This article contains content that is only available with the Encounters Expansion installed. |
Engine Booster
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Active Device
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Temporarily increases the ships maneuverability, perfect for evading enemy fire. Manufacturer: First Aeronautics |
Class Restriction Gunship Sentinel Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption 15 Damage Per Energy Velocity m/s Spread ° Range m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration 24s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect +100% Effect Duration 16s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
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Required Resources Nano Bots Viridian Energy Scrap 20 Gel Compounds Power Cells 2 Processors Crystals Gas 4 Ore Plasma 12 Dark Matter Dark Energy |
SALVAGING
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Obtained Resources Nano Bots Viridian Energy {{{salvenergy}}} Scrap 5 Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas Ore Plasma 3 Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
Engine Booster Mk2
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Active Device
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Temporarily increases the ships maneuverability, perfect for evading enemy fire. Manufacturer: First Aeronautics |
Class Restriction Gunship Sentinel Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption 18 Damage Per Energy Velocity m/s Spread ° Range m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration 21s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect +125% Effect Duration 20s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
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Required Resources Nano Bots Viridian Energy Scrap 29 Gel Compounds Power Cells 5 Processors Crystals Gas 8 Ore Plasma 17 Dark Matter Dark Energy 1 |
SALVAGING
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Obtained Resources Nano Bots Viridian Energy {{{salvenergy}}} Scrap 6 Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas Ore Plasma 3 Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
Engine Booster Mk3
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Active Device
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Temporarily increases the ships maneuverability, perfect for evading enemy fire. Manufacturer: First Aeronautics |
Class Restriction Gunship Sentinel Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption 22 Damage Per Energy Velocity m/s Spread ° Range m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration 18s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect +150% Effect Duration 25s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
|
Required Resources Nano Bots Viridian Energy Scrap 41 Gel Compounds Power Cells 9 Processors 1 Crystals Gas 15 Ore Plasma 25 Dark Matter Dark Energy 2 |
SALVAGING
|
Obtained Resources Nano Bots Viridian Energy {{{salvenergy}}} Scrap 8 Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas Ore Plasma 5 Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
The Engine Booster is an active device in Everspace that greatly increases strafe and movement speed. It has three variants, with the Engine Booster Mk2 and Engine Booster Mk3 being upgraded versions of the base Engine Booster.
Tips and Tricks[ | ]
- Helps a lot with dodging, especially combined with circular forward or backward dodging (alternate strafing left/right and hovering up/down in a circular pattern - no boosting needed).
- Not great for trying to travel large distances quickly, try the Energized Boost or Teleporter instead.