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− | {{Stub}} |
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{{Equipment infobox |
{{Equipment infobox |
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| name = Gatling Turret |
| name = Gatling Turret |
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| type = Active Device |
| type = Active Device |
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− | | image = |
+ | | image = Device-Icon-GatlingTurret.png |
| desc = Mounted turret that automatically shoots at enemies within range, dealing high amounts of hull damage. |
| desc = Mounted turret that automatically shoots at enemies within range, dealing high amounts of hull damage. |
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| manu = [[Baron Nova Gunnery Ltd]] |
| manu = [[Baron Nova Gunnery Ltd]] |
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}} |
}} |
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− | The '''Gatling Turret''' is an active [[Equipment#Devices|device]] in ''[[Everspace]]''. |
+ | The '''Gatling Turret''' is an active [[Equipment#Devices|device]] in ''[[Everspace]]'' that activates an on-ship [[Gatling]] Turret that deals high hull damage. |
+ | |||
+ | ==[[Tips and Tricks]]== |
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+ | *Comes equipped in the [[Colonial Gunship]]'s A loadout. |
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+ | *It is considered a weapon device, so it can be found naturally enhanced or be enhanced by [[Throng]]. |
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==Crafting== |
==Crafting== |
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+ | {{Craft |
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− | Crafting a Gatling Turret requires the following [[resources]]: |
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+ | |scrap = 49 |
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− | * 9 [[Resources#Gas|Gas]] |
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+ | |gel = 8 |
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− | * 26 [[Resources#Ore|Ore]] |
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+ | |gas = 10 |
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− | * 44 [[Resources#Scrap|Scrap]] |
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+ | |ore = 29 |
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− | * 7 [[Resources#Gel|Gel]] |
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+ | }} |
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==Salvaging== |
==Salvaging== |
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+ | {{Craft |
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− | Salvaging a Gatling Turret yields the following [[resources]]: |
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+ | |salvage = y |
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+ | |scrap = 10 |
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+ | |ore = 6 |
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+ | }} |
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+ | |||
+ | ==Gallery== |
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+ | <gallery mode ="packed" style="text-align:left"> |
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+ | Everspace-Gunship-GatlingTurret.png|The Gatling Turret equipped on the [[Gunship]]. |
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+ | </gallery> |
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== See Also == |
== See Also == |
Revision as of 20:25, 3 February 2020
Gatling Turret
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Active Device
|
Mounted turret that automatically shoots at enemies within range, dealing high amounts of hull damage. Manufacturer: Baron Nova Gunnery Ltd |
Class Restriction Gunship {{{classres2}}} {{{classres3}}} {{{classres4}}} Hull DPS 114.3/s Shield DPS 57.1/s Hull Damage 8 Shield Damage 4 Hull Area Damage {{{hullareadmg}}} Shield Area Damage {{{shieldareadmg}}} Fire Rate 14.3/s Energy Consumption {{{energyconweap}}}/s Energy Consumption 20 Damage Per Energy {{{dmgxen}}} Velocity 1100m/s Spread {{{spread}}}° Range 930m Full Charge Duration {{{fullchdur}}}s Area Damage Range {{{areadmgrange}}}m Full Charge Damage Bonus {{{fullchdmgx}}}x Full Charge Add. Projectiles {{{fullchpro}}} Damage Increase +{{{dmginc}}}% Energy Consumption Increase +{{{energyconinc}}}% Energy Allocation {{{energyalloc}}} Hitpoints {{{hp}}} Recharge Rate {{{rechargerate}}}/s Recharge Delay {{{rechargedel}}}s Shutdown Duration {{{shutdowndur}}}s Cooldown Duration 15s Cooldown Duration Decrease -{{{cooldurdec}}}% Fire Rate Increase +{{{firerateinc}}}% Energy Consumption Decrease -{{{energycondec}}}% Hitpoints Increase +{{{hpincper}}}% Recharge Rate Increase +{{{rechrateinc}}}% Recharge Delay Decrease -{{{rechdeldec}}}% Shutdown Duration Decrease -{{{shutdowndurdec}}}% Resource Amount {{{resamt}}} Homing {{{homing}}} Effect {{{effect}}} Effect Duration 30s Repair Amount {{{repamt}}} Life Time {{{lifetime}}}s Critical Hit Chance Increase +{{{crithitchinc}}}% Velocity Increase +{{{speedinc}}}% Range Increase +{{{rangeinc}}}% Spread Decrease -{{{spreaddec}}}% Effect Duration Increase +{{{effectdurinc}}}% Jump Cooldown Increase +{{{jmpcooldinc}}}% Full Charge Damage Mulitplier {{{fullchdamx}}}x Success Chance {{{succha}}}% Nano Bot Drop Chance {{{nanodrop}}}% Max Stack Size {{{slotmax}}} Shield Piercing +{{{shieldpierce}}}% Conversion Percentage {{{convpercent}}}% Conversion Amount {{{convamt}}} Conversion Ratio {{{convratio}}}
Critical Hit Chance {{{crithit}}}% |
CRAFTING
|
Required Resources Nano Bots {{{nanobot}}} Viridian Energy {{{venergy}}} Scrap {{{scrap}}} Gel {{{gel}}} Compounds {{{compound}}} Power Cells {{{pcell}}} Processors {{{processor}}} Crystals {{{crystal}}} Gas {{{gas}}} Ore {{{ore}}} Plasma {{{plasma}}} Dark Matter {{{dmatter}}} Dark Energy {{{denergy}}} |
SALVAGING
|
Obtained Resources Nano Bots {{{salnanobot}}} Viridian Energy {{{salvenergy}}} Scrap {{{salscrap}}} Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas {{{salgas}}} Ore {{{salore}}} Plasma {{{salplasma}}} Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
The Gatling Turret is an active device in Everspace that activates an on-ship Gatling Turret that deals high hull damage.
Tips and Tricks
- Comes equipped in the Colonial Gunship's A loadout.
- It is considered a weapon device, so it can be found naturally enhanced or be enhanced by Throng.
Crafting
Required Resources Obtained Resources Nano Bots {{{nanobot}}} Viridian Energy {{{venergy}}} Scrap 49 Gel 8 Compounds {{{compound}}} Power Cells {{{pcell}}} Processors {{{processor}}} Crystals {{{crystal}}} Gas 10 Ore 29 Plasma {{{plasma}}} Dark Matter {{{dmatter}}}
Dark Energy {{{denergy}}} |
Salvaging
Required Resources Obtained Resources Nano Bots {{{nanobot}}} Viridian Energy {{{venergy}}} Scrap 10 Gel {{{gel}}} Compounds {{{compound}}} Power Cells {{{pcell}}} Processors {{{processor}}} Crystals {{{crystal}}} Gas {{{gas}}} Ore 6 Plasma {{{plasma}}} Dark Matter {{{dmatter}}}
Dark Energy {{{denergy}}} |
Gallery
The Gatling Turret equipped on the Gunship.