![]() |
This article is a stub or a work in progress. You can help by expanding or improving it. |
![]() |
For enemies in Everspace, see Enemies. |
Enemies in Everspace 2 are the variety of neutral or hostile ships that Hero encounters throughout his journey through Cluster 34 and the Demilitarized Zone. Typically each is one of several specific Factions.
Similarly to player ships, enemy fighters can be grouped into light, medium, and heavy fighter classes. However, there are also larger capital ships of varying size in some factions which are much larger than standard fighters, and drones which are somewhat smaller than fighters. Each enemy has a unique set of equipment and attributes. Additionally, fighter-class enemies have a chance to be "elite', which means they have higher stats as well as adjusted AI tactics.
Contents
Ancients[]
- Ancient Warden
Colonials[]
- Colonial Light Cruiser
G&B[]
- G&B Fighter
- G&B Fighter
- G&B Freighter
- Rail Turret
Okkar[]
- Okkar Clerical Corvette
- Okkar Corvette
- Okkar Drone
- Okkar Fighter
- Okkar Interceptor
- Okkar Shield Charge Drone
- Okkar Jump Suppressor Drone
Outlaws[]
- Outlaw Armor Drone
- Outlaw Bomber
- Outlaw Bomb Thrower
- Outlaw Demolisher
- Outlaw Destroyer
- Outlaw Detonator Drone
- Outlaw Drone
- Outlaw Madcap
- Outlaw Madcap Pod
- Outlaw Missile Drone
- Outlaw Missile Turret
- Outlaw Missile Silo
- Outlaw Ravager
- Outlaw Scout
- Outlaw Proto Scout
- Outlaw Sniper Drone
- Outlaw Turret
- Outlaw Viper
- Outlaw Webber Drone
Bloodstar[]
- Bloodstar Overseer
- Bloodstar Prospector (Outlaw Scout variant)
Zurilia[]
Redeemers[]
- Redeemer Crusader
- Redeemer Disciple
- Redeemer Drone
- Redeemer Inquisitor
Freelancers[]
- Freelancer
- Freelancer Cargo Carrier
Bosses[]
- Bloodstar Chief
- Ancient Warden