Everspace Wiki
(Created this page for now, but might want to move/merge to a health page in the future?)
 
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*Hull - both
 
*Hull - both
   
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{{Mechanics nav2}}
 
[[Category:Mechanics (ES2)]]
 
[[Category:Mechanics (ES2)]]

Revision as of 17:54, 24 October 2020


Popup-Damage

There are two basic types of damage in Everspace 2: Kinetic and Energy damage. While shields are solely affected by energy damage, armor platings can only be brought down with kinetic damage. Once the shield is down and the armor destroyed, both the energy and kinetic damage amount will decimate the hull. Usually, a weapon deals both types of damage but different weapons are needed in different situations depending on which value is higher. The color of damage text popups corresponds to what is being damaged: shield (blue), armor (orange), or hull (red).

A simplified explanation:

  • Shield - energy only
  • Armor - kinetic only
  • Hull - both