Everspace Wiki

Outlaw Hunt II is a challenge in Everspace 2, a continuation of, and reward from the Outlaw Hunt 1 challenge.

Description[]

Dismantle the Outlaw ranks by turning their own tools aganst themselves.

Objectives
Basic
Master Master Icon
Rewards
Basic
  • XP Bonus
  • 8,000 Credits Icon
Master Master Icon
  • Outlaw Ravagers have a greatly increased chance to drop higher grade items (prototype/starforged).

Walkthrough / Tips[]

  • You can damage the Outlaw Demolisher to low health first, then catch one of its mines and throw it back at the Demolisher to kill it.
  • You can EMP a Outlaw Anti-Missile Drone to disable its ability to shoot down incoming missile, use missiles with the "cannot be intercepted" bonus, overwhelm it with rapid-fire Rockets or move close enough that it cannot intercept the missile before impact.
  • The armor plates of the Bloodstar Overseer visibly glint with a yellow geometric pattern at regular intervals when close by. There are 14 plates total: top and bottom of the front fuselage, top and bottom of both main wings, top and bottom of both engine (at the base of the wings), and top of both upper winglets.
  • The drones of the carrier are not especially dangerous, but if you are unsure about being able to tank the carrier itself, you can use long-ranged weaponry (ex. Rail Gun) to kill it. Avoid explosive weaponry, such as Flak, Missiles, and Rockets, as these can easily kill some of the drones with splash damage.
  • Use a Railgun to kill the Sniper Drone, and if you fail to one-shot it, make sure to be more than 3000m away when you kill it, it may attempt to move inside that range to return fire. Missiles with secondary weapon range bonuses can also work well here.
  • If you fire a missile and teleport/boost away, the point at which the enemy dies is when the distance is calculated. With 3+ charges of teleport and a ship that turns fast it is relatively easy to gain additional distance from an enemy, boost can also work but won't produce as much distance as quickly.