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Everspace Wiki
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=== Critical Hits === There are two critical hit perks. ==== [[File:Perks-CritDam.png]] Critical Hit Damage ==== Increases your global hit damage multiplier for all Primary Weapons. You start with a 2x damage multiplier. It has seven levels, and has a total cost of $20,600 credits. Requirements: Primary Weapons Slots, Device Slots, Critical Hit Chance. {| class="wikitable" ! Level ! Damage Multipier ! Cost |- | 1 || 2.5x || $300 |- | 2 || 2.75x || $800 |- | 3 || 3x || $1,500 |- | 4 || 3.5x || $2,500 |- | 5 || 4x || $3,500 |- | 6 || 4.5x || $5,000 |- | 7 || 5x || $7,000 |} ==== [[File:Perks-CritChance.png]] Critical Hit Chance ==== Increases your critical hit chance for all Primary Weapons. Without this perk, you have a 0% chance. It has ten levels, and has a total cost of $21,100 credits. Requirements: Primary Weapons Slots, Device Slots. {| class="wikitable" ! Level ! Chance ! Cost |- | 1 || 0.5% || $500 |- | 2 || 1% || $700 |- | 3 || 1.5% || $900 |- | 4 || 2% || $1,500 |- | 5 || 2.5% || $2,000 |- | 6 || 3% || $2,200 |- | 7 || 3.5% || $2,800 |- | 8 || 4% || $3,000 |- | 9 || 4.5% || $3,500 |- | 10 || 5% || $4,000 |}
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