Sentinel (ES2)

From Everspace Wiki
Jump to: navigation, search


Sentinel Medium class ship
Disambig.png This article is about the subclass in Everspace 2. For the ship in Everspace, see Colonial Sentinel.

A Sentinel is a subclass of medium fighter class ship in Everspace 2 that are intended to incentivize consumables & devices to alter their potency.

Ship Special Effect[edit | edit source]

Calibration: 30% increased duration of buffs applied to self.

Ultimate[edit | edit source]

Static Overload: Turns the ship's primary weapons into lightning guns, firing arcing electricity at enemies and everything around them.

Equipment slots[edit | edit source]

  • Primary Weapons: 2
  • Secondary Weapons: 2
  • Consumables: 4
  • Devices: 2
  • Cargo: 18

Stats[edit | edit source]

  • Shield Bonus: 30%
  • Armor Bonus: 5%
  • Expertise: Shield damage reduction
  • Ship Speed: Highest of medium class ships, tied with Striker
  • Handling: Lowest of the medium class of ships

Passives[edit | edit source]

The following passive effects are currently available for Sentinels:

  • Each kill reduces the cooldown of a random device by 1s.
  • 20% reduced cooldowns for warfare devices.
  • Instantly reset all support device cooldowns when shield depletes (once every 2 minutes).
  • Static Overload has a 10% chance per second to apply EMP to affected targets for 5s.
  • Killing an enemy using Static Overload restores 10% of shield hitpoints.