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This article contains content that is only available with the Encounters Expansion installed. |
Shield Piercing Mod
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Modification
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Lets a very small percentage of hull damage pierce through the target's shield. Manufacturer: |
Class Restriction Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption Damage Per Energy Velocity m/s Spread ° Range m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +3% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect Effect Duration s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size Shield Piercing +5% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
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Required Resources ![]() Nano Bots ![]() Viridian Energy 1 ![]() Scrap 10 ![]() Gel ![]() Compounds 3 ![]() Power Cells ![]() Processors ![]() Crystals 6 ![]() Gas ![]() Ore 5 ![]() Plasma ![]() Dark Matter 1 ![]() Dark Energy |
SALVAGING
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Obtained Resources ![]() Nano Bots ![]() Viridian Energy {{{salvenergy}}} ![]() Scrap ![]() Gel {{{salgel}}} ![]() Compounds {{{salcompound}}} ![]() Power Cells {{{salpcell}}} ![]() Processors {{{salprocessor}}} ![]() Crystals {{{salcrystal}}} ![]() Gas ![]() Ore ![]() Plasma ![]() Dark Matter {{{saldmatter}}} ![]() Dark Energy {{{saldenergy}}} |
Shield Piercing Mod Mk2
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Modification
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Lets a small percentage of hull damage pierce through the target's shield. Manufacturer: |
Class Restriction Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption Damage Per Energy Velocity m/s Spread ° Range m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +6% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect Effect Duration s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size Shield Piercing +10% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
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Required Resources ![]() Nano Bots ![]() Viridian Energy 2 ![]() Scrap 21 ![]() Gel ![]() Compounds 6 ![]() Power Cells ![]() Processors ![]() Crystals 13 ![]() Gas ![]() Ore 10 ![]() Plasma ![]() Dark Matter 2 ![]() Dark Energy |
SALVAGING
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Obtained Resources ![]() Nano Bots ![]() Viridian Energy {{{salvenergy}}} ![]() Scrap ![]() Gel {{{salgel}}} ![]() Compounds {{{salcompound}}} ![]() Power Cells {{{salpcell}}} ![]() Processors {{{salprocessor}}} ![]() Crystals {{{salcrystal}}} ![]() Gas ![]() Ore ![]() Plasma ![]() Dark Matter {{{saldmatter}}} ![]() Dark Energy {{{saldenergy}}} |
Shield Piercing Mod Mk3
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Modification
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Lets a certain percentage of hull damage pierce through the target's shield. Manufacturer: |
Class Restriction Hull DPS /s Shield DPS /s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate /s Energy Consumption /s Energy Consumption Damage Per Energy Velocity m/s Spread ° Range m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +9% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect Effect Duration s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size Shield Piercing +15% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
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Required Resources ![]() Nano Bots ![]() Viridian Energy 3 ![]() Scrap 36 ![]() Gel ![]() Compounds 9 ![]() Power Cells ![]() Processors ![]() Crystals 22 ![]() Gas ![]() Ore 18 ![]() Plasma ![]() Dark Matter 3 ![]() Dark Energy |
SALVAGING
|
Obtained Resources ![]() Nano Bots ![]() Viridian Energy {{{salvenergy}}} ![]() Scrap ![]() Gel {{{salgel}}} ![]() Compounds {{{salcompound}}} ![]() Power Cells {{{salpcell}}} ![]() Processors {{{salprocessor}}} ![]() Crystals {{{salcrystal}}} ![]() Gas ![]() Ore ![]() Plasma ![]() Dark Matter {{{saldmatter}}} ![]() Dark Energy {{{saldenergy}}} |
The Shield Piercing Mod is a primary weapon mod that gives the modified weapon the ability to directly damage the hull while damaging the shield of an enemy. It has three variants, with the Shield Piercing Mod Mk2 and Shield Piercing Mod Mk3 being upgraded versions of the base Shield Piercing Mod.