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Cruise Missiles are a secondary weapon type in Everspace 2 that slowly tracks down a target and explodes for a massive burst of damage in a large area of effect.

Notes[ | ]

  • Damage stats of all secondary weapons scale exponentially with item level (including bonus levels from rarities and prefixes) by an exponential base of 1.13 (adds 13% of the current damage value when item level is increased by 1).
  • Can only be crafted at or generated with rare rarity or higher.
  • Can cause extreme (often fatal) self-damage if within 300m of the target/explosion.
  • Cruise missiles have a chance to generate with a unique modifier:
    • +10% damage for each second the missile flies. [+30% for all other missile weapons]

Unique Variants[ | ]

Gallery[ | ]

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