Damage Booster
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Consumable
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Increases the damage output for a certain amount of time. Manufacturer: Maverick Precision Technologies Inc |
Class Restriction Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption Damage Per Energy Velocity m/s Spread ° Range m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect +40% Effect Duration 20s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
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Required Resources ![]() Nano Bots ![]() Viridian Energy ![]() Scrap 3 ![]() Gel 1 ![]() Compounds ![]() Power Cells ![]() Processors ![]() Crystals ![]() Gas 2 ![]() Ore ![]() Plasma ![]() Dark Matter ![]() Dark Energy |
SALVAGING
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Obtained Resources ![]() Nano Bots ![]() Viridian Energy {{{salvenergy}}} ![]() Scrap 1 ![]() Gel {{{salgel}}} ![]() Compounds {{{salcompound}}} ![]() Power Cells {{{salpcell}}} ![]() Processors {{{salprocessor}}} ![]() Crystals {{{salcrystal}}} ![]() Gas ![]() Ore ![]() Plasma ![]() Dark Matter {{{saldmatter}}} ![]() Dark Energy {{{saldenergy}}} |
Damage Booster Mk2
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Consumable
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Increases the damage output for a certain amount of time. Manufacturer: Maverick Precision Technologies Inc |
Class Restriction Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption Damage Per Energy Velocity m/s Spread ° Range m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect +80% Effect Duration 30s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
|
Required Resources ![]() Nano Bots ![]() Viridian Energy ![]() Scrap 5 ![]() Gel 1 ![]() Compounds ![]() Power Cells ![]() Processors ![]() Crystals ![]() Gas 3 ![]() Ore ![]() Plasma 1 ![]() Dark Matter ![]() Dark Energy |
SALVAGING
|
Obtained Resources ![]() Nano Bots ![]() Viridian Energy {{{salvenergy}}} ![]() Scrap 1 ![]() Gel {{{salgel}}} ![]() Compounds {{{salcompound}}} ![]() Power Cells {{{salpcell}}} ![]() Processors {{{salprocessor}}} ![]() Crystals {{{salcrystal}}} ![]() Gas 1 ![]() Ore ![]() Plasma ![]() Dark Matter {{{saldmatter}}} ![]() Dark Energy {{{saldenergy}}} |
Damage Booster Mk3
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Consumable
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Increases the damage output for a certain amount of time. Manufacturer: Maverick Precision Technologies Inc |
Class Restriction Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption Damage Per Energy Velocity m/s Spread ° Range m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect +120% Effect Duration 40s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
|
Required Resources ![]() Nano Bots ![]() Viridian Energy ![]() Scrap 10 ![]() Gel 3 ![]() Compounds ![]() Power Cells ![]() Processors 2 ![]() Crystals ![]() Gas 5 ![]() Ore ![]() Plasma 2 ![]() Dark Matter ![]() Dark Energy 2 |
SALVAGING
|
Obtained Resources ![]() Nano Bots ![]() Viridian Energy {{{salvenergy}}} ![]() Scrap 2 ![]() Gel {{{salgel}}} ![]() Compounds {{{salcompound}}} ![]() Power Cells {{{salpcell}}} ![]() Processors {{{salprocessor}}} ![]() Crystals {{{salcrystal}}} ![]() Gas 1 ![]() Ore ![]() Plasma ![]() Dark Matter {{{saldmatter}}} ![]() Dark Energy {{{saldenergy}}} |
A Damage Booster is a consumable in Everspace that additively increases all damage for a short time. It has three variants, with the Damage Booster Mk2 and Damage Booster Mk3 being upgraded versions of the base Damage Booster.
Tips and Tricks[]
- Three Mk1s come equipped in the Colonial Interceptor's B loadout and the Colonial Sentinel's C loadout.