Ascendant | No | Shields | Makes the item part of the "Ascendancy Set" |
| Continuous Current | Ascendant | No | Shields | Makes the item part of the "Ascendancy Set" |
| Nanoweave | Ascendant | No | Platings | Makes the item part of the "Ascendancy Set" |
| Resonant Integrity Field | Ascendant | No | Platings | Makes the item part of the "Ascendancy Set" |
| Chaotic Targeting | Ascendant | No | Sensors | Makes the item part of the "Ascendancy Set" |
| Diffuse Emissive Grid | Ascendant | No | Sensors | Makes the item part of the "Ascendancy Set" |
| Positron Injector | Ascendant | No | Boosters | Makes the item part of the "Ascendancy Set" |
| PCM Heat Sink | Ascendant | No | Boosters | Makes the item part of the "Ascendancy Set" |
| Scavenger Protocol | Ascendant | No | Cargo Units | Makes the item part of the "Ascendancy Set" |
| Reinforced Frame | Ascendant | No | Cargo Units | Makes the item part of the "Ascendancy Set" |
| Flawless | Legendary | No | Any Radiant Legendary | Sets all randomized attributes to their maximum value.
|
| Peripheral | Legendary | No | Any | Allows this legendary to be equipped despite the limit being reached. Can only extend the limit once. |
| Chaos | Legendary | No | Any | Randomly shuffles ALL attributes and stats of the item, for better or worse.
|
| Sovereign | Legendary | No | Legendary Weapons | Gains +2 item levels, reduced by 0.5 per active set bonus. |
| Stormchaser | Legendary | No | Any | Counts as part of the "Stormchaser" item set |
| Blightmonger | Legendary | No | Any | Counts as part of the "Blightmonger" item set |
| Tides of Siren's Sea | Legendary | No | Any | Counts as part of the "Tides of Siren's Sea" item set |
| Redemption | Legendary | No | Any | Counts as part of the "Redemption" item set |
| Commander | Legendary | No | Any | Counts as part of the "Commander" item set |
| Together We Stand | Legendary | No | Any | Counts as part of the "Together We Stand" item set |
| Symbiosis | Legendary | No | Any | Counts as part of the "Symbiosis" item set |
Crafting Costs[]
| Name | Rarity | Components |
|---|---|---|
| Calibrated | Common |
|
| High-capacity | Common |
|
| Accelerated | Common |
|
| Kinetic Damage | Uncommon |
|
| Repair Protocol | Uncommon |
|
| Efficient | Uncommon |
|
| Marksman | Uncommon |
|
| High-velocity | Uncommon |
|
| Eco | Uncommon |
|
| Tuned | Uncommon |
|
| Primed | Uncommon |
|
| Mining | Uncommon |
|
| Restore Protocol | Uncommon |
|
| Kinetic Damage | Rare |
|
| Energy Damage | Rare |
|
| Powerful | Rare |
|
| Swift | Rare |
|
| Overcharged | Rare |
|
| EMP Charges | Rare |
|
| Homing | Rare |
|
| Auto-Collector | Rare |
|
| Auto-Dismantler - Uncommon | Rare |
|
| Overpenetration | Rare |
|
| Attribute Amplification | Rare |
|
| Optimized | Superior |
|
| Rapid | Superior |
|
| Barrage | Superior |
|
| Evolution | Superior |
|
| Auto-Dismantler - Rare | Superior |
|
| Shield Strike | Superior |
|
| Solo | Superior |
|
| Hexaspatial | Superior |
|
| Piercing Shot | Ascendant |
|
| Safety Delimiter | Ascendant |
|
| Alpha Strike | Ascendant |
|
| Dual Detonator | Ascendant |
|
| Reserve Power | Ascendant |
|
| Ambient Collector | Ascendant |
|
| Priority Circuit | Ascendant |
|
| Continuous Current | Ascendant |
|
| Nanoweave | Ascendant |
|
| Resonant Integrity Field | Ascendant |
|
| Positron Injector | Ascendant |
|
| PCM Head Sink | Ascendant |
|
| Chaotic Targeting | Ascendant |
|
| Diffuse Emissive Field | Ascendant |
|
| Scavenger Protocol | Ascendant |
|
| Reinforced Frame | Ascendant |
|
| Flawless | Legendary |
|
| Peripheral | Legendary |
|
| Chaos | Legendary |
|
| Sovereign | Legendary |
|
| Stormchaser | Legendary |
|
| Blightmonger | Legendary |
|
| Tides of Siren's Sea | Legendary |
|
| Redemption | Legendary |
|
| Commander | Legendary |
|
| Together We Stand | Legendary |
|
| Symbiosis | Legendary |
|
| Everspace 2 - Equipment | |
|---|---|
| Weapons | Primary Weapons • Secondary Weapons |
| Modules | Boosters • Cargo Units • Energy Cores • Platings • Sensors • Shields |
| Sets | Ascendancy • Autonomous • Blightmonger • Bloodstar Raid • Commander • Escort Duty • Opulence • Power Oscillator • Redemption • Rogue • Stormchaser • Symbiosis • Tides of Siren's Sea • Together We Stand • Union Eclipse • Vigilante |
| Other | Catalysts • Consumables • Devices • Legendary items • Modifiers • Prefixes • Ships |