Mission items are a type of resource in Everspace 2 that are primarily unique, one-of-a-kind items used only for various missions.
The follow table will list them in the order the source missions are gained at.
List of Mission items[]
| Icon | Name | Rarity | Description | Mission |
|---|---|---|---|---|
| Primesense STA | Uncommon | A very affordable scanning unit to be used in communication modules of smaller stations or outposts. | In Transit | |
| Viridian Paint | Rare | A small dose of ground Viridium makes this ship paint both highly volatile and illegal. Comes in glossy or matte. | The Good, the Bad, and the Decent | |
| Sealed Container | Common | A large container with an advanced locking mechanism, commonly used for transporting all kinds of goods. | Various jobs | |
| HIVE Unit | Superior | A military HIVE unit. It has definitely seen better days... | Ceto Ghost Hunt | |
| Drone Debris | Common | Parts taken from a wrecked "Mockkar" drone. | Tipping the Scales | |
| Fragile Parcel | Rare | A parcel addressed to the DMZ Research Station at Prescott Starbase. | A Customs-Made Error | |
| Vaultworthy List | Common | A strange list with lots of numbers. Could be coordinates. | Vaultworthy | |
| Hydra Sample | Rare | Moist, squishy and sponge-y... a texture only a (Ceto) researcher can love. | Twin Stations | |
| Cephas Cabernet Sauvignon | Rare | Multiple bottles of dubious plonk. A letter addressed to Marie de Windt is attached to them. | Old Friends (earliest possible acquisition) | |
| Red Plasma Gin | Rare | A beverage so volatile, simply clinking glasses with it is punishable by death in some quadrants. | Running the Wheel | |
| Data Archive | Rare | Tens of years worth of historical accounts regarding Bloodstar's founding, development, and decline. A bittersweet report. | Gathering Dust | |
| Delia's Belongings | Common | A synthetic cardboard box with a handwritten name on it... Is this what the homeworldians call "vintage"? | Into the Forest | |
| Access Codes | Superior | A bunch of access codes that give access to the Zharkov Border Control delivery system. | 5 Stops Away | |
| Material Encryptor | Superior | Throughout the galaxy there are countless devices used to scan a ship for contraband, but only one that can override them all. | Smoke and Mirrors | |
| Ancient Artifact | Legendary | Even from your cockpit you can feel its presence on your ship... as if someone was sitting behind you, breathing silently down your neck. | Smoke and Mirrors | |
| Elite Fighter Signature | Rare | The pilot ID of another (nastier) clone version of yourself. | The Vortex | |
| Stabilizer | Superior | According to Fallon Pango, this module is capable of withstanding any kind of disruptive frequency. | The Parasite | |
| Spatial Bypass Component | Superior | Strangely advanced yet also dated piece of otherworldly technology. | Picking Up the Pieces | |
| Exorcist Missiles | Superior | Custom-made homing missiles that release the pilot of the dark energy's influence. Long lock time due to on-the-fly generation of matching antidote for scaned target. | Detoxification | |
| Spatial Bypass Cube | Superior | Bizarre apparatus that sets points in space to generate a Translocation Fold connection. | The Emissary |