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@DeletedUser41279302 (talk | contribs) m (Added fire rate, fixed crafting costs) Tag: Visual edit |
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| speed = 650 |
| speed = 650 |
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| spread = 1.5 |
| spread = 1.5 |
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+ | |firerate=3.3}} |
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− | }} |
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The '''Fusion Blaster II''' is a [[Equipment#primary weapon|primary weapon]] in ''[[Everspace]]''. |
The '''Fusion Blaster II''' is a [[Equipment#primary weapon|primary weapon]] in ''[[Everspace]]''. |
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==Crafting== |
==Crafting== |
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Crafting a Fusion Blaster II requires the following [[resources]]: |
Crafting a Fusion Blaster II requires the following [[resources]]: |
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− | * [[Resources#Scrap|Scrap]] |
+ | * 59 [[Resources#Scrap|Scrap]] |
− | * [[Resources |
+ | * 3 [[Resources|Dark Matter]] |
− | * [[Resources |
+ | * 3 [[Resources|Dark Energy]] |
− | * [[Resources |
+ | * 7 [[Resources|Processor]] |
+ | * 35 [[Resources#Ore|Ore]] |
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==Salvaging== |
==Salvaging== |
Revision as of 22:43, 22 April 2017
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{{{name}}}
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{{{type}}}
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Primary Weapon Manufacturer: {{{manu}}} |
Class Restriction {{{classres}}} {{{classres2}}} {{{classres3}}} {{{classres4}}} Hull DPS 83.33/s Shield DPS 133.33/s Hull Damage 25 Shield Damage 40 Hull Area Damage {{{hullareadmg}}} Shield Area Damage {{{shieldareadmg}}} Fire Rate 3.3/s Energy Consumption 7.33/s Energy Consumption {{{energycon}}} Damage Per Energy {{{dmgxen}}} Velocity 650m/s Spread 1.5° Range 700m Full Charge Duration {{{fullchdur}}}s Area Damage Range {{{areadmgrange}}}m Full Charge Damage Bonus {{{fullchdmgx}}}x Full Charge Add. Projectiles {{{fullchpro}}} Damage Increase +{{{dmginc}}}% Energy Consumption Increase +{{{energyconinc}}}% Energy Allocation {{{energyalloc}}} Hitpoints {{{hp}}} Recharge Rate {{{rechargerate}}}/s Recharge Delay {{{rechargedel}}}s Shutdown Duration {{{shutdowndur}}}s Cooldown Duration {{{cooldur}}}s Cooldown Duration Decrease -{{{cooldurdec}}}% Fire Rate Increase +{{{firerateinc}}}% Energy Consumption Decrease -{{{energycondec}}}% Hitpoints Increase +{{{hpincper}}}% Recharge Rate Increase +{{{rechrateinc}}}% Recharge Delay Decrease -{{{rechdeldec}}}% Shutdown Duration Decrease -{{{shutdowndurdec}}}% Resource Amount {{{resamt}}} Homing {{{homing}}} Effect {{{effect}}} Effect Duration {{{effectdur}}}s Repair Amount {{{repamt}}} Life Time {{{lifetime}}}s Critical Hit Chance Increase +{{{crithitchinc}}}% Velocity Increase +{{{speedinc}}}% Range Increase +{{{rangeinc}}}% Spread Decrease -{{{spreaddec}}}% Effect Duration Increase +{{{effectdurinc}}}% Jump Cooldown Increase +{{{jmpcooldinc}}}% Full Charge Damage Mulitplier {{{fullchdamx}}}x Success Chance {{{succha}}}% Nano Bot Drop Chance {{{nanodrop}}}% Max Stack Size {{{slotmax}}} Shield Piercing +{{{shieldpierce}}}% Conversion Percentage {{{convpercent}}}% Conversion Amount {{{convamt}}} Conversion Ratio {{{convratio}}}
Critical Hit Chance {{{crithit}}}% |
CRAFTING
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Required Resources Nano Bots {{{nanobot}}} Viridian Energy {{{venergy}}} Scrap {{{scrap}}} Gel {{{gel}}} Compounds {{{compound}}} Power Cells {{{pcell}}} Processors {{{processor}}} Crystals {{{crystal}}} Gas {{{gas}}} Ore {{{ore}}} Plasma {{{plasma}}} Dark Matter {{{dmatter}}} Dark Energy {{{denergy}}} |
SALVAGING
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Obtained Resources Nano Bots {{{salnanobot}}} Viridian Energy {{{salvenergy}}} Scrap {{{salscrap}}} Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas {{{salgas}}} Ore {{{salore}}} Plasma {{{salplasma}}} Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
The Fusion Blaster II is a primary weapon in Everspace.
Because of its relatively low range and speed this blaster is best used in close combat. The weapon's synchronized fusion particles deplete common energy shields very fast. More damage but lower range than its little brother.
Crafting
Crafting a Fusion Blaster II requires the following resources:
- 59 Scrap
- 3 Dark Matter
- 3 Dark Energy
- 7 Processor
- 35 Ore
Salvaging
Salvaging a Fusion Blaster II yields the following resources:
See also
- Fusion Blaster
- Fusion Blaster III