Outlaws/Everspace
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This article is a stub or a work in progress. You can help by expanding or improving it. Specifically, it needs or is missing: some ship stats/info. |
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This article is about Outlaws in Everspace. For Outlaws in Everspace 2, see Outlaws/Everspace 2. |
Outlaws in Everspace are a hostile faction encountered in almost every zone of each sector.
Appearances[edit | edit source]
Outlaws are found in mostly all zones attempting to raid G&B mining outposts, Traders, and Service Stations. Often, the player can find them already battling the local G&B forces and Okkar that are nearby upon jumping into a new system. Occasionally, the Outlaws will ambush the player in certain areas around a zone, but there is enough time to react before they fully jump in. Outlaw turrets can also be found on asteroids as a trap for unsuspecting ships, often near abandoned Colonial structures or derelict wrecks. Occasionally, large hollowed out asteroids will contain Outlaw structures. There are also Outlaw stations, usually with a jump suppressor or comm hub and drone servers/ship hangars, guarded by turrets. These may have been old Colonial or G&B derelicts that have been commandeered by the outlaws.
Outlaws are also the main enemy in the Sector 7 battles, except for the final story-oriented battle against Admiral Gorc.
Outlaw Ships[edit | edit source]
There are several types of Outlaw ships. Most Outlaw ships can be identified by their orange/red trails, and typically have a stronger hull than similar Okkar ships.
Image | Type | Description | Equipment/Abilities | Hull HP | Shield HP | Can be elite? |
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Scout | Outlaw Scouts are light-fighter class ships, similar to the Colonial Scout, with three variants. | Mk1: 170 Mk2: 240 Mk3: 350 |
Mk1: 50 Mk2: 100 Mk3: 150 |
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Drone | Outlaw Drones are small, weak enemies with two variants | Mk1: No Shield, Gatling Mk2: Shielded |
Mk1: 10 Mk2: 50 |
Mk1: 0 Mk2: 60 |
X |
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Webber Drone | Outlaw Webber Drones have the same ability as the player's Webber Drones. | -No shields, no weapons. -Extremely slows down player ship's movements |
5 | 0 | X |
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Sniper | Outlaw Snipers are drones that are permanently cloaked until discovered, and snipe the player from afar. | -Shock Rifle | 80 | 15 | X |
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Bomber | Outlaw Bombers are a heavy-fighter class ship. | -Often comes with two Anti-Missile Drones -Launches two Light Missiles -Scatter Gun |
600 | 120 | ![]()
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Marauder | Outlaw Maruaders are a heavy-fighter class ship. | -Fusion Blaster M6-A -Component overheating missiles -Mk3:A turret which can be destroyed |
370 | 130 | ![]()
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Cargo Thief | -Leeches resources from the player. Drops all of it when killed. | X | |||
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Drone Carrier | Drone Carriers are medium sized ships that are shielded by several link drones. All link drones must be destroyed to disable the shield, but the the link drones respawn periodically. | -Can have Jump Supressors -No weapons or normal shields |
1000 | ∞ | ![]()
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Link Drone | Can only be spawned by drone carriers. | -Immune to Drone Override -Has a weapon |
? | ? | X |
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Turrets | Outlaw Turrets are generally found on outlaw structures, other derelict structures, or in clusters of asteroids as an ambush. There are three types: Normal, Missile, and Missile Silo. | Normal: Gatling Missile: Light Missiles Silo: Heavy Missiles |
X |