Advertisement
Everspace-Component-UI.png
The component UI in-game.

Components are critical parts of the player's ship in Everspace. They can be randomly damaged if the ship's hull is below 75%, or can randomly overheat during a battle. If a component is damaged or overheated, it will continue to function but at a significant penalty. Secondary weapons are an exception and no longer work while damaged or overheated. The chance of a component being damaged can be reduced with the Component Damage Chance Perk, and the repair costs can be decreased with the Component Damage Repair Costs Perk.

Damage Chance

The chance for a component to be damaged is based on a formula and a percentage based on current hull hitpoints.

  • There are three different base chances for component damage for every hit: 1% if hull is below 75%, 1.5% if below 50% and 2% if below 25%
  • Components cannot be damaged when above 75% hull.
  • These base chances are modified based on the max hitpoints of the ship and amount of damage the hit deals: Base % * Damage / max hull hitpoints
  • With the component perks and any ship armor factored in, the final formula for the damage chance is:
    (([Component Damage Chance] - ([Component Damage Chance] * [Component Damage Chance Perk Percentage])) * ([Weapon Damage Taken] - ([Weapon Damage Taken] * [Armor Percentage]))) / [Max Hull]

Primary Weapons Icon-Primary.png

Effect of being damaged/overheated:

  • Fire rate is much slower.
  • Energy consumption is higher.
Required Resources
Obtained Resources
Nano Bots
2
Viridian Energy
{{{venergy}}}
Scrap
13
Gel
{{{gel}}}
Compounds
{{{compound}}}
Power Cells
2
Processors
{{{processor}}}
Crystals
9
Gas
{{{gas}}}
Ore
{{{ore}}}
Plasma
{{{plasma}}}
Dark Matter
{{{dmatter}}}
Dark Energy
{{{denergy}}}

Shield Generator Icon-Shield.png

Effect of being damaged/overheated:

  • 75% slower shield recharge.
  • Longer shutdown duration.
Required Resources
Obtained Resources
Nano Bots
2
Viridian Energy
{{{venergy}}}
Scrap
7
Gel
2
Compounds
{{{compound}}}
Power Cells
{{{pcell}}}
Processors
{{{processor}}}
Crystals
14
Gas
{{{gas}}}
Ore
{{{ore}}}
Plasma
{{{plasma}}}
Dark Matter
{{{dmatter}}}
Dark Energy
{{{denergy}}}

Engine Icon-Engines.png

Effect of being damaged/overheated:

  • Maximum speed: -50%
  • Maximum acceleration: -50%
Required Resources
Obtained Resources
Nano Bots
1
Viridian Energy
{{{venergy}}}
Scrap
12
Gel
{{{gel}}}
Compounds
{{{compound}}}
Power Cells
2
Processors
{{{processor}}}
Crystals
{{{crystal}}}
Gas
11
Ore
{{{ore}}}
Plasma
{{{plasma}}}
Dark Matter
{{{dmatter}}}
Dark Energy
{{{denergy}}}

Secondary Weapons Icon-Secondary.png

Effect of being damaged/overheated:

  • Cannot use any secondary weapons.
Required Resources
Obtained Resources
Nano Bots
2
Viridian Energy
{{{venergy}}}
Scrap
15
Gel
{{{gel}}}
Compounds
{{{compound}}}
Power Cells
{{{pcell}}}
Processors
2
Crystals
{{{crystal}}}
Gas
{{{gas}}}
Ore
16
Plasma
{{{plasma}}}
Dark Matter
{{{dmatter}}}
Dark Energy
{{{denergy}}}

Sensor Icon-Sensor.png

Effect of being damaged/overheated:

  • Sensor strength is decreased.
  • Visible markers flicker in and out of view, making targeting anything impossible.
Required Resources
Obtained Resources
Nano Bots
1
Viridian Energy
{{{venergy}}}
Scrap
8
Gel
{{{gel}}}
Compounds
{{{compound}}}
Power Cells
{{{pcell}}}
Processors
{{{processor}}}
Crystals
4
Gas
{{{gas}}}
Ore
{{{ore}}}
Plasma
10
Dark Matter
{{{dmatter}}}
Dark Energy
{{{denergy}}}

Life Support System Icon-Lifesupport.png

Effect of being damaged/overheated:

  • The ship/player slowly runs out of oxygen, shown by a percentage in the upper right corner of the screen. Causes death when it reaches 0%.
Required Resources
Obtained Resources
Nano Bots
1
Viridian Energy
{{{venergy}}}
Scrap
9
Gel
{{{gel}}}
Compounds
3
Power Cells
{{{pcell}}}
Processors
{{{processor}}}
Crystals
{{{crystal}}}
Gas
8
Ore
{{{ore}}}
Plasma
{{{plasma}}}
Dark Matter
{{{dmatter}}}
Dark Energy
{{{denergy}}}

Inertia Dampeners Icon-Dampeners.png

Effect of being damaged/overheated:

  • The ship will keep its momentum and won't stop its movement immediately after moving in any direction.
Required Resources
Obtained Resources
Nano Bots
3
Viridian Energy
{{{venergy}}}
Scrap
14
Gel
{{{gel}}}
Compounds
{{{compound}}}
Power Cells
{{{pcell}}}
Processors
1
Crystals
{{{crystal}}}
Gas
{{{gas}}}
Ore
{{{ore}}}
Plasma
12
Dark Matter
{{{dmatter}}}
Dark Energy
{{{denergy}}}

See Also

Community content is available under CC BY-NC-SA 3.0 unless otherwise noted.