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− | {{stub}} |
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{{Equipment infobox |
{{Equipment infobox |
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| name = Nano Injector Mk3 |
| name = Nano Injector Mk3 |
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| effect = Base +280 |
| effect = Base +280 |
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}} |
}} |
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− | A '''Nano Injector Mk3''' is a [[Equipment#Consumables|consumable]] in ''[[Everspace]]'' |
+ | A '''Nano Injector Mk3''' is a [[Equipment#Consumables|consumable]] in ''[[Everspace]]'' that instantly repairs hull hitpoints. |
+ | |||
+ | ==[[Tips and Tricks]]== |
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+ | *The actual amount repaired is 8 x N, where N is your nanobot efficiency. However, it costs 7 nanobots to craft. |
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== Crafting == |
== Crafting == |
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+ | {{Craft |
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− | [[Crafting]] a Nano Injector Mk3 requires the following [[Resources]]: |
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+ | |nanobot = 7 |
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− | * 4 [[Resources#Gas|Gas]] |
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+ | |scrap = 10 |
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− | * 1 [[Resources#Dark Matter|Dark Matter]] |
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+ | |gas = 4 |
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− | * 6 [[Resources#Nano Bots|Nano Bots]] |
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+ | |dmatter = 1 |
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− | * 9 [[Resources#Scrap|Scrap]] |
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+ | }} |
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== Salvaging == |
== Salvaging == |
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+ | {{Craft |
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− | Salvaging a Nano Injector Mk3 yields the following [[Resources]]: |
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+ | |salvage = y |
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+ | |nanobot = 1 |
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+ | |scrap = 2 |
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+ | }} |
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== See Also == |
== See Also == |
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*[[Nano Kit]] |
*[[Nano Kit]] |
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*[[Nano Extractor]] |
*[[Nano Extractor]] |
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− | *[[Nano Injector]] |
+ | *[[Nano Injector]], [[Nano Injector Mk2]] |
− | *[[Nano Injector Mk2]] |
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[[Category:Consumables]] |
[[Category:Consumables]] |
Revision as of 14:57, 19 August 2019
Nano Injector Mk3
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Consumable
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Instantly repairs a certain amount of hull hitpoints. The exact amount depends on the ship's nano bot efficiency. Manufacturer: ANCILE |
Class Restriction {{{classres}}} {{{classres2}}} {{{classres3}}} {{{classres4}}} Hull DPS {{{hulldps}}}/s Shield DPS {{{shielddps}}}/s Hull Damage {{{hulldmg}}} Shield Damage {{{shielddmg}}} Hull Area Damage {{{hullareadmg}}} Shield Area Damage {{{shieldareadmg}}} Fire Rate {{{firerate}}}/s Energy Consumption {{{energyconweap}}}/s Energy Consumption {{{energycon}}} Damage Per Energy {{{dmgxen}}} Velocity {{{speed}}}m/s Spread {{{spread}}}° Range {{{range}}}m Full Charge Duration {{{fullchdur}}}s Area Damage Range {{{areadmgrange}}}m Full Charge Damage Bonus {{{fullchdmgx}}}x Full Charge Add. Projectiles {{{fullchpro}}} Damage Increase +{{{dmginc}}}% Energy Consumption Increase +{{{energyconinc}}}% Energy Allocation {{{energyalloc}}} Hitpoints {{{hp}}} Recharge Rate {{{rechargerate}}}/s Recharge Delay {{{rechargedel}}}s Shutdown Duration {{{shutdowndur}}}s Cooldown Duration {{{cooldur}}}s Cooldown Duration Decrease -{{{cooldurdec}}}% Fire Rate Increase +{{{firerateinc}}}% Energy Consumption Decrease -{{{energycondec}}}% Hitpoints Increase +{{{hpincper}}}% Recharge Rate Increase +{{{rechrateinc}}}% Recharge Delay Decrease -{{{rechdeldec}}}% Shutdown Duration Decrease -{{{shutdowndurdec}}}% Resource Amount {{{resamt}}} Homing {{{homing}}} Effect Base +280 Effect Duration {{{effectdur}}}s Repair Amount {{{repamt}}} Life Time {{{lifetime}}}s Critical Hit Chance Increase +{{{crithitchinc}}}% Velocity Increase +{{{speedinc}}}% Range Increase +{{{rangeinc}}}% Spread Decrease -{{{spreaddec}}}% Effect Duration Increase +{{{effectdurinc}}}% Jump Cooldown Increase +{{{jmpcooldinc}}}% Full Charge Damage Mulitplier {{{fullchdamx}}}x Success Chance {{{succha}}}% Nano Bot Drop Chance {{{nanodrop}}}% Max Stack Size {{{slotmax}}} Shield Piercing +{{{shieldpierce}}}% Conversion Percentage {{{convpercent}}}% Conversion Amount {{{convamt}}} Conversion Ratio {{{convratio}}}
Critical Hit Chance {{{crithit}}}% |
CRAFTING
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Required Resources Nano Bots {{{nanobot}}} Viridian Energy {{{venergy}}} Scrap {{{scrap}}} Gel {{{gel}}} Compounds {{{compound}}} Power Cells {{{pcell}}} Processors {{{processor}}} Crystals {{{crystal}}} Gas {{{gas}}} Ore {{{ore}}} Plasma {{{plasma}}} Dark Matter {{{dmatter}}} Dark Energy {{{denergy}}} |
SALVAGING
|
Obtained Resources Nano Bots {{{salnanobot}}} Viridian Energy {{{salvenergy}}} Scrap {{{salscrap}}} Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas {{{salgas}}} Ore {{{salore}}} Plasma {{{salplasma}}} Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
A Nano Injector Mk3 is a consumable in Everspace that instantly repairs hull hitpoints.
Tips and Tricks
- The actual amount repaired is 8 x N, where N is your nanobot efficiency. However, it costs 7 nanobots to craft.
Crafting
Required Resources Obtained Resources Nano Bots 7 Viridian Energy {{{venergy}}} Scrap 10 Gel {{{gel}}} Compounds {{{compound}}} Power Cells {{{pcell}}} Processors {{{processor}}} Crystals {{{crystal}}} Gas 4 Ore {{{ore}}} Plasma {{{plasma}}} Dark Matter 1
Dark Energy {{{denergy}}} |
Salvaging
Required Resources Obtained Resources Nano Bots 1 Viridian Energy {{{venergy}}} Scrap 2 Gel {{{gel}}} Compounds {{{compound}}} Power Cells {{{pcell}}} Processors {{{processor}}} Crystals {{{crystal}}} Gas {{{gas}}} Ore {{{ore}}} Plasma {{{plasma}}} Dark Matter {{{dmatter}}}
Dark Energy {{{denergy}}} |