Mainframe Override
|
Active Device
|
Overrides the target ship's control unit and makes them fight on your side. Enemy resistance to these attacks varies and you can only have one active target at a time. Manufacturer: Alioth Electronics |
Class Restriction Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption 40 Damage Per Energy Velocity m/s Spread ° Range 4000m Full Charge Duration 10s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration 75s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect Effect Duration s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance 70% Nano Bot Drop Chance % Max Stack Size Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
|
Required Resources Nano Bots Viridian Energy Scrap 38 Gel Compounds Power Cells 3 Processors 1 Crystals Gas Ore Plasma 23 Dark Matter Dark Energy 3 |
SALVAGING
|
Obtained Resources Nano Bots Viridian Energy {{{salvenergy}}} Scrap 8 Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas Ore Plasma 5 Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
Mainframe Override Mk2
|
Active Device
|
Overrides the target ship's control unit and makes them fight on your side. Enemy resistance to these attacks varies and you can only have one active target at a time. Manufacturer: Alioth Electronics |
Class Restriction Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption 50 Damage Per Energy Velocity m/s Spread ° Range 4000m Full Charge Duration 8s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration 60s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect Effect Duration s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance 80% Nano Bot Drop Chance % Max Stack Size Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
|
Required Resources Nano Bots Viridian Energy Scrap 53 Gel Compounds Power Cells 6 Processors 3 Crystals Gas Ore Plasma 32 Dark Matter 2 Dark Energy 8 |
SALVAGING
|
Obtained Resources Nano Bots Viridian Energy {{{salvenergy}}} Scrap 11 Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas Ore Plasma 6 Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
Mainframe Override Mk3
|
Active Device
|
Overrides the target ship's control unit and makes them fight on your side. Enemy resistance to these attacks varies and you can only have one active target at a time. Manufacturer: Alioth Electronics |
Class Restriction Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption 60 Damage Per Energy Velocity m/s Spread ° Range 4000m Full Charge Duration 6s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration 45s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect Effect Duration s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance 90% Nano Bot Drop Chance % Max Stack Size Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
|
Required Resources Nano Bots Viridian Energy Scrap 62 Gel Compounds Power Cells 13 Processors 6 Crystals Gas Ore Plasma 37 Dark Matter 3 Dark Energy 14 |
SALVAGING
|
Obtained Resources Nano Bots Viridian Energy {{{salvenergy}}} Scrap 12 Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas Ore Plasma 7 Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
“ | HIVE: Mainframe overridden, the compromised vessel will now attack its allies. Hero: How entertaining! |
„ |
~ HIVE and Hero after using the Mainframe Override successfully for the first time. |
This article is about the device in Everspace. For the mechanic in Everspace 2, see Mainframe Expansion. |
The Mainframe Override is an active device in Everspace that has a chance to convert the targeted enemy ship to an ally after a short "charge" time. It has three variants, with the Mainframe Override Mk2 and Mainframe Override Mk3 being upgraded versions of the base Mainframe Override.
Enemy Resistance Chart[ | ]
Enemy Type | Resistance | Mk1 Success Chance | Mk2 Success Chance | Mk3 Success Chance |
---|---|---|---|---|
G&B Mining Drone | 0 | 70% | 80% | 90% |
Outlaw Drone | 0 | 70% | 80% | 90% |
Outlaw Anti-Missile Drone | 0 | 70% | 80% | 90% |
Outlaw Webber Drone | 0 | 70% | 80% | 90% |
Okkar Shield Charge Drone | 0 | 70% | 80% | 90% |
Outlaw Cargo Thief | 0 | 70% | 80% | 90% |
Outlaw Cargo Thief Mk2 | 0 | 70% | 80% | 90% |
Bounty Targets from Maurice | 0 | 70% | 80% | 90% |
Roslin Clone | 0 | 70% | 80% | 90% |
Outlaw Drone Mk2 | 2.5 | 68% | 78% | 88% |
Okkar Drone | 2.5 | 68% | 78% | 88% |
Outlaw Scout | 5 | 67% | 76% | 86% |
Okkar Drone Mk2 | 5 | 67% | 76% | 86% |
Okkar Scan Drone | 5 | 67% | 76% | 86% |
Okkar Shield Charge Drone | 5 | 67% | 76% | 86% |
G&B Light Fighter | 10 | 63% | 72% | 81% |
Outlaw Scout Mk2 | 10 | 63% | 72% | 81% |
Okkar Fighter | 15 | 60% | 68% | 77% |
Outlaw Scout Mk3 | 20 | 56% | 64% | 72% |
Okkar Fighter Mk2 | 25 | 53% | 60% | 68% |
G&B Fighter | 30 | 49% | 56% | 63% |
Okkar Fighter Mk3 | 30 | 49% | 56% | 63% |
Outlaw Marauder | 35 | 46% | 52% | 59% |
Outlaw Marauder Mk2 | 35 | 46% | 52% | 59% |
Outlaw Bomber | 40 | 42% | 48% | 54% |
Outlaw Bomber Mk2 | 40 | 42% | 48% | 54% |
Outlaw Chief from Elek Mission | 40 | 42% | 48% | 54% |
Okkar Interceptor | 60 | 28% | 32% | 36% |
Okkar Corvette | 90 | 7% | 8% | 9% |
Okkar Corvette Mk2 | 90 | 7% | 8% | 9% |
G&B Freighters | 100 | 0% | 0% | 0% |
Outlaw Drone Carrier | 100 | 0% | 0% | 0% |
Outlaw Link Drone | 100 | 0% | 0% | 0% |
Outlaw Sniper Drone | 100 | 0% | 0% | 0% |
Okkar Swarm Fighter | 100 | 0% | 0% | 0% |
Okkar Frigate | 100 | 0% | 0% | 0% |
Trader | 100 | 0% | 0% | 0% |
Colonial Warship | 100 | 0% | 0% | 0% |
Ancient Splitter | 100 | 0% | 0% | 0% |
Ancient Warden | 100 | 0% | 0% | 0% |
Grey Goo | 100 | 0% | 0% | 0% |