Difference between revisions of "Fusion Blaster"

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m (Tonxabar moved page Fusion Blaster I to Fusion Blaster)
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{{stub}}
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{{Stub}}
 
{{Equipment infobox
 
{{Equipment infobox
| image =
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| image = Icon_Fusion_Blaster.jpg
| desc =
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| desc = Primary Weapon
| hulldmg =
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| hulldps = 83.33??
| shielddmg =
+
| shielddps = 133.33??
| firerate =
+
| hulldmg = 25??
| energycon =
+
| shielddmg = 40??
| range =
+
| energyconweap = 7.33??
| speed =
+
| range = 700??
| spread =
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| speed = 650??
| hullareadmg =
+
| spread = 1.5??
| shieldareadmg =
 
| areadmgrange =
 
| homing =
 
| dmginc =
 
| energyconinc =
 
 
}}
 
}}
   
The '''Fusion Blaster I''' is a [[primary weapon]] in ''[[Everspace]]''.
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The '''Fusion Blaster''' is a [[Equipment#primary weapon|primary weapon]] in ''[[Everspace]]''.
  +
  +
Because of its relatively low range and speed this blaster is best used in close combat. The weapon's synchronized fusion particles deplete common energy shields very fast.
  +
  +
  +
==Crafting==
  +
Crafting a Fusion Blaster requires the following [[resources]]:
  +
* [[Resources#Scrap|Scrap]]
  +
* [[Resources#Power Cell|Power Cell]]
  +
* [[Resources#Crystal|Crystal]]
  +
* [[Resources#Ore|Ore]]
  +
  +
==Salvaging==
  +
Salvaging a Fusion Blaster yields the following [[resources]]:
  +
* [[Resources#Scrap|Scrap]]
  +
* [[Resources#Plasma|Plasma]]
  +
   
 
== See also ==
 
== See also ==
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* [[Fusion Blaster III]]
 
* [[Fusion Blaster III]]
   
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[[Category:Equipment]]
 
[[Category:Primary weapons]]
 
[[Category:Primary weapons]]

Revision as of 10:51, 10 October 2016


{{{name}}}
{{{type}}}
Primary Weapon

Manufacturer: {{{manu}}}
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Hull DPS
83.33??/s
Shield DPS
133.33??/s
Hull Damage
25??
Shield Damage
40??
Hull Area Damage
{{{hullareadmg}}}
Shield Area Damage
{{{shieldareadmg}}}
Fire Rate
{{{firerate}}}/s
Energy Consumption
7.33??/s
Energy Consumption
{{{energycon}}}
Damage Per Energy
{{{dmgxen}}}
Velocity
650??m/s
Spread
1.5??°
Range
700??m
Full Charge Duration
{{{fullchdur}}}s
Area Damage Range
{{{areadmgrange}}}m
Full Charge Damage Bonus
{{{fullchdmgx}}}x
Full Charge Add. Projectiles
{{{fullchpro}}}
Damage Increase
+{{{dmginc}}}%
Energy Consumption Increase
+{{{energyconinc}}}%
Energy Allocation
{{{energyalloc}}}
Hitpoints
{{{hp}}}
Recharge Rate
{{{rechargerate}}}/s
Recharge Delay
{{{rechargedel}}}s
Shutdown Duration
{{{shutdowndur}}}s
Cooldown Duration
{{{cooldur}}}s
Cooldown Duration Decrease
-{{{cooldurdec}}}%
Fire Rate Increase
+{{{firerateinc}}}%
Energy Consumption Decrease
-{{{energycondec}}}%
Hitpoints Increase
+{{{hpincper}}}%
Recharge Rate Increase
+{{{rechrateinc}}}%
Recharge Delay Decrease
-{{{rechdeldec}}}%
Shutdown Duration Decrease
-{{{shutdowndurdec}}}%
Resource Amount
{{{resamt}}}
Homing
{{{homing}}}
Effect
{{{effect}}}
Effect Duration
{{{effectdur}}}s
Repair Amount
{{{repamt}}}
Life Time
{{{lifetime}}}s
Critical Hit Chance Increase
+{{{crithitchinc}}}%
Velocity Increase
+{{{speedinc}}}%
Range Increase
+{{{rangeinc}}}%
Spread Decrease
-{{{spreaddec}}}%
Effect Duration Increase
+{{{effectdurinc}}}%
Jump Cooldown Increase
+{{{jmpcooldinc}}}%
Full Charge Damage Mulitplier
{{{fullchdamx}}}x
Success Chance
{{{succha}}}%
Nano Bot Drop Chance
{{{nanodrop}}}%
Max Stack Size
{{{slotmax}}}
Shield Piercing
+{{{shieldpierce}}}%
Conversion Percentage
{{{convpercent}}}%
Conversion Amount
{{{convamt}}}
Conversion Ratio
{{{convratio}}}
Critical Hit Chance
{{{crithit}}}%
CRAFTING
Required Resources
Resource-SmallIcon-NanoBots.png
Nano Bots
{{{nanobot}}}
Resource-SmallIcon-ViridianEnergy.png
Viridian Energy
{{{venergy}}}
Resource-SmallIcon-Scrap.png
Scrap
{{{scrap}}}
Resource-SmallIcon-Gel.png
Gel
{{{gel}}}
Resource-SmallIcon-Compound.png
Compounds
{{{compound}}}
Resource-SmallIcon-PowerCell.png
Power Cells
{{{pcell}}}
Resource-SmallIcon-Processor.png
Processors
{{{processor}}}
Resource-SmallIcon-Crystal.png
Crystals
{{{crystal}}}
Resource-SmallIcon-Gas.png
Gas
{{{gas}}}
Resource-SmallIcon-Ore.png
Ore
{{{ore}}}
Resource-SmallIcon-Plasma.png
Plasma
{{{plasma}}}
Resource-SmallIcon-DarkMatter.png
Dark Matter
{{{dmatter}}}
Resource-SmallIcon-DarkEnergy.png
Dark Energy
{{{denergy}}}
SALVAGING
Obtained Resources
Resource-SmallIcon-NanoBots.png
Nano Bots
{{{salnanobot}}}
Resource-SmallIcon-ViridianEnergy.png
Viridian Energy
{{{salvenergy}}}
Resource-SmallIcon-Scrap.png
Scrap
{{{salscrap}}}
Resource-SmallIcon-Gel.png
Gel
{{{salgel}}}
Resource-SmallIcon-Compound.png
Compounds
{{{salcompound}}}
Resource-SmallIcon-PowerCell.png
Power Cells
{{{salpcell}}}
Resource-SmallIcon-Processor.png
Processors
{{{salprocessor}}}
Resource-SmallIcon-Crystal.png
Crystals
{{{salcrystal}}}
Resource-SmallIcon-Gas.png
Gas
{{{salgas}}}
Resource-SmallIcon-Ore.png
Ore
{{{salore}}}
Resource-SmallIcon-Plasma.png
Plasma
{{{salplasma}}}
Resource-SmallIcon-DarkMatter.png
Dark Matter
{{{saldmatter}}}
Resource-SmallIcon-DarkEnergy.png
Dark Energy
{{{saldenergy}}}

The Fusion Blaster is a primary weapon in Everspace.

Because of its relatively low range and speed this blaster is best used in close combat. The weapon's synchronized fusion particles deplete common energy shields very fast.


Crafting

Crafting a Fusion Blaster requires the following resources:

Salvaging

Salvaging a Fusion Blaster yields the following resources:


See also