@DeletedUser40610190 (talk | contribs) (Created page with "{{stub}} {{Equipment infobox | image = Icon_Shield_Booster_MK2.jpg | desc = Consumable | hpincper = 100 | rechrateinc = 100 | rechdeldec = 100 | shutdowndurdec = 100 | effectd...") |
No edit summary |
||
(13 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | {{stub}} |
||
{{Equipment infobox |
{{Equipment infobox |
||
− | | image = |
+ | | image = Consumable-Icon-ShieldBoosterMk2.png |
⚫ | |||
− | | desc = Consumable |
||
− | | |
+ | | type = Consumable |
+ | | manu = [[ANCILE]] |
||
⚫ | |||
⚫ | |||
⚫ | |||
− | | |
+ | | hpincper = 75 |
⚫ | |||
⚫ | |||
+ | | shutdowndurdec = 75 |
||
| effectdur = 30 |
| effectdur = 30 |
||
+ | |slotmax = 3 |
||
}} |
}} |
||
⚫ | |||
− | |||
⚫ | |||
− | |||
⚫ | |||
− | |||
==Crafting== |
==Crafting== |
||
+ | {{Craft |
||
− | Crafting a Shield Booster requires the following [[resources]]: |
||
+ | |scrap = 5 |
||
− | * [[Resources#Scrap|Scrap]] |
||
+ | |pcell = 1 |
||
− | * [[Resources#Power Cell|Power Cell]] |
||
+ | |gas = 3 |
||
− | * [[Resources#Crystal|Crystal]] |
||
+ | |ore = 3 |
||
− | * [[Resources#Ore|Ore]] |
||
+ | }} |
||
− | |||
==Salvaging== |
==Salvaging== |
||
+ | {{Craft |
||
− | Salvaging a Shield Booster yields the following [[resources]]: |
||
+ | |salvage = y |
||
− | * 1 [[Resources#Scrap|Scrap]] |
||
+ | |scrap = 1 |
||
− | |||
+ | }} |
||
== See also == |
== See also == |
||
− | * [[Shield Booster]] |
+ | * [[Shield Booster]], [[Shield Booster Mk3]] |
⚫ | |||
⚫ | |||
[[Category:Equipment]] |
[[Category:Equipment]] |
||
⚫ |
Revision as of 02:00, 19 August 2019
Shield Booster Mk2
|
Consumable
|
Increases your shield's hitpoints and recharge rate for a certain amount of time. Also decreases recharge delay after hits and shield shutdown duration. Manufacturer: ANCILE |
Class Restriction {{{classres}}} {{{classres2}}} {{{classres3}}} {{{classres4}}} Hull DPS {{{hulldps}}}/s Shield DPS {{{shielddps}}}/s Hull Damage {{{hulldmg}}} Shield Damage {{{shielddmg}}} Hull Area Damage {{{hullareadmg}}} Shield Area Damage {{{shieldareadmg}}} Fire Rate {{{firerate}}}/s Energy Consumption {{{energyconweap}}}/s Energy Consumption {{{energycon}}} Damage Per Energy {{{dmgxen}}} Velocity {{{speed}}}m/s Spread {{{spread}}}° Range {{{range}}}m Full Charge Duration {{{fullchdur}}}s Area Damage Range {{{areadmgrange}}}m Full Charge Damage Bonus {{{fullchdmgx}}}x Full Charge Add. Projectiles {{{fullchpro}}} Damage Increase +{{{dmginc}}}% Energy Consumption Increase +{{{energyconinc}}}% Energy Allocation {{{energyalloc}}} Hitpoints {{{hp}}} Recharge Rate {{{rechargerate}}}/s Recharge Delay {{{rechargedel}}}s Shutdown Duration {{{shutdowndur}}}s Cooldown Duration {{{cooldur}}}s Cooldown Duration Decrease -{{{cooldurdec}}}% Fire Rate Increase +{{{firerateinc}}}% Energy Consumption Decrease -{{{energycondec}}}% Hitpoints Increase +75% Recharge Rate Increase +75% Recharge Delay Decrease -75% Shutdown Duration Decrease -75% Resource Amount {{{resamt}}} Homing {{{homing}}} Effect {{{effect}}} Effect Duration 30s Repair Amount {{{repamt}}} Life Time {{{lifetime}}}s Critical Hit Chance Increase +{{{crithitchinc}}}% Velocity Increase +{{{speedinc}}}% Range Increase +{{{rangeinc}}}% Spread Decrease -{{{spreaddec}}}% Effect Duration Increase +{{{effectdurinc}}}% Jump Cooldown Increase +{{{jmpcooldinc}}}% Full Charge Damage Mulitplier {{{fullchdamx}}}x Success Chance {{{succha}}}% Nano Bot Drop Chance {{{nanodrop}}}% Max Stack Size 3 Shield Piercing +{{{shieldpierce}}}% Conversion Percentage {{{convpercent}}}% Conversion Amount {{{convamt}}} Conversion Ratio {{{convratio}}}
Critical Hit Chance {{{crithit}}}% |
CRAFTING
|
Required Resources Nano Bots {{{nanobot}}} Viridian Energy {{{venergy}}} Scrap {{{scrap}}} Gel {{{gel}}} Compounds {{{compound}}} Power Cells {{{pcell}}} Processors {{{processor}}} Crystals {{{crystal}}} Gas {{{gas}}} Ore {{{ore}}} Plasma {{{plasma}}} Dark Matter {{{dmatter}}} Dark Energy {{{denergy}}} |
SALVAGING
|
Obtained Resources Nano Bots {{{salnanobot}}} Viridian Energy {{{salvenergy}}} Scrap {{{salscrap}}} Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas {{{salgas}}} Ore {{{salore}}} Plasma {{{salplasma}}} Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
A Shield Booster Mk2 is a consumable that improves shields for 30 seconds.
Crafting
Required Resources Obtained Resources Nano Bots {{{nanobot}}} Viridian Energy {{{venergy}}} Scrap 5 Gel {{{gel}}} Compounds {{{compound}}} Power Cells 1 Processors {{{processor}}} Crystals {{{crystal}}} Gas 3 Ore 3 Plasma {{{plasma}}} Dark Matter {{{dmatter}}}
Dark Energy {{{denergy}}} |
Salvaging
Required Resources Obtained Resources Nano Bots {{{nanobot}}} Viridian Energy {{{venergy}}} Scrap 1 Gel {{{gel}}} Compounds {{{compound}}} Power Cells {{{pcell}}} Processors {{{processor}}} Crystals {{{crystal}}} Gas {{{gas}}} Ore {{{ore}}} Plasma {{{plasma}}} Dark Matter {{{dmatter}}}
Dark Energy {{{denergy}}} |