Everspace Wiki
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{{Hatnote|[[Everspace Portal|→Everspace Content Portal]]}}
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{{Infobox game
'''''Everspace''''' is a single-player 3D space shooter with rogue-like elements and non-linear storytelling from the [[Rockfish Games|creators]] of the "[[Wikipedia:Galaxy on Fire|Galaxy on Fire]]" series. It came out of early access on May 25, 2017. The story events in Everspace are set sometime after 3056 (C.E., Sol), which is based on [[Karlie Sharpe]]'s [[Codex]] entry.
 
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|title=Everspace
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|image=Everspace-MainImage.jpg|alt=Everspace key art
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|size=300px
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|developer={{developer}}
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|publisher={{publisher}}
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|engine=Unreal Engine 4
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|version = [https://forum.everspace-game.com/discussion/5220/patch-1-3-5-win-osx-linux-changelog 1.35]
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|releasedate=Early Acess: September 14, 2016<br>1.0 launch: May 25, 2017
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|genre= Action, Roguelike, Space
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|mode = Singleplayer
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|platform = Windows, Mac, Linux, Xbox One, PS4, Switch
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}}
 
'''''{{PAGENAME}}''''' is a single-player 3D space shooter with rogue-like elements and non-linear [[story]]telling from the [[Rockfish Games|creators]] of the "[[Wikipedia:Galaxy on Fire|Galaxy on Fire]]" series. It came out of early access on May 25, 2017. It also has a sequel, ''[[Everspace 2]]''.
   
Being an EVERSPACE pilot you will travel and explore, hunt for resources and uncover hidden secrets as well as fight and upgrade your ship and character.
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As an ''Everspace'' pilot you travel and explore, hunt for [[resources]] and uncover hidden secrets as well as fight and [[Perks|upgrade]] your [[Player ships|ship]] and character. Every time you die, you have the opportunity to upgrade your ship, improving your chances of success in subsequent runs. Many upgrades and modifications are visible on your ship in full detail.
 
As the game won’t be ultra hardcore when it comes to character death, you can embrace dying on a new level. Every time you die you are going to be rewarded and can pick better gear for your next run. And yes, all upgrades and modifications will be visible on your shiny ship in full detail.
 
   
 
== Features ==
 
== Features ==
 
* PC platform with additional platforms as stretch goals
 
* PC platform with additional platforms as stretch goals
 
* Singleplayer Rogue-like gameplay with persistent progression
 
* Singleplayer Rogue-like gameplay with persistent progression
* AAA-style visuals & sound and rock solid controls
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* AAA-style visuals & sound and rock-solid controls
 
* Captivating non-linear storytelling that perfectly fits the nature of a rogue-like
 
* Captivating non-linear storytelling that perfectly fits the nature of a rogue-like
 
* In-depth upgrade and damage system
 
* In-depth upgrade and damage system
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== Gameplay ==
 
== Gameplay ==
The goal of the game may sound simple: Reach your destination. However, with every new attempt you will face all new challenges as the route to your destination and the obstacles you must overcome vary each time you play.
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The goal of the game may sound simple: Reach your destination. However, with every new attempt you will face all-new challenges as the route to your destination and the obstacles you must overcome vary each time you play.
   
 
When you start a run, a new course to your destination will be plotted so that it is very unlikely that you will encounter the same setting twice. To survive you will have to adapt to the circumstances at hand:
 
When you start a run, a new course to your destination will be plotted so that it is very unlikely that you will encounter the same setting twice. To survive you will have to adapt to the circumstances at hand:
   
* Use different tactics when dealing with enemies - cloak your ship and sneak past or attack all guns blazing?
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* Use different tactics when dealing with [[enemies]] - [[cloak]] your ship and sneak past or attack all guns blazing?
* Gather resources for much needed repairs in the local asteroid belt or hunt down well-guarded traders for their precious supplies?
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* Gather [[resources]] for much-needed repairs in the local asteroid belt or hunt down well-guarded [[traders]] for their precious supplies?
* Explore the mysterious nebula visible in the distance with unknown consequences or stay safe and head straight to the space station for refueling?
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* Explore the mysterious nebula visible in the distance with unknown consequences or stay safe and head straight to the [[Service Station|space station]] for refueling?
* Investigate cosmic anomalies and stellar bodies (wormholes, comets, derelict ship wrecks) or don't bother and jump to the next system?
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* Investigate cosmic anomalies and stellar bodies ([[wormhole]]s, [[Colonials#Colonial_Structures_-_Derelict_Stations|derelict shipwrecks]], hollow asteroids) or don't bother and jump to the next system?
   
Obviously as an EVERSPACE™ pilot you need to deal with lots of decisions during your journey. Each and every one will affect how you experience your personal quest to the ultimate goal. Because of this no EVERSPACE™ run is like any other. Ever.
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As an ''Everspace'' pilot you need to deal with lots of decisions during your journey. Each and every one will affect how you experience your personal quest to the ultimate goal. Because of this no ''Everspace'' run is like any other.
   
 
In order to leave the system and jump to the next one, you will need to gather enough fuel to power up the jump drive and at the same time collect credits and resources to craft items and upgrade your ship.
 
In order to leave the system and jump to the next one, you will need to gather enough fuel to power up the jump drive and at the same time collect credits and resources to craft items and upgrade your ship.
   
The mix of persistent progression (blueprints and personal wealth) and temporary progression (crafting and equipping your ship during a run) combined with an ever-changing universe and a rewarding story will make you want to start over again and again to eventually reach your final destination.
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The mix of persistent progression ([[blueprints]] and [[Credits]]) and temporary progression ([[crafting]] and [[Equipment|equipping]] your ship during a run) combined with an ever-changing universe and a rewarding [[story]] will make you want to start over again and again to eventually reach your final destination.
   
[[File:Gameplay.png|center]]
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[[File:Gameplay.png|500px|center|alt=Gameplay diagram]]
   
== System requirements ==
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== Minimum System requirements ==
* OS: 64-Bit Windows 7 Service Pack 1 (Mac and Linux are planned for future releases)
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* OS: 32/64-Bit Windows 7 / 8.1 / 10 (Mac OS X 10.12.6 Sierra or Ubuntu 16.04 also supported)
* Processor: 2 GHz Dual-Core 64-bit CPU
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* Processor: Intel CPU Core i3
 
* Memory: 4GB RAM
 
* Memory: 4GB RAM
* Graphics: DirectX10 Compatible GPU with 1 GB Video RAM
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* Graphics: Nvidia GTX 480 / AMD Radeon HD 5870
 
* DirectX: Version 10
 
* DirectX: Version 10
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* Storage: 12 GB available space
* Mouse and Keyboard (See also: [[Controls]])
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* Mouse and Keyboard recommended (See also: [[Controls]]), controller and VR supported.
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VR support is optional. Some VR systems require 90 FPS on two screens. With that in mind, we will provide a lot of scalability, so you'll get awesome graphics on powerful systems and will still be able to play at very good frame rates on older systems. You won't be needing hardware acceleration for physics. However, you will require more advanced hardware in order to use virtual reality devices.
   
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== Game Support & Troubleshooting ==
Some VR systems require 90 FPS(!) on two(!) screens. With that in mind, we will provide a lot of scalability, so you’ll get awesome graphics on powerful systems and will still be able to play at very good frame rates on older systems. You won’t be needing hardware acceleration for physics. However, you will require more advanced hardware in order to use virtual reality devices.
 
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This wiki is not used for game support. It is best to ask on the Steam forums, the official forums, or on the official Discord.
   
 
== Expansions and DLC ==
 
== Expansions and DLC ==
*[[Deluxe Edition]] - purely DLC that doesn't affect anything in-game.
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*[[Deluxe Edition]] - purely cosmetic DLC which does not affect anything in-game.
 
*[[Encounters]] - the first large expansion since the game released.
 
*[[Encounters]] - the first large expansion since the game released.
   
 
==External links==
 
==External links==
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*[https://www.pcgamingwiki.com/wiki/Everspace On PCGamingWiki] - Info on save game & config file locations, settings, localizations/languages, VR support, availability
 
*[https://everspace-game.com/ Official site]
 
*[https://everspace-game.com/ Official site]
 
*[http://store.steampowered.com/app/396750/EVERSPACE/ On Steam]
 
*[http://store.steampowered.com/app/396750/EVERSPACE/ On Steam]
 
*[https://www.gog.com/game/everspace On GOG]
 
*[https://www.gog.com/game/everspace On GOG]
   
[[Category:Everspace| ]]
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[[Category:Everspace]]
[[Category:Everspace Wiki| ]]
 

Revision as of 20:48, 29 January 2021

Everspace
Everspace-MainImage
Developer(s)
ROCKFISH Games
Publisher(s)
Rockfish Games
Engine
Unreal Engine 4
Version
1.35
Platform(s)
Windows, Mac, Linux, Xbox One, PS4, Switch
Release date(s)
Early Acess: September 14, 2016
1.0 launch: May 25, 2017
Genre(s)
Action, Roguelike, Space
Mode(s)
Singleplayer

Everspace is a single-player 3D space shooter with rogue-like elements and non-linear storytelling from the creators of the "Galaxy on Fire" series. It came out of early access on May 25, 2017. It also has a sequel, Everspace 2.

As an Everspace pilot you travel and explore, hunt for resources and uncover hidden secrets as well as fight and upgrade your ship and character. Every time you die, you have the opportunity to upgrade your ship, improving your chances of success in subsequent runs. Many upgrades and modifications are visible on your ship in full detail.

Features

  • PC platform with additional platforms as stretch goals
  • Singleplayer Rogue-like gameplay with persistent progression
  • AAA-style visuals & sound and rock-solid controls
  • Captivating non-linear storytelling that perfectly fits the nature of a rogue-like
  • In-depth upgrade and damage system
  • 1st and 3rd person action focus (no sim)
  • VR-Support

Gameplay

The goal of the game may sound simple: Reach your destination. However, with every new attempt you will face all-new challenges as the route to your destination and the obstacles you must overcome vary each time you play.

When you start a run, a new course to your destination will be plotted so that it is very unlikely that you will encounter the same setting twice. To survive you will have to adapt to the circumstances at hand:

  • Use different tactics when dealing with enemies - cloak your ship and sneak past or attack all guns blazing?
  • Gather resources for much-needed repairs in the local asteroid belt or hunt down well-guarded traders for their precious supplies?
  • Explore the mysterious nebula visible in the distance with unknown consequences or stay safe and head straight to the space station for refueling?
  • Investigate cosmic anomalies and stellar bodies (wormholes, derelict shipwrecks, hollow asteroids) or don't bother and jump to the next system?

As an Everspace pilot you need to deal with lots of decisions during your journey. Each and every one will affect how you experience your personal quest to the ultimate goal. Because of this no Everspace run is like any other.

In order to leave the system and jump to the next one, you will need to gather enough fuel to power up the jump drive and at the same time collect credits and resources to craft items and upgrade your ship.

The mix of persistent progression (blueprints and Credits) and temporary progression (crafting and equipping your ship during a run) combined with an ever-changing universe and a rewarding story will make you want to start over again and again to eventually reach your final destination.

Gameplay diagram

Minimum System requirements

  • OS: 32/64-Bit Windows 7 / 8.1 / 10 (Mac OS X 10.12.6 Sierra or Ubuntu 16.04 also supported)
  • Processor: Intel CPU Core i3
  • Memory: 4GB RAM
  • Graphics: Nvidia GTX 480 / AMD Radeon HD 5870
  • DirectX: Version 10
  • Storage: 12 GB available space
  • Mouse and Keyboard recommended (See also: Controls), controller and VR supported.

VR support is optional. Some VR systems require 90 FPS on two screens. With that in mind, we will provide a lot of scalability, so you'll get awesome graphics on powerful systems and will still be able to play at very good frame rates on older systems. You won't be needing hardware acceleration for physics. However, you will require more advanced hardware in order to use virtual reality devices.

Game Support & Troubleshooting

This wiki is not used for game support. It is best to ask on the Steam forums, the official forums, or on the official Discord.

Expansions and DLC

  • Deluxe Edition - purely cosmetic DLC which does not affect anything in-game.
  • Encounters - the first large expansion since the game released.

External links