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Equipment can be crafted using resources or found in containers. There are 5 types of equipment, primary weapons, secondary weapons, devices, consumables, and mods.
Note: These lists are not complete. Please help expand them with any equipment modules you find!
Primary Weapons
Beam Laser | Beam Laser II | Beam Laser III |
Coil Gun | Coil Gun II | Coil Gun III |
Flak Cannon | Flak Cannon II | Flak Cannon III |
Fusion Blaster | Fusion Blaster II | Fusion Blaster III |
Gatling | Gatling II | Gatling III |
Pulse Laser | Pulse Laser II | Pulse Laser III |
Scatter Gun | Scatter Gun II | Scatter Gun III |
Shock Rifle | Shock Rifle II | Shock Rifle III |
Thermo Gun | Thermo Gun II | Thermo Gun III |
Secondary Weapons
- ARC-9000
- Corrosion Missile
- Heavy Missile
- Light Missile
- Mine Cluster
- Plasma Torpedo
- Shield Breaker Missile
- Stasis Missile
Devices
Active Devices
Passive Devices
Energy Core Extension | Energy Core Extension MK2 | Energy Core Extension MK3 |
Hull Enhancer | Hull Enhancer MK2 | Hull Enhancer MK3 |
Shield | Shield MK2 | Shield MK3 |
Shield XC | Shield XC MK2 | Shield XC MK3 |
Sub-Routine: Daredevil | ||
Sub-Routine: Devastator | ||
Sub-Routine: Jump Drive | ||
Sub-Routine: Propulsion | ||
Tractor Beam | Tractor Beam MK2 | Tractor Beam MK3 |
Consumables
Mods
Primary Weapons and Devices can be upgraded in your inventory with modifications via the blueprints you have obtained in earlier runs.
Weapons Mods
- Critical Hit Chance Mod (MK2, MK3)
- Energy Consumption Mod (for weapon) (MK2, MK3)
- Fire Rate Mod (MK2, MK3)
- Hull Damage Mod (MK2, MK3)
- Range Mod (MK2, MK3)
- Shield Damage Mod (MK2, MK3)
- Spread Mod (MK2, MK3)
- Velocity Mod (MK2, MK3)
Devices Mods
- Cooldown Mod (MK2, MK3)
- Duration Mod (MK2, MK3)
- Energy Consumption Mod (for device) (MK2, MK3)
- Shield Capacity Mod (MK2, MK3)
- Shield Recharge Delay Mod (MK2, MK3)
- Shield Shutdown Duration Mod (MK2, MK3)
Obtaining New Equipment
Before the run, you can choose more of them with the Bonus Equipment perk.
In the run, you can craft new equipment in your inventory via the blueprints you have obtained in earlier runs, and resources.
You will stumble upon new equipment inside crates, dropped by fallen enemies, or buyed from Trader ships or trading posts.
Colonial Interceptor Equipment
Your Colonial Interceptor ship starts with: