A screenshot of the monolith opening inside the ancient structure with the glyph inside.
Glyphs are a type of enhancement in Everspace . They are unlocked by defeating Ancients at Ancient Depots (one glyph per depot) and going close to the monolith in the center of the large structure, then picking up the glyph that spawns. The first glyph unlocked will always be the Ancient Structures glyph.
There are eleven glyphs in the game - collecting all of them awards the Mr. Ancient achievement .
The list below shows them in the order that they are in on the in-game enhancement selection screen.
List of Glyphs [ | ]
Ancient Structures
Navigation
Displays all Ancient Structures on the star map.
Class Restriction
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If an enemy is destroyed, the player ship's hull is repaired by 20 hitpoints.
Nanobots can only be used for
component damage repair and crafting.
Class Restriction
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Occasionally,
Ancients will spawn and defend the player ship.
Class Restriction
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Every critical hit immediately recharges the shield by 10%.
Critical hits don't deal additional damage.
Class Restriction
Interceptor
Scout
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Runs always start with only one empty secondary weapon slot.
Class Restriction
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You are given a very powerful
Ancient Shock Rifle which deals more damage the lower your ship's hull hitpoints are.
Your ship's hull is damaged each time you fire and no other
Weapons can be used.
Class Restriction
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Equalizer
Damage and repair
After each jump the hull is set to 50%.
After each jump the hull is set to 50%.
Class Restriction
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Berserker
Damage and repair
When boosting the ship's hull cannot be damaged.
If you don't make a kill at least every 40 seconds your ship's hull gets constantly damaged.
Class Restriction
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Predetermination
Navigation
G&B and
Okkar are hostile to each other.
Jump destinations can't be chosen.
Class Restriction
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See also: [ | ]