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[[File:ES2-Alpha-CetoMap.png|thumb|The current alpha-build map of Ceto, the starting system.]]
 
 
{{stub}}
 
{{stub}}
{{DisambigMsg|locations from Everspace 2|locations from [[Everspace]]|Important locations}}
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{{For|locations in [[Everspace]]|Important locations}}
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[[File:ES2_Star_Map.png|thumb|The current in-game map]]
'''Everspace 2''' mainly takes place in the [[Demilitarized Zone]] of [[Cluster 34]]. Currently, there are eight planned planetary systems divided into regions with several visitable sites each. All locations are handcrafted except for the random signals found during supralight travel, which are randomized similarly to each zone in ''Everspace''. Regions currently do not have any impact on sites & random locations, but in the future they may be controlled by different factions giving them unique aspects or modifiers.
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The '''locations''' of ''[[Everspace 2]]'' mainly lie in the [[Demilitarized Zone]] of [[Cluster 34]]. Currently, there are eight planned planetary systems divided into regions with several visitable sites each. All locations are handcrafted except for the random signals found during supralight travel, which are randomized similarly to each zone in ''Everspace''. Regions currently do not have any impact on sites & random locations, but in the future they may be controlled by different factions giving them unique aspects or modifiers.
   
 
While the [[Colonials]] already have this [[Cluster 34|entire region]] mapped on [[AETERNA]], unfortunately [[Hero]] was forced to disconnect his ship's nav from AETERNA to avoid detection. [[Dax]] was able to scrounge up some old data from his [[homebase]] which fills in some regions of the map in [[Ceto]]. Most locations are marked as undiscovered sites until visited or do not appear until certain [[Missions (ES2)|missions]] are completed.
 
While the [[Colonials]] already have this [[Cluster 34|entire region]] mapped on [[AETERNA]], unfortunately [[Hero]] was forced to disconnect his ship's nav from AETERNA to avoid detection. [[Dax]] was able to scrounge up some old data from his [[homebase]] which fills in some regions of the map in [[Ceto]]. Most locations are marked as undiscovered sites until visited or do not appear until certain [[Missions (ES2)|missions]] are completed.
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*[[Aethon]]
 
*[[Aethon]]
 
*[[Ceto]]
 
*[[Ceto]]
*[[Codo]]
 
 
*[[Drake]]
 
*[[Drake]]
 
*[[Khaït]]
 
*[[Khaït]]
 
*[[Khaït Nebula]]
 
*[[Khaït Nebula]]
 
*[[Khione]]
 
*[[Union]]
 
*[[Union]]
 
*[[Zharkov]]
 
*[[Zharkov]]
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== Special Locations ==
 
== Special Locations ==
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*[[Ancient Rifts]]
   
 
== Randomized Locations==
 
== Randomized Locations==

Revision as of 04:55, 13 February 2022


Disambig For locations in Everspace, see Important locations.
ES2 Star Map

The current in-game map

The locations of Everspace 2 mainly lie in the Demilitarized Zone of Cluster 34. Currently, there are eight planned planetary systems divided into regions with several visitable sites each. All locations are handcrafted except for the random signals found during supralight travel, which are randomized similarly to each zone in Everspace. Regions currently do not have any impact on sites & random locations, but in the future they may be controlled by different factions giving them unique aspects or modifiers.

While the Colonials already have this entire region mapped on AETERNA, unfortunately Hero was forced to disconnect his ship's nav from AETERNA to avoid detection. Dax was able to scrounge up some old data from his homebase which fills in some regions of the map in Ceto. Most locations are marked as undiscovered sites until visited or do not appear until certain missions are completed.

Planetary Systems

Map Legend

Special Locations

Randomized Locations

During supralight travel, there is a chance for a random location to get pinged and show up on the map nearby. They can be marked "Distress Call", which will have several G&B Freighters under attack by Outlaws. Helping them by destroying all the Outlaws will reward the player with Credits. They can also be marked as just an "Unknown Signal" which can be quite random in content. They can be a sparse asteroid field with some basic loot and enemies, or a major Outlaw base. Any unknown signals with an outlaw base will have an accompanying location challenge to destroy all of the enemies and structures on the base, but this does not give an Mainframe Expansion as a reward like other location challenges.