Everspace Wiki
mNo edit summary
m (Fixed stats)
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| manu = [[Salvor Armament Group]]
 
| manu = [[Salvor Armament Group]]
 
| type = Primary Weapon
 
| type = Primary Weapon
| hulldps = 26.67
+
| hulldps = 26.7
| shielddps = 73.33
+
| shielddps = 73.3
 
| hulldmg = 4
 
| hulldmg = 4
 
| shielddmg = 11
 
| shielddmg = 11
| firerate = 6.67
+
| firerate = 6.7
 
| energyconweap = 4
 
| energyconweap = 4
 
| range = 2,300
 
| range = 2,300
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}}
 
}}
   
The '''Pulse Laser KS''' is a [[Equipment#primary weapon|primary weapon]] exclusive to [https://www.kickstarter.com/projects/rockfishgames/everspace Kickstarter] backers who pledged at least $150, or the Space Warrior tier of rewards. The KS in the name is an acronym of '''K'''ick'''S'''tarter. The only difference in stats is a very slight decrease in hull and shield damage per second, but energy consumption is also decreased.
+
The '''Pulse Laser KS''' is a [[Equipment#primary weapon|primary weapon]] exclusive to [https://www.kickstarter.com/projects/rockfishgames/everspace Kickstarter] backers who pledged at least $150, or the Space Warrior tier of rewards. The KS in the name is an acronym of '''K'''ick'''S'''tarter. The only difference in stats is a slight decrease in energy consumption, and the color of the lasers is green.
   
 
The only way to get it is to use the [[Interceptor]]'s Loadout A, and it does not show up in the blueprints screen. It cannot be crafted, and salvaging it yields no [[resources]].
 
The only way to get it is to use the [[Interceptor]]'s Loadout A, and it does not show up in the blueprints screen. It cannot be crafted, and salvaging it yields no [[resources]].

Revision as of 18:14, 31 October 2019

PriWeapon-Icon-PulseLaserKS
Pulse Laser KS
Primary Weapon
This is a special version of the fast and reliable Pulse Laser given to all space warriors who took part in making this game possible! Thank you!

Manufacturer: Salvor Armament Group
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Hull DPS
26.7/s
Shield DPS
73.3/s
Hull Damage
4
Shield Damage
11
Hull Area Damage
{{{hullareadmg}}}
Shield Area Damage
{{{shieldareadmg}}}
Fire Rate
6.7/s
Energy Consumption
4/s
Energy Consumption
{{{energycon}}}
Damage Per Energy
{{{dmgxen}}}
Velocity
2,200m/s
Spread
0.9°
Range
2,300m
Full Charge Duration
{{{fullchdur}}}s
Area Damage Range
{{{areadmgrange}}}m
Full Charge Damage Bonus
{{{fullchdmgx}}}x
Full Charge Add. Projectiles
{{{fullchpro}}}
Damage Increase
+{{{dmginc}}}%
Energy Consumption Increase
+{{{energyconinc}}}%
Energy Allocation
{{{energyalloc}}}
Hitpoints
{{{hp}}}
Recharge Rate
{{{rechargerate}}}/s
Recharge Delay
{{{rechargedel}}}s
Shutdown Duration
{{{shutdowndur}}}s
Cooldown Duration
{{{cooldur}}}s
Cooldown Duration Decrease
-{{{cooldurdec}}}%
Fire Rate Increase
+{{{firerateinc}}}%
Energy Consumption Decrease
-{{{energycondec}}}%
Hitpoints Increase
+{{{hpincper}}}%
Recharge Rate Increase
+{{{rechrateinc}}}%
Recharge Delay Decrease
-{{{rechdeldec}}}%
Shutdown Duration Decrease
-{{{shutdowndurdec}}}%
Resource Amount
{{{resamt}}}
Homing
{{{homing}}}
Effect
{{{effect}}}
Effect Duration
{{{effectdur}}}s
Repair Amount
{{{repamt}}}
Life Time
{{{lifetime}}}s
Critical Hit Chance Increase
+{{{crithitchinc}}}%
Velocity Increase
+{{{speedinc}}}%
Range Increase
+{{{rangeinc}}}%
Spread Decrease
-{{{spreaddec}}}%
Effect Duration Increase
+{{{effectdurinc}}}%
Jump Cooldown Increase
+{{{jmpcooldinc}}}%
Full Charge Damage Mulitplier
{{{fullchdamx}}}x
Success Chance
{{{succha}}}%
Nano Bot Drop Chance
{{{nanodrop}}}%
Max Stack Size
{{{slotmax}}}
Shield Piercing
+{{{shieldpierce}}}%
Conversion Percentage
{{{convpercent}}}%
Conversion Amount
{{{convamt}}}
Conversion Ratio
{{{convratio}}}
Critical Hit Chance
{{{crithit}}}%
CRAFTING
Required Resources
Resource-SmallIcon-NanoBots
Nano Bots
{{{nanobot}}}
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{venergy}}}
Resource-SmallIcon-Scrap
Scrap
{{{scrap}}}
Resource-SmallIcon-Gel
Gel
{{{gel}}}
Resource-SmallIcon-Compound
Compounds
{{{compound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{pcell}}}
Resource-SmallIcon-Processor
Processors
{{{processor}}}
Resource-SmallIcon-Crystal
Crystals
{{{crystal}}}
Resource-SmallIcon-Gas
Gas
{{{gas}}}
Resource-SmallIcon-Ore
Ore
{{{ore}}}
Resource-SmallIcon-Plasma
Plasma
{{{plasma}}}
Resource-SmallIcon-DarkMatter
Dark Matter
{{{dmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{denergy}}}
SALVAGING
Obtained Resources
Resource-SmallIcon-NanoBots
Nano Bots
{{{salnanobot}}}
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{salvenergy}}}
Resource-SmallIcon-Scrap
Scrap
{{{salscrap}}}
Resource-SmallIcon-Gel
Gel
{{{salgel}}}
Resource-SmallIcon-Compound
Compounds
{{{salcompound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{salpcell}}}
Resource-SmallIcon-Processor
Processors
{{{salprocessor}}}
Resource-SmallIcon-Crystal
Crystals
{{{salcrystal}}}
Resource-SmallIcon-Gas
Gas
{{{salgas}}}
Resource-SmallIcon-Ore
Ore
{{{salore}}}
Resource-SmallIcon-Plasma
Plasma
{{{salplasma}}}
Resource-SmallIcon-DarkMatter
Dark Matter
{{{saldmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{saldenergy}}}

The Pulse Laser KS is a primary weapon exclusive to Kickstarter backers who pledged at least $150, or the Space Warrior tier of rewards. The KS in the name is an acronym of KickStarter. The only difference in stats is a slight decrease in energy consumption, and the color of the lasers is green.

The only way to get it is to use the Interceptor's Loadout A, and it does not show up in the blueprints screen. It cannot be crafted, and salvaging it yields no resources.

See also