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For Corrosion Missiles in Everspace, see Corrosion Missile. |
Scorpion Missiles are a secondary weapon in Everspace 2, a variant of Corrosion Missiles. Shortly after firing at a locked target, it will instantly hit the target, inflicting shield-bypassing kinetic damage over time. Compared to Corrosion Missiles, Scorpion Missiles have increased range (+500m) and ammo capacity (+2), but at the cost of reduced fire rate (-0.2/s) and kinetic damage.
Notes[ | ]
- Damage stats of all secondary weapons scale exponentially with item level (including bonus levels from rarities and prefixes) by an exponential base of 1.13 (adds 13% of the current damage value when item level is increased by 1).
- Rather than being applied normally as direct damage, the weapon's listed kinetic damage instead scales the potency of a shield-bypassing corrosion condition which can be stacked multiple times on the same target.
- Can only be crafted at or generated with uncommon rarity or higher.