Everspace Wiki
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<onlyinclude>
 
 
{{Equipment infobox
 
{{Equipment infobox
 
| name = Shield
 
| name = Shield
| image = Icon_Shield.jpg
+
| image = Device-Icon-Shield.png
| type = Device
+
| type = Passive Device
 
| desc = Protects your hull from taking damage when not depleted. Constantly recharges but stops recharging for a small amount of time after every hit. When depleted the shield shuts down for a certain amount of time before recharging again.
  +
| manu = [[ANCILE]]
 
| energyalloc = 12
 
| energyalloc = 12
 
| hp = 125
 
| hp = 125
Line 9: Line 11:
 
| rechargedel = 5
 
| rechargedel = 5
 
| shutdowndur = 10
 
| shutdowndur = 10
| classres = Interceptor, Scout
+
| classres = Interceptor
  +
| classres2 = Scout
}}
 
  +
|classres3=Sentinel}}
 
  +
</onlyinclude>
The '''Shield''' is a passive [[Equipment#Devices|device]] in ''[[Everspace]]''. It comes equipped in the [[Colonial Interceptor]].
+
The '''Shield''' is a passive [[Equipment#Devices|device]] in ''[[Everspace]]'' that provides a balanced shield.
 
Protects your hull from taking damage when not depleted. Constantly recharges but stops recharging for a small amount of time after every hit. When depleted the shield shuts down for a certain amount of time before recharging again.
 
   
  +
==[[Tips and Tricks]]==
  +
*The Shield comes equipped in loadouts A and B of the [[Interceptor]], and loadout B of the [[Scout]].
   
 
==Crafting==
 
==Crafting==
  +
{{Craft
Crafting a Shield requires the following [[resources]]:
 
  +
|scrap = 23
* 14 [[Resources#Plasma|Plasma]]
 
  +
|pcell = 1
* 23 [[Resources#Scrap|Scrap]]
 
  +
|plasma = 14
* 1 [[Resources#Power Cell|Power Cell]]
 
 
}}
   
 
==Salvaging==
 
==Salvaging==
  +
{{Craft
Salvaging a Shield yields the following resources:
 
  +
|salvage = y
* 4 [[Resources#Scrap|Scrap]]
 
  +
|scrap = 5
* 2 [[Resources#Plasma|Plasma]]
 
  +
|plasma = 3
 
  +
}}
   
 
==See also==
 
==See also==
* [[Shield MK2]]
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* [[Shield Mk2]], [[Shield Mk3]]
* [[Shield MK3]]
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* [[Shield XC]] ([[Shield XC Mk2|Mk2]], [[Shield XC Mk3|Mk3]])
* [[Shield XC]] ([[Shield XC MK2|Mk2]], ([[Shield XC MK3|Mk3]])
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* [[Shield ST]] ([[Shield ST Mk2|Mk2]], [[Shield ST Mk3|Mk3]])
   
 
[[Category:Equipment]]
 
[[Category:Equipment]]
[[Category:Devices]]
+
[[Category:Passive devices]]

Revision as of 22:28, 18 August 2019

Device-Icon-Shield
Shield
Passive Device
Protects your hull from taking damage when not depleted. Constantly recharges but stops recharging for a small amount of time after every hit. When depleted the shield shuts down for a certain amount of time before recharging again.

Manufacturer: ANCILE
Class Restriction
Interceptor

Scout

Sentinel

{{{classres4}}}

Hull DPS
{{{hulldps}}}/s
Shield DPS
{{{shielddps}}}/s
Hull Damage
{{{hulldmg}}}
Shield Damage
{{{shielddmg}}}
Hull Area Damage
{{{hullareadmg}}}
Shield Area Damage
{{{shieldareadmg}}}
Fire Rate
{{{firerate}}}/s
Energy Consumption
{{{energyconweap}}}/s
Energy Consumption
{{{energycon}}}
Damage Per Energy
{{{dmgxen}}}
Velocity
{{{speed}}}m/s
Spread
{{{spread}}}°
Range
{{{range}}}m
Full Charge Duration
{{{fullchdur}}}s
Area Damage Range
{{{areadmgrange}}}m
Full Charge Damage Bonus
{{{fullchdmgx}}}x
Full Charge Add. Projectiles
{{{fullchpro}}}
Damage Increase
+{{{dmginc}}}%
Energy Consumption Increase
+{{{energyconinc}}}%
Energy Allocation
12
Hitpoints
125
Recharge Rate
10/s
Recharge Delay
5s
Shutdown Duration
10s
Cooldown Duration
{{{cooldur}}}s
Cooldown Duration Decrease
-{{{cooldurdec}}}%
Fire Rate Increase
+{{{firerateinc}}}%
Energy Consumption Decrease
-{{{energycondec}}}%
Hitpoints Increase
+{{{hpincper}}}%
Recharge Rate Increase
+{{{rechrateinc}}}%
Recharge Delay Decrease
-{{{rechdeldec}}}%
Shutdown Duration Decrease
-{{{shutdowndurdec}}}%
Resource Amount
{{{resamt}}}
Homing
{{{homing}}}
Effect
{{{effect}}}
Effect Duration
{{{effectdur}}}s
Repair Amount
{{{repamt}}}
Life Time
{{{lifetime}}}s
Critical Hit Chance Increase
+{{{crithitchinc}}}%
Velocity Increase
+{{{speedinc}}}%
Range Increase
+{{{rangeinc}}}%
Spread Decrease
-{{{spreaddec}}}%
Effect Duration Increase
+{{{effectdurinc}}}%
Jump Cooldown Increase
+{{{jmpcooldinc}}}%
Full Charge Damage Mulitplier
{{{fullchdamx}}}x
Success Chance
{{{succha}}}%
Nano Bot Drop Chance
{{{nanodrop}}}%
Max Stack Size
{{{slotmax}}}
Shield Piercing
+{{{shieldpierce}}}%
Conversion Percentage
{{{convpercent}}}%
Conversion Amount
{{{convamt}}}
Conversion Ratio
{{{convratio}}}
Critical Hit Chance
{{{crithit}}}%
CRAFTING
Required Resources
Resource-SmallIcon-NanoBots
Nano Bots
{{{nanobot}}}
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{venergy}}}
Resource-SmallIcon-Scrap
Scrap
{{{scrap}}}
Resource-SmallIcon-Gel
Gel
{{{gel}}}
Resource-SmallIcon-Compound
Compounds
{{{compound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{pcell}}}
Resource-SmallIcon-Processor
Processors
{{{processor}}}
Resource-SmallIcon-Crystal
Crystals
{{{crystal}}}
Resource-SmallIcon-Gas
Gas
{{{gas}}}
Resource-SmallIcon-Ore
Ore
{{{ore}}}
Resource-SmallIcon-Plasma
Plasma
{{{plasma}}}
Resource-SmallIcon-DarkMatter
Dark Matter
{{{dmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{denergy}}}
SALVAGING
Obtained Resources
Resource-SmallIcon-NanoBots
Nano Bots
{{{salnanobot}}}
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{salvenergy}}}
Resource-SmallIcon-Scrap
Scrap
{{{salscrap}}}
Resource-SmallIcon-Gel
Gel
{{{salgel}}}
Resource-SmallIcon-Compound
Compounds
{{{salcompound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{salpcell}}}
Resource-SmallIcon-Processor
Processors
{{{salprocessor}}}
Resource-SmallIcon-Crystal
Crystals
{{{salcrystal}}}
Resource-SmallIcon-Gas
Gas
{{{salgas}}}
Resource-SmallIcon-Ore
Ore
{{{salore}}}
Resource-SmallIcon-Plasma
Plasma
{{{salplasma}}}
Resource-SmallIcon-DarkMatter
Dark Matter
{{{saldmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{saldenergy}}}

The Shield is a passive device in Everspace that provides a balanced shield.

Tips and Tricks

  • The Shield comes equipped in loadouts A and B of the Interceptor, and loadout B of the Scout.

Crafting

Required Resources
Obtained Resources
Resource-SmallIcon-NanoBots
Nano Bots
{{{nanobot}}}
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{venergy}}}
Resource-SmallIcon-Scrap
Scrap
23
Resource-SmallIcon-Gel
Gel
{{{gel}}}
Resource-SmallIcon-Compound
Compounds
{{{compound}}}
Resource-SmallIcon-PowerCell
Power Cells
1
Resource-SmallIcon-Processor
Processors
{{{processor}}}
Resource-SmallIcon-Crystal
Crystals
{{{crystal}}}
Resource-SmallIcon-Gas
Gas
{{{gas}}}
Resource-SmallIcon-Ore
Ore
{{{ore}}}
Resource-SmallIcon-Plasma
Plasma
14
Resource-SmallIcon-DarkMatter
Dark Matter
{{{dmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{denergy}}}

Salvaging

Required Resources
Obtained Resources
Resource-SmallIcon-NanoBots
Nano Bots
{{{nanobot}}}
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{venergy}}}
Resource-SmallIcon-Scrap
Scrap
5
Resource-SmallIcon-Gel
Gel
{{{gel}}}
Resource-SmallIcon-Compound
Compounds
{{{compound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{pcell}}}
Resource-SmallIcon-Processor
Processors
{{{processor}}}
Resource-SmallIcon-Crystal
Crystals
{{{crystal}}}
Resource-SmallIcon-Gas
Gas
{{{gas}}}
Resource-SmallIcon-Ore
Ore
{{{ore}}}
Resource-SmallIcon-Plasma
Plasma
3
Resource-SmallIcon-DarkMatter
Dark Matter
{{{dmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{denergy}}}

See also