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*[[Devices (ES2)|Devices]]: active abilities. |
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Revision as of 19:45, 7 October 2020
This article is a stub or a work in progress. You can help by expanding or improving it. |
This article is about equipment from Everspace 2. For equipment from Everspace, see Equipment. |
Everspace 2 has a modular equipment system with ten unique elements/slots, categorized into three different groups. Each piece of equipment has varying stats depending on their type, level, and rarity.
Equipment Groups
Weapons
Main article: Weapons (ES2)
Weapons are active items used in combat to deal damage.
Modules
Main article: Modules (ES2)
Modules are passive items providing various bonuses.
Consumables
Main article: Consumables (ES2)
Consumables are single-use items designed to be instantly used in a pinch to boost ship stats, among many other effects.
Equipment Quality
Equipment quality indicates its rarity. Higher rarity generally means it is harder to find and has better stats.
Main Qualities
- Common (Grey)
- Common equipment is the most easily found, dropping from almost anything. They usually don't have any special bonuses beyond basic attributes.
- Uncommon (Aquamarine)
- Uncommon equipment and above usually has at least one special bonus.
- Rare (Blue)
- Superior (Crimson)
- Superior equipment usually has a few special bonuses.
- Legendary (Orange)
- Each legendary equipment is very rare and is unique. Currently there are no legendaries in the game.
Starting Equipment
See also
- Devices: active abilities.