The Corrosion Injector is a warfare device. When activated within 600m of a locked target by default, it afflicts that target with corrosion, dealing shield-bypassing kinetic damage over time based on the player's level for at least 7.0s with a 26s or shorter cooldown.
Stat Scaling[]
Several of Corrosion Injector's stats, including its kinetic damage per second (DPS) and corrosion effect duration, scale with device level as follows (level 6 is obtainable only via Stinger's Device Master special):
| Device Level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Base Kinetic DPS
@ Player Level 1* |
~15.3 | ~16.6 | ~17.9 | ~19.2 | ~20.4 | ~21.7 |
| Effect Duration | 7.0s | 8.0s | 9.0s | 10.0s | 11.0s | 12.0s |
| Activation Range | 600m | 620m | 640m | 660m | 680m | 700m |
| Base Cooldown | 26s | 25s | 23s | 22s | 21s | 20s |
*After device level-based scaling is applied, kinetic DPS of this warfare device is scaled up by a factor of 1.13 ^ (player level - 1), then modified further by the Utility attribute's device kinetic damage bonus and rounded to the nearest whole number in order to produce the final kinetic DPS shown in-game.
Modes[]
Upgrading the Corrosion Injector four times with device upgrade tokens masters the device, unlocking three additional modes that can be switched at any time, except while it's on cooldown.
- Searing Demise: Increases the damage by 80% but reduces the duration by 50%.
- Mercy Kill: Resets the cooldown if the target dies during the effect.
- Caustic Trauma: Instantly deals all the remaining damage if the target takes collision damage.
Obtaining[]
- Multiple locations - Offered at the Flying Dutchess for 3100 credits.
- Ceto Orbit - found in an abandoned base inside a large rock formation. See that page for details.
- Ceto Transit Gate - found in a bulletproof container behind a door locked by two empty generators.
Notes[]
- The Mercy Kill mode provides a reliable way to maintain uptime on device-triggered effects such as Play It Safe's damage nullification and Stinger's third primary weapon hardpoint.
- Mercy Kill mode is also perfect for killing enemy drones in dogfights (especially defensive drones like Armor or Anti-Missile drones). Little aiming is needed, it costs no weapon energy, and the drones die in a few corrosion ticks at any level.
- Bypasses all shields that do not make the target itself invulnerable. Shield-reliant enemies like Bomb Thrower turrets can be killed easily this way. An enemy's personal invulnerability shield blocks Corrosion Injector, but the device is fully effective against enemies underneath invulnerable force fields (e.g. bubble-shielded turrets).
- This device's effectiveness is greatly increased by several items and effects:
- legendary sensor Visions of Decay: "Corrosion Injector deals 100% increased damage and will hit 3 additional enemies within 300m around the target."
- Mercy Kill will only trigger with on the initial enemy targeted, not all three.
- Multiple corrosion stacks can be more easily applied using Visions of Decay combined with Mercy Kill.
- Blightmonger Set:
- 2/4 set bonus: Enemies take 20% increased corrosion damage
- 3/4 set bonus: Each stack of corrosion on an enemy grants you 1% armor regeneration per second
- 4/4 set bonus: Targets affected by corrosion take 50% increased damage from your secondary weapons
- Deteriorator: Critical hits apply their damage as Corrosion for 2s
- Universal module modifiers: "5% increased corrosion damage" and "10% increased corrosion duration"
- Stinger passive: 25% increased corrosion damage. [Exclusive]
- legendary sensor Visions of Decay: "Corrosion Injector deals 100% increased damage and will hit 3 additional enemies within 300m around the target."
- A hostile elements can apply corrosion:
- Outlaw Viper
- Random corrosion mines and clouds in various locations
- Hostile corrosion effects can be mitigated with:
- Hazard Shield: Grants immunity to Corrosion while shield is up.
- Sentinel passive: While shields are at least 50% charged, gain corrosion immunity. [Exclusive]
Gallery[]
| Everspace 2 - Devices | |
|---|---|
| Warfare | Annihilator Virus • Corrosion Injector • EMP Generator • Magnetic Repulsor • Quantum Entangler • Tactical Artillery Beam |
| Support | Energized Boost • Entropy Anchor • Front Shield Generator • Fusion Hook • Missile Defense System • Nano Transmitter • Teleporter • Temporal Nano Recompensator |