Everspace Wiki
 
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{{Equipment infobox
+
{{Equipment TabBox
| name = Critical Hit Chance
+
| mk1name = Critical Hit Chance Mod
 
| mk2name = Critical Hit Chance Mod Mk2
| image = Icon_Critical_Hit_Chance_Mod.jpg
 
 
| mk3name = Critical Hit Chance Mod Mk3
| desc = Weapon Mod
 
  +
| mk1image = Mod-Icon-CriticalHitChanceMod.png
| crithitchinc = 1
 
  +
| mk2image = Mod-Icon-CriticalHitChanceModMk2.png
| energyconinc = 5
 
  +
| mk3image = Mod-Icon-CriticalHitChanceModMk3.png
 
| mk1desc = Increases the weapon's critical hit chance.
  +
| mk2desc = Greatly increases the weapon's critical hit chance.
  +
| mk3desc = Strikingly increases the weapon's critical hit chance.
  +
| type = Primary Weapon Modification
  +
| mk1crithitchinc = 1
  +
| mk2crithitchinc = 2
  +
| mk3crithitchinc = 3
  +
| mk1energyconinc = 5
  +
| mk2energyconinc = 10
  +
| mk3energyconinc = 20
  +
| mk1scrap = 10
  +
| mk2scrap = 21
  +
| mk3scrap = 37
  +
| mk1compound = 2
  +
| mk2compound = 7
  +
| mk3compound = 13
  +
| mk2processor = 1
  +
| mk3processor = 3
  +
| mk1crystal = 6
  +
| mk2crystal = 12
  +
| mk3crystal = 22
  +
| mk2dmatter = 1
  +
| mk3dmatter = 2
  +
| mk3denergy = 2
 
}}
 
}}
   
The '''Critical Hit Chance Mod''' is a [[Equipment#Primary Weapons|primary weapon]] [[Equipment#Mods|mod]] in ''[[Everspace]]''.
+
The '''Critical Hit Chance Mod''' is a [[Equipment#Primary Weapons|primary weapon]] [[Equipment#Mods|mod]] in ''[[Everspace]]'' that additively increases the crit chance of the modified weapon at the cost of increased energy consumption. It has three variants, with the '''Critical Hit Chance Mod Mk2''' and '''Critical Hit Chance Mod Mk3''' being upgraded versions of the base Critical Hit Chance Mod.
   
 
== See also ==
Increases the weapon's critical hit chance.
 
  +
* [[Perks#Critical Hit Chance]]
   
  +
{{Equipment NavBox}}
==Crafting==
 
Upgrading a weapon with a Critical Hit Chance Mod requires the following [[resources]]:
 
* 10 [[Resources#Scrap|Scrap]]
 
* 2 [[Resources#Compounds|Compounds]]
 
* 6 [[Resources#Crystals|Crystals]]
 
 
 
== See also ==
 
* [[Critical Hit Chance Mod MK2]]
 
* [[Critical Hit Chance Mod MK3]]
 
   
 
[[Category:Equipment]]
 
[[Category:Equipment]]

Latest revision as of 04:30, 16 September 2021

Mod-Icon-CriticalHitChanceMod.png
Critical Hit Chance Mod
Primary Weapon Modification
Increases the weapon's critical hit chance.

Manufacturer:
Class Restriction




Hull DPS
/s
Shield DPS
/s
Hull Damage
Shield Damage
Hull Area Damage
Shield Area Damage
Fire Rate
/s
Energy Consumption
/s
Energy Consumption
Damage Per Energy
Velocity
m/s
Spread
°
Range
m
Full Charge Duration
s
Area Damage Range
m
Full Charge Damage Bonus
x
Full Charge Add. Projectiles
Damage Increase
+%
Energy Consumption Increase
+5%
Energy Allocation
Hitpoints
Recharge Rate
/s
Recharge Delay
s
Shutdown Duration
s
Cooldown Duration
s
Cooldown Duration Decrease
-%
Fire Rate Increase
+%
Energy Consumption Decrease
-%
Hitpoints Increase
+%
Recharge Rate Increase
+%
Recharge Delay Decrease
-%
Shutdown Duration Decrease
-%
Resource Amount
Homing
{{{homing}}}
Effect
Effect Duration
s
Repair Amount
Life Time
s
Critical Hit Chance Increase
+1%
Velocity Increase
+%
Range Increase
+%
Spread Decrease
-%
Effect Duration Increase
+%
Jump Cooldown Increase
+%
Full Charge Damage Mulitplier
x
Success Chance
%
Nano Bot Drop Chance
%
Max Stack Size
Shield Piercing
+%
Conversion Percentage
%
Conversion Amount
Conversion Ratio
Critical Hit Chance
%
CRAFTING
Required Resources
Resource-SmallIcon-NanoBots.png
Nano Bots
Resource-SmallIcon-ViridianEnergy.png
Viridian Energy
Resource-SmallIcon-Scrap.png
Scrap
10
Resource-SmallIcon-Gel.png
Gel
Resource-SmallIcon-Compound.png
Compounds
2
Resource-SmallIcon-PowerCell.png
Power Cells
Resource-SmallIcon-Processor.png
Processors
Resource-SmallIcon-Crystal.png
Crystals
6
Resource-SmallIcon-Gas.png
Gas
Resource-SmallIcon-Ore.png
Ore
Resource-SmallIcon-Plasma.png
Plasma
Resource-SmallIcon-DarkMatter.png
Dark Matter
Resource-SmallIcon-DarkEnergy.png
Dark Energy
SALVAGING
Obtained Resources
Resource-SmallIcon-NanoBots.png
Nano Bots
Resource-SmallIcon-ViridianEnergy.png
Viridian Energy
{{{salvenergy}}}
Resource-SmallIcon-Scrap.png
Scrap
Resource-SmallIcon-Gel.png
Gel
{{{salgel}}}
Resource-SmallIcon-Compound.png
Compounds
{{{salcompound}}}
Resource-SmallIcon-PowerCell.png
Power Cells
{{{salpcell}}}
Resource-SmallIcon-Processor.png
Processors
{{{salprocessor}}}
Resource-SmallIcon-Crystal.png
Crystals
{{{salcrystal}}}
Resource-SmallIcon-Gas.png
Gas
Resource-SmallIcon-Ore.png
Ore
Resource-SmallIcon-Plasma.png
Plasma
Resource-SmallIcon-DarkMatter.png
Dark Matter
{{{saldmatter}}}
Resource-SmallIcon-DarkEnergy.png
Dark Energy
{{{saldenergy}}}

Mod-Icon-CriticalHitChanceModMk2.png
Critical Hit Chance Mod Mk2
Primary Weapon Modification
Greatly increases the weapon's critical hit chance.

Manufacturer:
Class Restriction




Hull DPS
/s
Shield DPS
/s
Hull Damage
Shield Damage
Hull Area Damage
Shield Area Damage
Fire Rate
/s
Energy Consumption
/s
Energy Consumption
Damage Per Energy
Velocity
m/s
Spread
°
Range
m
Full Charge Duration
s
Area Damage Range
m
Full Charge Damage Bonus
x
Full Charge Add. Projectiles
Damage Increase
+%
Energy Consumption Increase
+10%
Energy Allocation
Hitpoints
Recharge Rate
/s
Recharge Delay
s
Shutdown Duration
s
Cooldown Duration
s
Cooldown Duration Decrease
-%
Fire Rate Increase
+%
Energy Consumption Decrease
-%
Hitpoints Increase
+%
Recharge Rate Increase
+%
Recharge Delay Decrease
-%
Shutdown Duration Decrease
-%
Resource Amount
Homing
{{{homing}}}
Effect
Effect Duration
s
Repair Amount
Life Time
s
Critical Hit Chance Increase
+2%
Velocity Increase
+%
Range Increase
+%
Spread Decrease
-%
Effect Duration Increase
+%
Jump Cooldown Increase
+%
Full Charge Damage Mulitplier
x
Success Chance
%
Nano Bot Drop Chance
%
Max Stack Size
Shield Piercing
+%
Conversion Percentage
%
Conversion Amount
Conversion Ratio
Critical Hit Chance
%
CRAFTING
Required Resources
Resource-SmallIcon-NanoBots.png
Nano Bots
Resource-SmallIcon-ViridianEnergy.png
Viridian Energy
Resource-SmallIcon-Scrap.png
Scrap
21
Resource-SmallIcon-Gel.png
Gel
Resource-SmallIcon-Compound.png
Compounds
7
Resource-SmallIcon-PowerCell.png
Power Cells
Resource-SmallIcon-Processor.png
Processors
1
Resource-SmallIcon-Crystal.png
Crystals
12
Resource-SmallIcon-Gas.png
Gas
Resource-SmallIcon-Ore.png
Ore
Resource-SmallIcon-Plasma.png
Plasma
Resource-SmallIcon-DarkMatter.png
Dark Matter
1
Resource-SmallIcon-DarkEnergy.png
Dark Energy
SALVAGING
Obtained Resources
Resource-SmallIcon-NanoBots.png
Nano Bots
Resource-SmallIcon-ViridianEnergy.png
Viridian Energy
{{{salvenergy}}}
Resource-SmallIcon-Scrap.png
Scrap
Resource-SmallIcon-Gel.png
Gel
{{{salgel}}}
Resource-SmallIcon-Compound.png
Compounds
{{{salcompound}}}
Resource-SmallIcon-PowerCell.png
Power Cells
{{{salpcell}}}
Resource-SmallIcon-Processor.png
Processors
{{{salprocessor}}}
Resource-SmallIcon-Crystal.png
Crystals
{{{salcrystal}}}
Resource-SmallIcon-Gas.png
Gas
Resource-SmallIcon-Ore.png
Ore
Resource-SmallIcon-Plasma.png
Plasma
Resource-SmallIcon-DarkMatter.png
Dark Matter
{{{saldmatter}}}
Resource-SmallIcon-DarkEnergy.png
Dark Energy
{{{saldenergy}}}

Mod-Icon-CriticalHitChanceModMk3.png
Critical Hit Chance Mod Mk3
Primary Weapon Modification
Strikingly increases the weapon's critical hit chance.

Manufacturer:
Class Restriction




Hull DPS
/s
Shield DPS
/s
Hull Damage
Shield Damage
Hull Area Damage
Shield Area Damage
Fire Rate
/s
Energy Consumption
/s
Energy Consumption
Damage Per Energy
Velocity
m/s
Spread
°
Range
m
Full Charge Duration
s
Area Damage Range
m
Full Charge Damage Bonus
x
Full Charge Add. Projectiles
Damage Increase
+%
Energy Consumption Increase
+20%
Energy Allocation
Hitpoints
Recharge Rate
/s
Recharge Delay
s
Shutdown Duration
s
Cooldown Duration
s
Cooldown Duration Decrease
-%
Fire Rate Increase
+%
Energy Consumption Decrease
-%
Hitpoints Increase
+%
Recharge Rate Increase
+%
Recharge Delay Decrease
-%
Shutdown Duration Decrease
-%
Resource Amount
Homing
{{{homing}}}
Effect
Effect Duration
s
Repair Amount
Life Time
s
Critical Hit Chance Increase
+3%
Velocity Increase
+%
Range Increase
+%
Spread Decrease
-%
Effect Duration Increase
+%
Jump Cooldown Increase
+%
Full Charge Damage Mulitplier
x
Success Chance
%
Nano Bot Drop Chance
%
Max Stack Size
Shield Piercing
+%
Conversion Percentage
%
Conversion Amount
Conversion Ratio
Critical Hit Chance
%
CRAFTING
Required Resources
Resource-SmallIcon-NanoBots.png
Nano Bots
Resource-SmallIcon-ViridianEnergy.png
Viridian Energy
Resource-SmallIcon-Scrap.png
Scrap
37
Resource-SmallIcon-Gel.png
Gel
Resource-SmallIcon-Compound.png
Compounds
13
Resource-SmallIcon-PowerCell.png
Power Cells
Resource-SmallIcon-Processor.png
Processors
3
Resource-SmallIcon-Crystal.png
Crystals
22
Resource-SmallIcon-Gas.png
Gas
Resource-SmallIcon-Ore.png
Ore
Resource-SmallIcon-Plasma.png
Plasma
Resource-SmallIcon-DarkMatter.png
Dark Matter
2
Resource-SmallIcon-DarkEnergy.png
Dark Energy
2
SALVAGING
Obtained Resources
Resource-SmallIcon-NanoBots.png
Nano Bots
Resource-SmallIcon-ViridianEnergy.png
Viridian Energy
{{{salvenergy}}}
Resource-SmallIcon-Scrap.png
Scrap
Resource-SmallIcon-Gel.png
Gel
{{{salgel}}}
Resource-SmallIcon-Compound.png
Compounds
{{{salcompound}}}
Resource-SmallIcon-PowerCell.png
Power Cells
{{{salpcell}}}
Resource-SmallIcon-Processor.png
Processors
{{{salprocessor}}}
Resource-SmallIcon-Crystal.png
Crystals
{{{salcrystal}}}
Resource-SmallIcon-Gas.png
Gas
Resource-SmallIcon-Ore.png
Ore
Resource-SmallIcon-Plasma.png
Plasma
Resource-SmallIcon-DarkMatter.png
Dark Matter
{{{saldmatter}}}
Resource-SmallIcon-DarkEnergy.png
Dark Energy
{{{saldenergy}}}

The Critical Hit Chance Mod is a primary weapon mod in Everspace that additively increases the crit chance of the modified weapon at the cost of increased energy consumption. It has three variants, with the Critical Hit Chance Mod Mk2 and Critical Hit Chance Mod Mk3 being upgraded versions of the base Critical Hit Chance Mod.

See also[]