Everspace Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main Page
Recent Changes
Random Page
Admin noticeboard
Everspace 2
Content Portal
Useful Articles
Kickstarter
Official Site
Everspace
Content Portal
Useful Articles
Tips and Tricks
Official Site
Kickstarter
Buy Everspace
Community
Community Portal
ROCKFISH Games
Official Subreddit
RFG Official Discord
Wiki Feedback/How can I help?
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Everspace Wiki
625
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main Page
Recent Changes
Random Page
Admin noticeboard
Everspace 2
Content Portal
Useful Articles
Kickstarter
Official Site
Everspace
Content Portal
Useful Articles
Tips and Tricks
Official Site
Kickstarter
Buy Everspace
Community
Community Portal
ROCKFISH Games
Official Subreddit
RFG Official Discord
Wiki Feedback/How can I help?
Editing
Outlaws
Back to page
Edit
VisualEditor
History
Talk (0)
Edit Page
Outlaws
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
[[File:Everspace-Codex-Outlaws.png|thumb|500px|The image for the Outlaws in the ''Everspace'' Codex]] {{Quote|Outlaws. Independent operators with varying affiliations profiting from trafficking, extortion, illegal weapons trading, piracy, clone smuggling...|[[HIVE]]| |ES2-Characters-HIVE-Icon.png}} The '''Outlaws''' are one of five known [[factions]] in the ''[[Everspace]]'' and ''[[Everspace 2]]'' universe. They are a loose affiliation of various clans comprised of various species, although there are mainly humans. They are extremely frequent in the [[Demilitarized Zone]] and [[Cluster 34]] as a result of the destruction left behind by the [[Colonial]] - [[Okkar]] war, as well as the lucrative raiding of extensive [[Grady & Brunt Prospects]] operations there. Many Outlaws are [[Back to Work|former G&B employees themselves]], driven away from decency by the [[:Category:Corporations|corporation]]'s lack of care towards their workers' health & safety. {{GameTabs |ES2 = Outlaws in ''Everspace 2'' are a hostile faction encountered in almost every [[Locations (ES2)|location]] and system. Destroying 1000 Outlaw units awards the "Against All Outlaws" [[Achievements (ES2)|achievement]]. ===List of Outlaw ships=== {{cols|3| *[[Outlaw Armor Drone]] *[[Outlaw Bomber (ES2)|Outlaw Bomber]] *[[Outlaw Bomb Thrower]] *[[Outlaw Demolisher]] *[[Outlaw Destroyer]] *[[Outlaw Detonator Drone]] *[[Outlaw Drone (ES2)|Outlaw Drone]] *[[Outlaw Madcap]] *[[Outlaw Madcap Pod]] *[[Outlaw Missile Drone (ES2)|Outlaw Missile Drone]] *[[Outlaw Missile Turret (ES2)|Outlaw Missile Turret]] *[[Outlaw Missile Silo (ES2)|Outlaw Missile Silo]] *[[Outlaw Ravager]] *[[Outlaw Scout (ES2)|Outlaw Scout]] *[[Outlaw Proto Scout]] *[[Outlaw Sniper Drone (ES2)|Outlaw Sniper Drone]] *[[Outlaw Turret (ES2)|Outlaw Turret]] *[[Outlaw Viper]] *[[Outlaw Webber Drone (ES2)|Outlaw Webber Drone]] }} |ES1= Outlaws in ''Everspace'' are a hostile [[faction]] encountered in almost every zone of each [[Important locations|sector]]. === Appearances === Outlaws are found in mostly all zones attempting to raid [[G&B]] mining outposts, [[Trader]]s, and [[Service Station]]s. Often, the player can find them already battling the local G&B forces and Okkar that are nearby upon jumping into a new system. Occasionally, the Outlaws will ambush the player in certain areas around a zone, but there is enough time to react before they fully jump in. Outlaw turrets can also be found on asteroids as a trap for unsuspecting ships, often near abandoned [[Colonials|Colonial]] structures or derelict wrecks. Occasionally, large hollowed out asteroids will contain Outlaw structures. There are also Outlaw stations, usually with a jump suppressor or comm hub and drone servers/ship hangars, guarded by turrets. These may have been old Colonial or G&B derelicts that have been commandeered by the outlaws. Outlaws are also the main enemy in the [[Sector 7]] battles, except for the final [[story]]-oriented battle against [[Admiral Gorc]]. === Outlaw Ships === There are several types of Outlaw ships. Most Outlaw ships can be identified by their orange/red trails, and typically have a stronger hull than similar [[Okkar]] ships. {{{!}} class = "wikitable sortable mw-collapsed mw-collapsible" ! width=350{{!}} Image !! width = 100{{!}} Type !! width=400{{!}} Description !! width=200{{!}} Equipment/Abilities !! Hull HP !! Shield HP !! width=40 class="unsortable"{{!}} Can be elite? {{!}}- {{!}} [[File:Outlaw-Scout1.png{{!}}350px]] {{!!}} '''Scout''' {{!!}} Outlaw Scouts are light-fighter class ships, similar to the [[Colonial Scout]], with three variants. {{!!}} {{!!}} Mk1: 170<br>Mk2: 240<br>Mk3: 350 {{!!}} Mk1: 50<br>Mk2: 100<br>Mk3: 150 {{!!}} {{elite}} {{!}}- {{!}} [[File:Outlaw-Drone1.png{{!}}350px]] {{!!}} '''Drone''' {{!!}} Outlaw Drones are small, weak enemies with two variants {{!!}} Mk1: No [[Shield]], [[Gatling]]<br>Mk2: Shielded {{!!}} Mk1: 10<br>Mk2: 50 {{!!}} Mk1: 0<br>Mk2: 60 {{!!}} X {{!}}- {{!}} [[File:Outlaw-WebberDrone1.png{{!}}350px]] {{!!}} '''Webber Drone''' {{!!}} Outlaw Webber Drones have the same ability as the player's [[Webber Drone]]s. {{!!}} -No shields, no weapons.<br>-Extremely slows down player ship's movements {{!!}} 5 {{!!}} 0 {{!!}} X {{!}}- {{!}}[[File:Everspace-Outlaws-Sniper.png{{!}}350px]] {{!!}} '''Sniper''' {{!!}} Outlaw Snipers are drones that are permanently cloaked until discovered, and snipe the player from afar. {{!!}} -[[Shock Rifle]] {{!!}} 80 {{!!}} 15 {{!!}} X {{!}}- {{!}} [[File:Outlaw-Bomber.jpg{{!}}350px]] {{!!}} '''Bomber''' {{!!}} Outlaw Bombers are a heavy-fighter class ship. {{!!}} -Often comes with two [[Anti-Missile Drone]]s<br>-Launches two [[Light Missile]]s<br>-[[Scatter Gun]] {{!!}} 600 {{!!}} 120 {{!!}} {{elite}} {{!}}- {{!}} [[File:Outlaw-Marauder.png{{!}}350px]] {{!!}}''' Marauder''' {{!!}} Outlaw Maruaders are a heavy-fighter class ship. {{!!}} -[[Fusion Blaster M6-A]]<br>-[[Component]] overheating missiles<br>-Mk3:A turret which can be destroyed {{!!}} 370 {{!!}} 130 {{!!}} {{Elite}} {{!}}- {{!}} [[File:Outlaw-Cargo-Thief.jpg{{!}}350px]] {{!!}} '''Cargo Thief''' {{!!}} {{!!}} -Leeches [[resources]] from the player. Drops all of it when killed. {{!!}} {{!!}} {{!!}} X {{!}}- {{!}} [[File:Outlaw-Drone-Carrier.jpg{{!}}350px]] {{!!}} '''Drone Carrier''' {{!!}} Drone Carriers are medium sized ships that are shielded by several link drones. All link drones must be destroyed to disable the shield, but the the link drones respawn periodically. {{!!}} -Can have [[Jump Suppressor]]s <br>-No weapons or normal shields {{!!}} 1000 {{!!}} ∞ {{!!}} {{elite}} {{!}}- {{!}} [[File:Outlaw-LinkDrone.png{{!}}350px]] {{!!}} '''Link Drone''' {{!!}} Can only be spawned by drone carriers. {{!!}} -Immune to [[Drone Override]]<br>-Has a weapon {{!!}} ? {{!!}} ? {{!!}} X {{!}}- {{!}} [[File:Outlaw-Turret-Laser.png{{!}}350px]] {{!!}} '''Turrets''' {{!!}} Outlaw Turrets are generally found on outlaw structures, other derelict structures, or in clusters of asteroids as an ambush. There are three types: Normal, Missile, and Missile Silo. {{!!}} Normal: [[Gatling]]<br>Missile: [[Light Missile]]s<br>Silo: [[Heavy Missile]]s {{!!}} {{!!}} {{!!}} X {{!}}} }} == Lore == {{Codex | header = ''[[Everspace]]'' Codex Entry | codex = Outlaw is the term used to describe unauthorized elements operating in the lawless fringes of Colonial territories. In [[Cluster 34]], Outlaw more specifically refers to the loose affiliations of warring clans, cartels, or gangs which comprise of chiefly human, but also numerous alien species. Outlawism is primarily a human trait stretching far into its ancient history, where they were known as bandits, marauders, and racketeers, among a large variety of other terms. Non-conformist in nature and anarchic in organization, they traditionally pursue self-opportunistic purposes, such as self-enrichment, although some choose this mode of lifestyle for the thrill of adventure alone. The [[Demilitarized Zone|demilitarized zone]] of Cluster 34 has become a magnet for those falling foul of the Colonial authorities since its establishment following the peace treaty with the Okkar, and has drawn large numbers of Fleet deserters, escaped criminals, and other desperadoes. Each clan or cartel possesses its unique code of conduct, and members are not unknown to switch allegiances when it is advantageous. Outlaws have been inventive in creating hideaways in unlikely crevices of unobserved space, such as hollowed out asteroids and abandoned military bases. They make use of whatever plundered technology they can get their hands on, and are prone to utilizing traps, stockpiles, heavy ballistic weaponry and similar hit and run tactics. }} == Known clans == *The [[Coalition]] - run by [[Elek]], allies of [[Hero]] *The Phantom Retaliators - a rival clan to the Coalition, driven out by them with help from Hero *The Bloodstar - A powerful clan stretching out across the entire [[Ceto]] system. However, two of their chiefs were both killed by [[Hero]], as well as having their largest strongholds destroyed (particularly at [[Palaemon's Wound]]). == See Also == * [[Factions]] [[Category:Factions]] [[Category:Factions (ES2)]]
Summary:
Please note that all contributions to the Everspace Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:!!
(
view source
)
Template:Codex
(
view source
)
Template:Cols
(
view source
)
Template:Elite
(
view source
)
Template:GameTabs
(
view source
)
Template:Quote
(
view source
)
Follow on IG
TikTok
Join Fan Lab