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==Sectors== |
==Sectors== |
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− | Each of the first six sectors is procedurally generated. Each run, the map and individual zones will be different. However, each sector has a unique sun and average light color scheme (on both the map and in-zone). This also affects the color of the solar storm hazard |
+ | Each of the first six sectors is procedurally generated. Each run, the map and individual zones will be different. However, each sector has a unique sun and average light color scheme (on both the map and in-zone). This also affects the color of the solar storm hazard. |
− | *Sector 1: Blue with a cold sun |
+ | *Sector 1: Blue with a cold sun |
− | *Sector 2: Blue with a warm sun |
+ | *Sector 2: Blue with a warm sun |
− | *Sector 3: Orange/yellow with a warm sun |
+ | *Sector 3: Orange/yellow with a warm sun |
− | *Sector 4: Violet |
+ | *Sector 4: Violet |
− | *Sector 5: Green with a green sun |
+ | *Sector 5: Green with a green sun |
− | *Sector 6: Purple |
+ | *Sector 6: Purple |
*Sector 7: Neutral with a neutral/cold sun. |
*Sector 7: Neutral with a neutral/cold sun. |
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+ | Each sector progressively gets more total zones and a higher average risk. |
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=== Sector 7 === |
=== Sector 7 === |
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− | {{Main|Sector 7}} |
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== Map Legend == |
== Map Legend == |