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ES2-Popup-CommodityTrading

Commodities are a type of resource in Everspace 2 primarily used as a mean of gaining Credits as they typically have no other use in gameplay outside of unlocking 2 perks and being the deliverables of item acquisition jobs.

Trading[ | ]

Demand for commodities varies across the DMZ, with stations in some systems willing to exchange them at higher prices than those in other systems. Enterprising players can take advantage of this by purchasing commodities with a low demand in one system, then selling them at a premium in another system with a high demand for those goods. The value of a commodity does not change with time, it entirely depends on the player's current location and docked station.

When buying from or selling to a station, commodity icon border colors will change depending on their demand at that station. When buying at low demand (cheap), it will be green, medium is orange, and high (expensive) is red. When selling, it is reversed - high is green, low is red.

Earning at least 5000 Credits by selling one stack of Commodities awards the "Credits Where Credits Are Due" achievement.

List of Commodities[ | ]

Icon Name Rarity Description Value (Min-Max Demand) Stack Size Perks
ES2-Icon-Commodity-CamdenEnzyme Camdon Enzyme Superior A rare enzyme whose origins are still not known to science. 160-960 5 ---
ES2-Icon-Commodity-Clothing Clothing Common In the 3rd millenium, it is still not socially acceptable to run around naked. 44-71 50 ---
ES2-Icon-Commodity-CyberImplant Cybernetic Implants Rare Innocuous-looking electronic devices of small size that could change everything. 270-599 10 ---
ES2-Icon-Commodity-EarthWine Earth Wine Superior Due to its unparalleled taste, the best wine still originates from good old mother Earth. 450-959 5 ---
ES2-Icon-Commodity-Liquor Liquor Common All kinds of distilled spirits to sooth the space-explorer's lonely hours. 20-46 50 Fire Support 1
ES2-Icon-Commodity-Medicine Medicine Common Affordable and highly effective drugs that are still needed in poorly developed worlds or outside regions. 30-70 50 ---
ES2-Icon-Commodity-MiningEquipment Mining Equipment Common A most basic set of tools to make your ship ready for mining some ore and crystals. 45-81 50 ---
ES2-Icon-Commodity-Nanofibers Nanofibers Rare Used in tissue engineering, drug delivery, air filtration, and optical sensors. 140-520 10 ---
ES2-Icon-Commodity-Ramen Ramen Common Took the Earth by storm a thousand years ago and it's still going strong. Just don't call it soup! 5-32 50 ---
ES2-Icon-Commodity-Seeds Seeds Common A collection of most basic seed types. Now start your own colony! 12-50 50 ---
ES2-Icon-Commodity-SmallArms Small Arms Uncommon When good advice and money is not enough: Open this box of handguns and meet for a duel. 60-162 20 ---
ES2-Icon-Commodity-SolarPanels Solar Panels Uncommon Foldable standard solar panels. Highly effective and affordable. 150-289 20 Ship Dealers 2

List of commodity prices[ | ]

Detailed list of prices and possible trade routes can be found here.

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