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Everspace Wiki

Sentinel Medium class ship

Disambig.png This article is about the subclass in Everspace 2. For the ship in Everspace, see Colonial Sentinel.

A Sentinel is a subclass of medium fighter class ship in Everspace 2 that are intended to incentivize consumables & devices to alter their potency.

Ship Special Effect[]

Calibration: 30% increased duration of buffs applied to self.


Static Overload: Turns the ship's primary weapons into lightning guns, firing arcing electricity at enemies and everything around them.

Equipment slots[]

  • Primary Weapons: 2
  • Secondary Weapons: 2
  • Consumables: 4
  • Devices: 2
  • Cargo: 18


  • Shield Bonus: 30%
  • Armor Bonus: 5%
  • Expertise: Shield damage reduction
  • Ship Speed: Highest of medium class ships, tied with Striker
  • Handling: Lowest of the medium class of ships


The following passive effects are currently available for Sentinels:

  • Each kill reduces the cooldown of a random device by 1s.
  • 20% reduced cooldowns for warfare devices.
  • Instantly reset all support device cooldowns when shield depletes (once every 2 minutes).
  • Static Overload has a 10% chance per second to apply EMP to affected targets for 5s.
  • Killing an enemy using Static Overload restores 10% of shield hitpoints.
  • 15% increased shield hitpoints.