Shield Booster
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Consumable
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Increases your shield's hitpoints and recharge rate for a certain amount of time. Also decreases recharge delay after hits and shield shutdown duration. Manufacturer: ANCILE |
Class Restriction Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption Damage Per Energy Velocity m/s Spread ° Range m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +50% Recharge Rate Increase +50% Recharge Delay Decrease -50% Shutdown Duration Decrease -50% Resource Amount Homing {{{homing}}} Effect Effect Duration 20s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size 3 Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
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Required Resources ![]() Nano Bots ![]() Viridian Energy ![]() Scrap 2 ![]() Gel ![]() Compounds ![]() Power Cells 1 ![]() Processors ![]() Crystals ![]() Gas 1 ![]() Ore ![]() Plasma ![]() Dark Matter ![]() Dark Energy |
SALVAGING
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Obtained Resources ![]() Nano Bots ![]() Viridian Energy {{{salvenergy}}} ![]() Scrap 1 ![]() Gel {{{salgel}}} ![]() Compounds {{{salcompound}}} ![]() Power Cells {{{salpcell}}} ![]() Processors {{{salprocessor}}} ![]() Crystals {{{salcrystal}}} ![]() Gas ![]() Ore ![]() Plasma ![]() Dark Matter {{{saldmatter}}} ![]() Dark Energy {{{saldenergy}}} |
Shield Booster Mk2
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Consumable
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Increases your shield's hitpoints and recharge rate for a certain amount of time. Also decreases recharge delay after hits and shield shutdown duration. Manufacturer: ANCILE |
Class Restriction Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption Damage Per Energy Velocity m/s Spread ° Range m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +75% Recharge Rate Increase +75% Recharge Delay Decrease -75% Shutdown Duration Decrease -75% Resource Amount Homing {{{homing}}} Effect Effect Duration 30s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size 3 Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
|
Required Resources ![]() Nano Bots ![]() Viridian Energy ![]() Scrap 5 ![]() Gel ![]() Compounds ![]() Power Cells 1 ![]() Processors ![]() Crystals ![]() Gas 3 ![]() Ore 3 ![]() Plasma ![]() Dark Matter ![]() Dark Energy |
SALVAGING
|
Obtained Resources ![]() Nano Bots ![]() Viridian Energy {{{salvenergy}}} ![]() Scrap 1 ![]() Gel {{{salgel}}} ![]() Compounds {{{salcompound}}} ![]() Power Cells {{{salpcell}}} ![]() Processors {{{salprocessor}}} ![]() Crystals {{{salcrystal}}} ![]() Gas ![]() Ore ![]() Plasma ![]() Dark Matter {{{saldmatter}}} ![]() Dark Energy {{{saldenergy}}} |
Shield Booster Mk3
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Consumable
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Increases your shield's hitpoints and recharge rate for a certain amount of time. Also decreases recharge delay after hits and shield shutdown duration. Manufacturer: ANCILE |
Class Restriction Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption Damage Per Energy Velocity m/s Spread ° Range m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +100% Recharge Rate Increase +100% Recharge Delay Decrease -100% Shutdown Duration Decrease -100% Resource Amount Homing {{{homing}}} Effect Effect Duration 40s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size 3 Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
|
Required Resources ![]() Nano Bots ![]() Viridian Energy ![]() Scrap 10 ![]() Gel ![]() Compounds ![]() Power Cells 3 ![]() Processors ![]() Crystals ![]() Gas 5 ![]() Ore 5 ![]() Plasma ![]() Dark Matter ![]() Dark Energy |
SALVAGING
|
Obtained Resources ![]() Nano Bots ![]() Viridian Energy {{{salvenergy}}} ![]() Scrap 2 ![]() Gel {{{salgel}}} ![]() Compounds {{{salcompound}}} ![]() Power Cells {{{salpcell}}} ![]() Processors {{{salprocessor}}} ![]() Crystals {{{salcrystal}}} ![]() Gas 1 ![]() Ore ![]() Plasma ![]() Dark Matter {{{saldmatter}}} ![]() Dark Energy {{{saldenergy}}} |
A Shield Booster is a consumable in Everspace that improves shields for a short time. It has three variants, with the Shield Booster Mk2 and Shield Booster Mk3 being upgraded versions of the base Shield Booster.
Tips and Tricks[]
- Two Mk1s come equipped in the Colonial Interceptor's A loadout and three in the Colonial Sentinel's C loadout.