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ES2-ConceptArt-Gunship
ES2-Icon-Gunship
Disambig For the ship in Everspace, see Colonial Gunship.

A Gunship is a subclass of heavy fighter class ship in Everspace 2 that is intended to focus on high damage output with tank-like armor, sacrificing speed & maneuverability.

Special[ | ]

Arsenal: Uses four primary hardpoints, effectively doubling both damage and energy consumption.

Notes:[ | ]

Ultimate Ability (ULT)[ | ]

Turret: Automated turret that fires projectiles at your enemies for 20s after activation.

Notes:[ | ]

Equipment Slots[ | ]

  • Primary Weapons: 3
  • Secondary Weapons: 2
  • Consumables: 2
  • Devices: 2-4
  • Cargo: 24-41

Stats[ | ]

  • Shield Bonus: 120%-211%
  • Armor Bonus: 220%-388%
  • Base Hull: 440-9535
  • Expertise: Armor damage reduction
Expertise 0 20 100 200 300 400 500 1000 2000 5000 Infinity
Armor damage reduction 0% 0.8% 3.6% 6.7% 9.2% 11.4% 13.3% 20.0% 26.7% 33.3% 40.0%
  • Ship Speed: 75-79 m/s
  • Handling: 140-155

Passives[ | ]

The following passive effects are currently available for Gunships. A ship can only have one of the two exclusive passives.

  • Turret will also attack mines.
  • 30% bonus damage against drones.
  • 15% increased boost speed.
  • After 10s of not being hit, gain 2% armor recovery every second, up to half total armor.
  • When using a consumable, restore 8% armor.
  • Instantly reset all warfare device cooldowns when armor depletes (once every 2 minutes).
  • When hull is 50% or lower, gain 40% hull damage reduction.
  • 20% increased armor repair per kill.
  • Pulse Laser Turret. [Exclusive]
  • Coil Gun Turret. [Exclusive]

Gallery[ | ]

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