Everspace Wiki
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{{Equipment TabBox
{{stub}}
 
  +
| mk1name = Sensor Relay
{{Equipment infobox
 
| name = Sensor Relay
+
| mk2name = Sensor Relay Mk2
  +
| mk3name = Sensor Relay Mk3
| image = Everspace-Device-SensorRelay.png
 
| type = Passive Device
+
| mk1image = Device-Icon-SensorRelay.png
  +
| mk2image = Device-Icon-SensorRelayMk2.png
| manu = [[Primesense Instruments]]
 
  +
| mk3image = Device-Icon-SensorRelayMk3.png
| desc = Increases the ship's sensor range by a small percentage.
+
| mk1desc = Increases the ship's sensor range by a small percentage.
| rangeinc = 40
 
  +
| mk2desc = Increases the ship's sensor range by a medium percentage.
| energyalloc = 18
 
  +
| mk3desc = Increases the ship's sensor range by a large percentage.
  +
| type = Passive Device
 
| manu = [[Primesense Instruments]]
  +
| mk1rangeinc = 40
  +
| mk2rangeinc = 80
  +
| mk3rangeinc = 120
  +
| mk1energyalloc = 18
  +
| mk2energyalloc = 24
  +
| mk3energyalloc = 30
  +
| mk1scrap = 18
  +
| mk2scrap = 32
  +
| mk3scrap = 48
  +
| mk1compound = 4
  +
| mk2compound = 6
  +
| mk3compound = 11
  +
| mk2processor = 4
  +
| mk3processor = 8
  +
| mk1plasma = 11
  +
| mk2plasma = 19
  +
| mk3plasma = 29
  +
| mk3dmatter = 1
  +
| mk1salscrap = 4
  +
| mk2salscrap = 6
  +
| mk3salscrap = 10
  +
| mk1salplasma = 2
  +
| mk2salplasma = 4
  +
| mk3salplasma = 6
 
}}
 
}}
   
  +
The '''Sensor Relay''' is a passive [[Equipment#Devices|device]] in ''[[Everspace]]'' that increases sensor range by a certain percentage (additive). It has three variants, with the '''Sensor Relay Mk2''' and '''Sensor Relay Mk3''' being upgraded versions of the base Sensor Relay.
   
  +
==[[Tips and Tricks]]==
The '''Sensor Relay''' is a passive [[Equipment#Devices|device]] in ''[[Everspace]]''.
 
  +
*On the [[Colonial Scout]] with the [[Perks#Sensors|Sensor range perk]] fully upgraded, a Sensor Relay Mk3 will increase sensor strength to 233%, which should reveal most points of interest in a zone.
   
  +
{{Equipment NavBox}}
 
==Crafting==
 
Crafting a Sensor Relay requires the following [[resources]]:
 
* 10 [[Resources#Plasma|Plasma]]
 
* 16 [[Resources#Scrap|Scrap]]
 
* 4 [[Resources#Compound|Compound]]
 
 
 
==Salvaging==
 
Salvaging a Sensor Relay yields the following [[resources]]:
 
* 3 [[Resources#Scrap|Scrap]]
 
* 2 [[Resources#Plasma|Plasma]]
 
 
 
==See also==
 
* [[Sensor Relay Mk2]]
 
* [[Sensor Relay Mk3]]
 
   
 
[[Category:Equipment]]
 
[[Category:Equipment]]

Latest revision as of 00:40, 30 April 2021

Device-Icon-SensorRelay
Sensor Relay
Passive Device
Increases the ship's sensor range by a small percentage.
Class Restriction




Hull DPS
/s
Shield DPS
/s
Hull Damage
Shield Damage
Hull Area Damage
Shield Area Damage
Fire Rate
/s
Energy Consumption
/s
Energy Consumption
Damage Per Energy
Velocity
m/s
Spread
°
Range
m
Full Charge Duration
s
Area Damage Range
m
Full Charge Damage Bonus
x
Full Charge Add. Projectiles
Damage Increase
+%
Energy Consumption Increase
+%
Energy Allocation
18
Hitpoints
Recharge Rate
/s
Recharge Delay
s
Shutdown Duration
s
Cooldown Duration
s
Cooldown Duration Decrease
-%
Fire Rate Increase
+%
Energy Consumption Decrease
-%
Hitpoints Increase
+%
Recharge Rate Increase
+%
Recharge Delay Decrease
-%
Shutdown Duration Decrease
-%
Resource Amount
Homing
{{{homing}}}
Effect
Effect Duration
s
Repair Amount
Life Time
s
Critical Hit Chance Increase
+%
Velocity Increase
+%
Range Increase
+40%
Spread Decrease
-%
Effect Duration Increase
+%
Jump Cooldown Increase
+%
Full Charge Damage Mulitplier
x
Success Chance
%
Nano Bot Drop Chance
%
Max Stack Size
Shield Piercing
+%
Conversion Percentage
%
Conversion Amount
Conversion Ratio
Critical Hit Chance
%
CRAFTING
Required Resources
Resource-SmallIcon-NanoBots
Nano Bots
Resource-SmallIcon-ViridianEnergy
Viridian Energy
Resource-SmallIcon-Scrap
Scrap
18
Resource-SmallIcon-Gel
Gel
Resource-SmallIcon-Compound
Compounds
4
Resource-SmallIcon-PowerCell
Power Cells
Resource-SmallIcon-Processor
Processors
Resource-SmallIcon-Crystal
Crystals
Resource-SmallIcon-Gas
Gas
Resource-SmallIcon-Ore
Ore
Resource-SmallIcon-Plasma
Plasma
11
Resource-SmallIcon-DarkMatter
Dark Matter
Resource-SmallIcon-DarkEnergy
Dark Energy
SALVAGING
Obtained Resources
Resource-SmallIcon-NanoBots
Nano Bots
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{salvenergy}}}
Resource-SmallIcon-Scrap
Scrap
4
Resource-SmallIcon-Gel
Gel
{{{salgel}}}
Resource-SmallIcon-Compound
Compounds
{{{salcompound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{salpcell}}}
Resource-SmallIcon-Processor
Processors
{{{salprocessor}}}
Resource-SmallIcon-Crystal
Crystals
{{{salcrystal}}}
Resource-SmallIcon-Gas
Gas
Resource-SmallIcon-Ore
Ore
Resource-SmallIcon-Plasma
Plasma
2
Resource-SmallIcon-DarkMatter
Dark Matter
{{{saldmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{saldenergy}}}

Device-Icon-SensorRelayMk2
Sensor Relay Mk2
Passive Device
Increases the ship's sensor range by a medium percentage.
Class Restriction




Hull DPS
/s
Shield DPS
/s
Hull Damage
Shield Damage
Hull Area Damage
Shield Area Damage
Fire Rate
/s
Energy Consumption
/s
Energy Consumption
Damage Per Energy
Velocity
m/s
Spread
°
Range
m
Full Charge Duration
s
Area Damage Range
m
Full Charge Damage Bonus
x
Full Charge Add. Projectiles
Damage Increase
+%
Energy Consumption Increase
+%
Energy Allocation
24
Hitpoints
Recharge Rate
/s
Recharge Delay
s
Shutdown Duration
s
Cooldown Duration
s
Cooldown Duration Decrease
-%
Fire Rate Increase
+%
Energy Consumption Decrease
-%
Hitpoints Increase
+%
Recharge Rate Increase
+%
Recharge Delay Decrease
-%
Shutdown Duration Decrease
-%
Resource Amount
Homing
{{{homing}}}
Effect
Effect Duration
s
Repair Amount
Life Time
s
Critical Hit Chance Increase
+%
Velocity Increase
+%
Range Increase
+80%
Spread Decrease
-%
Effect Duration Increase
+%
Jump Cooldown Increase
+%
Full Charge Damage Mulitplier
x
Success Chance
%
Nano Bot Drop Chance
%
Max Stack Size
Shield Piercing
+%
Conversion Percentage
%
Conversion Amount
Conversion Ratio
Critical Hit Chance
%
CRAFTING
Required Resources
Resource-SmallIcon-NanoBots
Nano Bots
Resource-SmallIcon-ViridianEnergy
Viridian Energy
Resource-SmallIcon-Scrap
Scrap
32
Resource-SmallIcon-Gel
Gel
Resource-SmallIcon-Compound
Compounds
6
Resource-SmallIcon-PowerCell
Power Cells
Resource-SmallIcon-Processor
Processors
4
Resource-SmallIcon-Crystal
Crystals
Resource-SmallIcon-Gas
Gas
Resource-SmallIcon-Ore
Ore
Resource-SmallIcon-Plasma
Plasma
19
Resource-SmallIcon-DarkMatter
Dark Matter
Resource-SmallIcon-DarkEnergy
Dark Energy
SALVAGING
Obtained Resources
Resource-SmallIcon-NanoBots
Nano Bots
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{salvenergy}}}
Resource-SmallIcon-Scrap
Scrap
6
Resource-SmallIcon-Gel
Gel
{{{salgel}}}
Resource-SmallIcon-Compound
Compounds
{{{salcompound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{salpcell}}}
Resource-SmallIcon-Processor
Processors
{{{salprocessor}}}
Resource-SmallIcon-Crystal
Crystals
{{{salcrystal}}}
Resource-SmallIcon-Gas
Gas
Resource-SmallIcon-Ore
Ore
Resource-SmallIcon-Plasma
Plasma
4
Resource-SmallIcon-DarkMatter
Dark Matter
{{{saldmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{saldenergy}}}

Device-Icon-SensorRelayMk3
Sensor Relay Mk3
Passive Device
Increases the ship's sensor range by a large percentage.
Class Restriction




Hull DPS
/s
Shield DPS
/s
Hull Damage
Shield Damage
Hull Area Damage
Shield Area Damage
Fire Rate
/s
Energy Consumption
/s
Energy Consumption
Damage Per Energy
Velocity
m/s
Spread
°
Range
m
Full Charge Duration
s
Area Damage Range
m
Full Charge Damage Bonus
x
Full Charge Add. Projectiles
Damage Increase
+%
Energy Consumption Increase
+%
Energy Allocation
30
Hitpoints
Recharge Rate
/s
Recharge Delay
s
Shutdown Duration
s
Cooldown Duration
s
Cooldown Duration Decrease
-%
Fire Rate Increase
+%
Energy Consumption Decrease
-%
Hitpoints Increase
+%
Recharge Rate Increase
+%
Recharge Delay Decrease
-%
Shutdown Duration Decrease
-%
Resource Amount
Homing
{{{homing}}}
Effect
Effect Duration
s
Repair Amount
Life Time
s
Critical Hit Chance Increase
+%
Velocity Increase
+%
Range Increase
+120%
Spread Decrease
-%
Effect Duration Increase
+%
Jump Cooldown Increase
+%
Full Charge Damage Mulitplier
x
Success Chance
%
Nano Bot Drop Chance
%
Max Stack Size
Shield Piercing
+%
Conversion Percentage
%
Conversion Amount
Conversion Ratio
Critical Hit Chance
%
CRAFTING
Required Resources
Resource-SmallIcon-NanoBots
Nano Bots
Resource-SmallIcon-ViridianEnergy
Viridian Energy
Resource-SmallIcon-Scrap
Scrap
48
Resource-SmallIcon-Gel
Gel
Resource-SmallIcon-Compound
Compounds
11
Resource-SmallIcon-PowerCell
Power Cells
Resource-SmallIcon-Processor
Processors
8
Resource-SmallIcon-Crystal
Crystals
Resource-SmallIcon-Gas
Gas
Resource-SmallIcon-Ore
Ore
Resource-SmallIcon-Plasma
Plasma
29
Resource-SmallIcon-DarkMatter
Dark Matter
1
Resource-SmallIcon-DarkEnergy
Dark Energy
SALVAGING
Obtained Resources
Resource-SmallIcon-NanoBots
Nano Bots
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{salvenergy}}}
Resource-SmallIcon-Scrap
Scrap
10
Resource-SmallIcon-Gel
Gel
{{{salgel}}}
Resource-SmallIcon-Compound
Compounds
{{{salcompound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{salpcell}}}
Resource-SmallIcon-Processor
Processors
{{{salprocessor}}}
Resource-SmallIcon-Crystal
Crystals
{{{salcrystal}}}
Resource-SmallIcon-Gas
Gas
Resource-SmallIcon-Ore
Ore
Resource-SmallIcon-Plasma
Plasma
6
Resource-SmallIcon-DarkMatter
Dark Matter
{{{saldmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{saldenergy}}}

The Sensor Relay is a passive device in Everspace that increases sensor range by a certain percentage (additive). It has three variants, with the Sensor Relay Mk2 and Sensor Relay Mk3 being upgraded versions of the base Sensor Relay.

Tips and Tricks[ | ]

  • On the Colonial Scout with the Sensor range perk fully upgraded, a Sensor Relay Mk3 will increase sensor strength to 233%, which should reveal most points of interest in a zone.