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For the ship in Everspace, see Colonial Scout. |
A Scout is a subclass of light fighter class ship in Everspace 2 that are intended to focus on ranged, sniper-esque combat.
Special Effect (Passive)
Ranger: Deals 2% increased damage per 100m distance to target
Ultimate Ability
Shadow Strike: Renders the ship invisible to enemies and gradually increases weapon damage up to 300%. Resets when a shot is fired. Firing weapons will also draw attention and let enemies briefly target the ship.
Equipment Slots
- Primary Weapons: 2
- Secondary Weapons: 2
- Consumables: 3
- Devices: 2
- Cargo: 15
Stats
- Shield Bonus: 0%
- Armor Bonus: -10%
- Expertise: Weapon Range
- Ship Speed: Unk
- Handling: Unk
Passives
The following passive effects are currently available for Scouts:
- Gain 5s seconds of invincibility after Shadow Strike ends.
- Can't be detected by mines during Shadow Strike.
- 25% reduced enemy detection range.
- 100% increased boost energy regeneration during Shadow Strike.
- 30% increased weapon range.