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{{DisambigMsg|devices from Everspace 2|devices from [[Everspace]]|Devices}} |
{{DisambigMsg|devices from Everspace 2|devices from [[Everspace]]|Devices}} |
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'''Devices''' in ''[[Everspace 2]]'' are active abilities with a cooldown after they are used. There are two types: Warfare and Support. Warfare devices are vital tools for handling tougher enemies or large |
'''Devices''' in ''[[Everspace 2]]'' are active abilities with a cooldown after they are used. There are two types: Warfare and Support. Warfare devices are vital tools for handling tougher enemies or large |
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− | groups whereas support devices will help a pilot to survive longer. Some devices will need a target that is in range to function, others can be activated in any situation. Devices do not require energy to use. |
+ | groups whereas support devices will help a pilot to survive longer. Some devices will need a target that is in range to function, others can be activated in any situation. Devices do not require energy to use and do not recharge while docked at a station. |
Devices can be upgraded to unlock different device modes with an [[upgrade token]], received at [[level]]-ups. |
Devices can be upgraded to unlock different device modes with an [[upgrade token]], received at [[level]]-ups. |
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− | [[Category:Devices (ES2)]] |
+ | [[Category:Devices (ES2)| ]] |
Revision as of 21:57, 31 October 2020
This article is a stub or a work in progress. You can help by expanding or improving it. |
This article is about devices from Everspace 2. For devices from Everspace, see Devices. |
Devices in Everspace 2 are active abilities with a cooldown after they are used. There are two types: Warfare and Support. Warfare devices are vital tools for handling tougher enemies or large groups whereas support devices will help a pilot to survive longer. Some devices will need a target that is in range to function, others can be activated in any situation. Devices do not require energy to use and do not recharge while docked at a station.
Devices can be upgraded to unlock different device modes with an upgrade token, received at level-ups.
List of Warfare Devices
Icon | Name | Description |
---|---|---|
Annihilator Virus | Infects the target with a virus that spreads to nearby targets every 2.0s. After 10s, all affected ships suffer 385 damage. | |
Corrosion Injector | Afflicts the target with corrosion, dealing 21 damage per second directly to the hull for 14 seconds. | |
EMP Generator | Creates an electro-magnetic pulse in a 500m radius around the ship, disabling all targets for 8s. | |
Magnetic Repulsor | Pushes the target towards the aim direction. Target receives 100% increased collision damage for 5s. | |
Quantum Entangler | When activated, any damage done to the user will also be applied to the target with 50% increased intensity for 18s. |
List of Support Devices
Icon | Name | Description |
---|---|---|
Energized Boost | Instantly catapults the ship forward for 4s. | |
Missile Defense System | Destroys all incoming missiles in a 300m radius around the user's ship for 10s. | |
Nano Transmitter | Repairs the ship's hull for 30% of the damage dealt while active (7s). | |
Teleporter | Instantly teleports the ship 600m forward. | |
Temporal Nano Recompensator | Restores 50% of damage taken in the last 12.0s |