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| manu = [[Baron Nova Gunnery Ltd]] |
| manu = [[Baron Nova Gunnery Ltd]] |
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| desc = The Coil Gun T-1 accelerates ferromagnetic projectiles to ludicrous speeds using arrays of electromagnets. |
| desc = The Coil Gun T-1 accelerates ferromagnetic projectiles to ludicrous speeds using arrays of electromagnets. |
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− | | |
+ | | classres = Interceptor |
− | | |
+ | | classres2 = Scout |
+ | | classres3 = Sentinel |
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+ | | hulldps = 63.6 |
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+ | | shielddps = 54.5 |
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| hulldmg = 7 |
| hulldmg = 7 |
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| shielddmg = 6 |
| shielddmg = 6 |
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− | | firerate = 9. |
+ | | firerate = 9.1 |
− | | energyconweap = 7. |
+ | | energyconweap = 7.3 |
| range = 2,200 |
| range = 2,200 |
||
+ | | spread = 0.8 |
||
}} |
}} |
||
− | + | The '''Coil Gun T-1''' is a [[Equipment#primary weapon|primary weapon]] in ''[[Everspace]]'' that rapidly fires projectiles. It is a variant of the standard [[Coil Gun]] which mainly exchanges damage for increased fire rate. |
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+ | |||
+ | ==[[Tips and Tricks]]== |
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+ | *Can be difficult to use effectively because of its spread. |
||
==Crafting== |
==Crafting== |
Revision as of 01:15, 18 April 2019
Coil Gun T-1
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Primary Weapon
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The Coil Gun T-1 accelerates ferromagnetic projectiles to ludicrous speeds using arrays of electromagnets. Manufacturer: Baron Nova Gunnery Ltd |
Class Restriction Interceptor Scout Sentinel {{{classres4}}} Hull DPS 63.6/s Shield DPS 54.5/s Hull Damage 7 Shield Damage 6 Hull Area Damage {{{hullareadmg}}} Shield Area Damage {{{shieldareadmg}}} Fire Rate 9.1/s Energy Consumption 7.3/s Energy Consumption {{{energycon}}} Damage Per Energy {{{dmgxen}}} Velocity {{{speed}}}m/s Spread 0.8° Range 2,200m Full Charge Duration {{{fullchdur}}}s Area Damage Range {{{areadmgrange}}}m Full Charge Damage Bonus {{{fullchdmgx}}}x Full Charge Add. Projectiles {{{fullchpro}}} Damage Increase +{{{dmginc}}}% Energy Consumption Increase +{{{energyconinc}}}% Energy Allocation {{{energyalloc}}} Hitpoints {{{hp}}} Recharge Rate {{{rechargerate}}}/s Recharge Delay {{{rechargedel}}}s Shutdown Duration {{{shutdowndur}}}s Cooldown Duration {{{cooldur}}}s Cooldown Duration Decrease -{{{cooldurdec}}}% Fire Rate Increase +{{{firerateinc}}}% Energy Consumption Decrease -{{{energycondec}}}% Hitpoints Increase +{{{hpincper}}}% Recharge Rate Increase +{{{rechrateinc}}}% Recharge Delay Decrease -{{{rechdeldec}}}% Shutdown Duration Decrease -{{{shutdowndurdec}}}% Resource Amount {{{resamt}}} Homing {{{homing}}} Effect {{{effect}}} Effect Duration {{{effectdur}}}s Repair Amount {{{repamt}}} Life Time {{{lifetime}}}s Critical Hit Chance Increase +{{{crithitchinc}}}% Velocity Increase +{{{speedinc}}}% Range Increase +{{{rangeinc}}}% Spread Decrease -{{{spreaddec}}}% Effect Duration Increase +{{{effectdurinc}}}% Jump Cooldown Increase +{{{jmpcooldinc}}}% Full Charge Damage Mulitplier {{{fullchdamx}}}x Success Chance {{{succha}}}% Nano Bot Drop Chance {{{nanodrop}}}% Max Stack Size {{{slotmax}}} Shield Piercing +{{{shieldpierce}}}% Conversion Percentage {{{convpercent}}}% Conversion Amount {{{convamt}}} Conversion Ratio {{{convratio}}}
Critical Hit Chance {{{crithit}}}% |
CRAFTING
|
Required Resources Nano Bots {{{nanobot}}} Viridian Energy {{{venergy}}} Scrap {{{scrap}}} Gel {{{gel}}} Compounds {{{compound}}} Power Cells {{{pcell}}} Processors {{{processor}}} Crystals {{{crystal}}} Gas {{{gas}}} Ore {{{ore}}} Plasma {{{plasma}}} Dark Matter {{{dmatter}}} Dark Energy {{{denergy}}} |
SALVAGING
|
Obtained Resources Nano Bots {{{salnanobot}}} Viridian Energy {{{salvenergy}}} Scrap {{{salscrap}}} Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas {{{salgas}}} Ore {{{salore}}} Plasma {{{salplasma}}} Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
The Coil Gun T-1 is a primary weapon in Everspace that rapidly fires projectiles. It is a variant of the standard Coil Gun which mainly exchanges damage for increased fire rate.
Tips and Tricks
- Can be difficult to use effectively because of its spread.
Crafting
Required Resources Obtained Resources Nano Bots {{{nanobot}}} Viridian Energy {{{venergy}}} Scrap 54 Gel {{{gel}}} Compounds 9 Power Cells {{{pcell}}} Processors 9 Crystals 12 Gas {{{gas}}} Ore 32 Plasma {{{plasma}}} Dark Matter 5
Dark Energy {{{denergy}}} |
Salvaging
Required Resources Obtained Resources Nano Bots {{{nanobot}}} Viridian Energy {{{venergy}}} Scrap 11 Gel {{{gel}}} Compounds {{{compound}}} Power Cells {{{pcell}}} Processors {{{processor}}} Crystals {{{crystal}}} Gas {{{gas}}} Ore 6 Plasma {{{plasma}}} Dark Matter {{{dmatter}}}
Dark Energy {{{denergy}}} |