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Colonial Interceptor
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Medium Fighter Class
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A versatile combat ship that can equip most weapon systems and devices. Though it does not have considerable disadvantages, the Colonial Interceptor does not shine in any particular field either. |
Hull Hitpoints 450 Armour {{{armor}}}% Shield Hitpoints 125 Shield Recharge Rate 10/s Energy Core Capacity 100 Energy Core Recharge Rate 5/s Max Number of Jumps {{{maxjump}}} Jump Charge Duration {{{jumpchar}}}s Primary Weapon Slots 2 Secondary Weapon Slots 1 Device Slots 2 Consumable Slots 2 Cruise Speed 120m/s Boost Speed 300m/s Sensor Strength {{{sensor}}}% |
The Colonial Interceptor is a medium fighter class ship. It is the first ship that you have access to at the start of the game, and comes well rounded right out of the box, but doesn't really excel in any one category.
Loadouts
Loadout A
Loadout B
Loadout C
Gallery
- Everspace-Colonial-Interceptor-ingame.jpg
In the hangar.