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Energy orbs are a mechanic in Everspace 2 unlocked by levelling up Delia's energy orb perk. They are sometimes released by destroying enemies and have various positive effects on the player when collected.
Level effects[]
See Perks (ES2) for the resource costs.
- Destroying ships will sometimes set free energy orbs that replenish some weapon and boost energy when collected.
- Energy orbs will also replenish some armor.
- Energy orbs will also replenish some shield energy.
- Destroying ships, especially Elites, will sometimes set free a rare orb that grants a little more weapon and boost energy, and a 20% increase to handling and ship speed for 10.0s.
- Regular energy orbs are blue, rare orbs are purple.
- Energy orbs will move towards you from a greater distance.
- Rare orbs will also charge the ship's ULT.
Interactions[]
- Inteceptors can have two energy orb passives:
- Collecting an energy orb grants +1% increased critical hit chance for 6 seconds, up to 20%.
- While Weapon Overdrive is active, gain 100% increased energy orb collection range. [Exclusive]
- Sentinels can have one energy orb passive:
- Collecting an energy orb deploys an energy shield for 2s.
- The Stormchaser Set has multiple energy orb effects:
- 2/4 set bonus: 25% increased energy orb drop chance.
- 3/4 set bonus: When collecting an energy orb, reflect 4% of incoming damage back to your attackers for 20s. Stacks up to 40%.
- Stratocumulus shield special passive: While shield is active, gain 2000m range pull for energy orbs.
Other Notes[]
- For information related to puzzle elements such as energy, heat, or protector spheres, see Puzzles and minigames.
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