Perks make a return in Everspace 2 but in a slightly different form. Hero (the player) has his own personal perks, and so do each of his companions, each having a different specialty. Hero's perks unlock with leveling up, while companion perks need to be unlocking by investing resources into them. Most perks are passive upgrades, but some have more active effects.
Instead of taking lethal damage a shield deploys that grants invincibility and lasts 10.0s. The ship must be docked to make the shield available again after use.
Defensive Massacre
Killing an enemy instantly triggers your shield recharge.
10
Percussive Maintenance
Incoming direct hull hits have a 3% chance to reduce a random device cooldown by 30%.
Downtime Warrior
Weapons require 30% less energy for each device that is on cooldown.
Play it Safe
Activating a device adds 4 charges of Reactive Armor, negating the damage of the next 4 impacts for 5.0s.
15
Excessive Force
Primary weapons deal 30% increased energy damage while your shield is fully charged.
Crit Happens
Critical hits have a 30% chance to create an explosion impact that damages the target and nearby enemies for 50% of the damage.
Relentless
20% increased weapon energy capacity for each installed warfare device.
20
Ulterior Motive
100% increased ULT generation while shield is depleted.
Unyeilding Assault
Activating the ULT instantly repairs 50% of armor and removes all debuffs.
Critical Faculty
Critical hits have a 30% chance to restore 1% ULT energy.
Companion Perks[]
Each companion comes with a unique set of perks. They can be unlocked and upgraded by investing resources or completing certain tasks. Investing can be done at any time, in any increment, but cannot be undone.