This article contains content that is only available with the Encounters Expansion installed. |
Energy Diverter
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Active Device
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Instantly transfers a certain amount of shield energy into your energy core. Manufacturer: First Aeronautics |
Class Restriction Interceptor Sentinel Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption Damage Per Energy Velocity m/s Spread ° Range m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect Effect Duration s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size Shield Piercing +% Conversion Percentage % Conversion Amount 20 Conversion Ratio 1
Critical Hit Chance % |
CRAFTING
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Required Resources Nano Bots Viridian Energy Scrap 16 Gel Compounds 1 Power Cells Processors 1 Crystals Gas Ore Plasma 10 Dark Matter Dark Energy |
SALVAGING
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Obtained Resources Nano Bots Viridian Energy {{{salvenergy}}} Scrap 3 Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas Ore Plasma 2 Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
Energy Diverter Mk2
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Active Device
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Instantly transfers a certain amount of shield energy into your energy core. Manufacturer: First Aeronautics |
Class Restriction Interceptor Sentinel Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption Damage Per Energy Velocity m/s Spread ° Range m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect Effect Duration s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size Shield Piercing +% Conversion Percentage % Conversion Amount 25 Conversion Ratio 1.4
Critical Hit Chance % |
CRAFTING
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Required Resources Nano Bots Viridian Energy Scrap 25 Gel 1 Compounds 3 Power Cells Processors 2 Crystals Gas Ore Plasma 15 Dark Matter Dark Energy |
SALVAGING
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Obtained Resources Nano Bots Viridian Energy {{{salvenergy}}} Scrap 5 Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas Ore Plasma 3 Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
Energy Diverter Mk3
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Active Device
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Instantly transfers a certain amount of shield energy into your energy core. Manufacturer: First Aeronautics |
Class Restriction Interceptor Sentinel Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption Damage Per Energy Velocity m/s Spread ° Range m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect Effect Duration s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size Shield Piercing +% Conversion Percentage % Conversion Amount 30 Conversion Ratio 1.8
Critical Hit Chance % |
CRAFTING
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Required Resources Nano Bots Viridian Energy Scrap 34 Gel 2 Compounds 5 Power Cells Processors 4 Crystals Gas Ore Plasma 20 Dark Matter Dark Energy |
SALVAGING
|
Obtained Resources Nano Bots Viridian Energy {{{salvenergy}}} Scrap 7 Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas Ore Plasma 4 Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
The Energy Diverter is an active device in Everspace that instantly recharges energy at the expense of shields. It has three variants, with the Energy Diverter Mk2 and Energy Diverter Mk3 being upgraded versions of the base Energy Diverter. It removes the listed conversion amount from shield hitpoints, multiplies it by the conversion ratio, and adds that value to the energy core.
Tips and Tricks[ | ]
- Incredibly useful both in and out of combat situations to save time by avoiding the wait for energy recharge.
- Works well with Shield ST and Shield Boosters, which may be more efficient than Energy Injectors.