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{{Equipment TabBox
{{stub}}
 
  +
| mk1name = Shield XC
{{Equipment infobox
 
| name = Shield XC
+
| mk2name = Shield XC Mk2
  +
| mk3name = Shield XC Mk3
| image = Everspace-Device-ShieldXC-New.png
 
| type = Passive Device
+
| mk1image = Device-Icon-ShieldXC.png
  +
| mk2image = Device-Icon-ShieldXCMk2.png
| desc = The "Extra Charge" edition of the shield has an increased recharge rate and shorter shutdown delays at the cost of maximum capacity.
 
  +
| mk3image = Device-Icon-ShieldXCMk3.png
| manu = [[ANCILE]]
 
 
| mk1desc = The "Extra Charge" edition of the shield has an increased recharge rate and shorter shutdown delays at the cost of maximum capacity.
| energyalloc = 10
 
  +
| mk2desc = The "Extra Charge" edition of the shield has an increased recharge rate and shorter shutdown delays at the cost of maximum capacity.
| hp = 60
 
  +
| mk3desc = The "Extra Charge" edition of the shield has an increased recharge rate and shorter shutdown delays at the cost of maximum capacity.
| rechargerate = 16
 
  +
| type = Passive Device
| rechargedel = 3.2
 
 
| manu = [[ANCILE]]
| shutdowndur = 6.2
 
| classres = Interceptor, Scout
+
| classres = Interceptor
  +
| classres2 = Scout
  +
| classres3 = Sentinel
  +
| mk1energyalloc = 10
  +
| mk2energyalloc = 18
  +
| mk3energyalloc = 30
  +
| mk1hp = 60
  +
| mk2hp = 75
  +
| mk3hp = 90
  +
| mk1rechargerate = 16
  +
| mk2rechargerate = 20
  +
| mk3rechargerate = 24
  +
| mk1rechargedel = 3.2
  +
| mk2rechargedel = 2.8
  +
| mk3rechargedel = 2.4
  +
| mk1shutdowndur = 6.2
  +
| mk2shutdowndur = 5.4
  +
| mk3shutdowndur = 4.6
  +
| mk1scrap = 21
  +
| mk2scrap = 34
  +
| mk3scrap = 54
  +
| mk1gel = 3
  +
| mk2gel = 7
  +
| mk3gel = 11
  +
| mk1processor = 1
  +
| mk2processor = 3
  +
| mk3processor = 6
  +
| mk1plasma = 13
  +
| mk2plasma = 20
  +
| mk3plasma = 33
  +
| mk2dmatter = 3
  +
| mk3dmatter = 6
  +
| mk3denergy = 8
  +
| mk1salscrap = 4
  +
| mk2salscrap = 7
  +
| mk3salscrap = 11
  +
| mk1salplasma = 3
  +
| mk2salplasma = 4
  +
| mk3salplasma = 7
 
}}
 
}}
   
The '''Shield XC''' is a passive [[Equipment#Devices|device]] in ''[[Everspace]]''.
+
The '''Shield XC''' is a passive [[Equipment#Devices|device]] in ''[[Everspace]]'' that provides a low-hitpoint shield, but with a fast recharge. It has three variants, with the '''Shield XC Mk2''' and '''Shield XC Mk3''' being upgraded versions of the base Shield XC.
   
   
  +
==[[Tips and Tricks]]==
==Crafting==
 
  +
*Comes equipped in the [[Colonial Interceptor]]'s C loadout and the [[Scout]]'s A and C loadouts.
Crafting a Shield XC requires the following [[resources]]:
 
* 21 [[Resources#Scrap|Scrap]]
 
* 3 [[Resources#Gel|Gel]]
 
* 1 [[Resources#Processor|Processor]]
 
* 13 [[Resources#Plasma|Plasma]]
 
   
 
==See also==
  +
* [[Shield]]
  +
* [[Shield ST]]
   
  +
{{Equipment NavBox}}
==Salvaging==
 
Salvaging a Shield XC yields the following resources:
 
 
 
 
==See also==
 
* [[Shield XC Mk2]], [[Shield XC Mk3|Mk3]]
 
* [[Shield]] ([[Shield Mk2|Mk2]], [[Shield Mk3|Mk3]])
 
   
 
[[Category:Equipment]]
 
[[Category:Equipment]]

Revision as of 19:15, 26 May 2021

Device-Icon-ShieldXC
Shield XC
Passive Device
The "Extra Charge" edition of the shield has an increased recharge rate and shorter shutdown delays at the cost of maximum capacity.

Manufacturer: ANCILE
Class Restriction
Interceptor

Scout

Sentinel


Hull DPS
/s
Shield DPS
/s
Hull Damage
Shield Damage
Hull Area Damage
Shield Area Damage
Fire Rate
/s
Energy Consumption
/s
Energy Consumption
Damage Per Energy
Velocity
m/s
Spread
°
Range
m
Full Charge Duration
s
Area Damage Range
m
Full Charge Damage Bonus
x
Full Charge Add. Projectiles
Damage Increase
+%
Energy Consumption Increase
+%
Energy Allocation
10
Hitpoints
60
Recharge Rate
16/s
Recharge Delay
3.2s
Shutdown Duration
6.2s
Cooldown Duration
s
Cooldown Duration Decrease
-%
Fire Rate Increase
+%
Energy Consumption Decrease
-%
Hitpoints Increase
+%
Recharge Rate Increase
+%
Recharge Delay Decrease
-%
Shutdown Duration Decrease
-%
Resource Amount
Homing
{{{homing}}}
Effect
Effect Duration
s
Repair Amount
Life Time
s
Critical Hit Chance Increase
+%
Velocity Increase
+%
Range Increase
+%
Spread Decrease
-%
Effect Duration Increase
+%
Jump Cooldown Increase
+%
Full Charge Damage Mulitplier
x
Success Chance
%
Nano Bot Drop Chance
%
Max Stack Size
Shield Piercing
+%
Conversion Percentage
%
Conversion Amount
Conversion Ratio
Critical Hit Chance
%
CRAFTING
Required Resources
Resource-SmallIcon-NanoBots
Nano Bots
Resource-SmallIcon-ViridianEnergy
Viridian Energy
Resource-SmallIcon-Scrap
Scrap
21
Resource-SmallIcon-Gel
Gel
3
Resource-SmallIcon-Compound
Compounds
Resource-SmallIcon-PowerCell
Power Cells
Resource-SmallIcon-Processor
Processors
1
Resource-SmallIcon-Crystal
Crystals
Resource-SmallIcon-Gas
Gas
Resource-SmallIcon-Ore
Ore
Resource-SmallIcon-Plasma
Plasma
13
Resource-SmallIcon-DarkMatter
Dark Matter
Resource-SmallIcon-DarkEnergy
Dark Energy
SALVAGING
Obtained Resources
Resource-SmallIcon-NanoBots
Nano Bots
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{salvenergy}}}
Resource-SmallIcon-Scrap
Scrap
4
Resource-SmallIcon-Gel
Gel
{{{salgel}}}
Resource-SmallIcon-Compound
Compounds
{{{salcompound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{salpcell}}}
Resource-SmallIcon-Processor
Processors
{{{salprocessor}}}
Resource-SmallIcon-Crystal
Crystals
{{{salcrystal}}}
Resource-SmallIcon-Gas
Gas
Resource-SmallIcon-Ore
Ore
Resource-SmallIcon-Plasma
Plasma
3
Resource-SmallIcon-DarkMatter
Dark Matter
{{{saldmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{saldenergy}}}

Device-Icon-ShieldXCMk2
Shield XC Mk2
Passive Device
The "Extra Charge" edition of the shield has an increased recharge rate and shorter shutdown delays at the cost of maximum capacity.

Manufacturer: ANCILE
Class Restriction
Interceptor

Scout

Sentinel


Hull DPS
/s
Shield DPS
/s
Hull Damage
Shield Damage
Hull Area Damage
Shield Area Damage
Fire Rate
/s
Energy Consumption
/s
Energy Consumption
Damage Per Energy
Velocity
m/s
Spread
°
Range
m
Full Charge Duration
s
Area Damage Range
m
Full Charge Damage Bonus
x
Full Charge Add. Projectiles
Damage Increase
+%
Energy Consumption Increase
+%
Energy Allocation
18
Hitpoints
75
Recharge Rate
20/s
Recharge Delay
2.8s
Shutdown Duration
5.4s
Cooldown Duration
s
Cooldown Duration Decrease
-%
Fire Rate Increase
+%
Energy Consumption Decrease
-%
Hitpoints Increase
+%
Recharge Rate Increase
+%
Recharge Delay Decrease
-%
Shutdown Duration Decrease
-%
Resource Amount
Homing
{{{homing}}}
Effect
Effect Duration
s
Repair Amount
Life Time
s
Critical Hit Chance Increase
+%
Velocity Increase
+%
Range Increase
+%
Spread Decrease
-%
Effect Duration Increase
+%
Jump Cooldown Increase
+%
Full Charge Damage Mulitplier
x
Success Chance
%
Nano Bot Drop Chance
%
Max Stack Size
Shield Piercing
+%
Conversion Percentage
%
Conversion Amount
Conversion Ratio
Critical Hit Chance
%
CRAFTING
Required Resources
Resource-SmallIcon-NanoBots
Nano Bots
Resource-SmallIcon-ViridianEnergy
Viridian Energy
Resource-SmallIcon-Scrap
Scrap
34
Resource-SmallIcon-Gel
Gel
7
Resource-SmallIcon-Compound
Compounds
Resource-SmallIcon-PowerCell
Power Cells
Resource-SmallIcon-Processor
Processors
3
Resource-SmallIcon-Crystal
Crystals
Resource-SmallIcon-Gas
Gas
Resource-SmallIcon-Ore
Ore
Resource-SmallIcon-Plasma
Plasma
20
Resource-SmallIcon-DarkMatter
Dark Matter
3
Resource-SmallIcon-DarkEnergy
Dark Energy
SALVAGING
Obtained Resources
Resource-SmallIcon-NanoBots
Nano Bots
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{salvenergy}}}
Resource-SmallIcon-Scrap
Scrap
7
Resource-SmallIcon-Gel
Gel
{{{salgel}}}
Resource-SmallIcon-Compound
Compounds
{{{salcompound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{salpcell}}}
Resource-SmallIcon-Processor
Processors
{{{salprocessor}}}
Resource-SmallIcon-Crystal
Crystals
{{{salcrystal}}}
Resource-SmallIcon-Gas
Gas
Resource-SmallIcon-Ore
Ore
Resource-SmallIcon-Plasma
Plasma
4
Resource-SmallIcon-DarkMatter
Dark Matter
{{{saldmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{saldenergy}}}

Device-Icon-ShieldXCMk3
Shield XC Mk3
Passive Device
The "Extra Charge" edition of the shield has an increased recharge rate and shorter shutdown delays at the cost of maximum capacity.

Manufacturer: ANCILE
Class Restriction
Interceptor

Scout

Sentinel


Hull DPS
/s
Shield DPS
/s
Hull Damage
Shield Damage
Hull Area Damage
Shield Area Damage
Fire Rate
/s
Energy Consumption
/s
Energy Consumption
Damage Per Energy
Velocity
m/s
Spread
°
Range
m
Full Charge Duration
s
Area Damage Range
m
Full Charge Damage Bonus
x
Full Charge Add. Projectiles
Damage Increase
+%
Energy Consumption Increase
+%
Energy Allocation
30
Hitpoints
90
Recharge Rate
24/s
Recharge Delay
2.4s
Shutdown Duration
4.6s
Cooldown Duration
s
Cooldown Duration Decrease
-%
Fire Rate Increase
+%
Energy Consumption Decrease
-%
Hitpoints Increase
+%
Recharge Rate Increase
+%
Recharge Delay Decrease
-%
Shutdown Duration Decrease
-%
Resource Amount
Homing
{{{homing}}}
Effect
Effect Duration
s
Repair Amount
Life Time
s
Critical Hit Chance Increase
+%
Velocity Increase
+%
Range Increase
+%
Spread Decrease
-%
Effect Duration Increase
+%
Jump Cooldown Increase
+%
Full Charge Damage Mulitplier
x
Success Chance
%
Nano Bot Drop Chance
%
Max Stack Size
Shield Piercing
+%
Conversion Percentage
%
Conversion Amount
Conversion Ratio
Critical Hit Chance
%
CRAFTING
Required Resources
Resource-SmallIcon-NanoBots
Nano Bots
Resource-SmallIcon-ViridianEnergy
Viridian Energy
Resource-SmallIcon-Scrap
Scrap
54
Resource-SmallIcon-Gel
Gel
11
Resource-SmallIcon-Compound
Compounds
Resource-SmallIcon-PowerCell
Power Cells
Resource-SmallIcon-Processor
Processors
6
Resource-SmallIcon-Crystal
Crystals
Resource-SmallIcon-Gas
Gas
Resource-SmallIcon-Ore
Ore
Resource-SmallIcon-Plasma
Plasma
33
Resource-SmallIcon-DarkMatter
Dark Matter
6
Resource-SmallIcon-DarkEnergy
Dark Energy
8
SALVAGING
Obtained Resources
Resource-SmallIcon-NanoBots
Nano Bots
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{salvenergy}}}
Resource-SmallIcon-Scrap
Scrap
11
Resource-SmallIcon-Gel
Gel
{{{salgel}}}
Resource-SmallIcon-Compound
Compounds
{{{salcompound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{salpcell}}}
Resource-SmallIcon-Processor
Processors
{{{salprocessor}}}
Resource-SmallIcon-Crystal
Crystals
{{{salcrystal}}}
Resource-SmallIcon-Gas
Gas
Resource-SmallIcon-Ore
Ore
Resource-SmallIcon-Plasma
Plasma
7
Resource-SmallIcon-DarkMatter
Dark Matter
{{{saldmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{saldenergy}}}

The Shield XC is a passive device in Everspace that provides a low-hitpoint shield, but with a fast recharge. It has three variants, with the Shield XC Mk2 and Shield XC Mk3 being upgraded versions of the base Shield XC.


Tips and Tricks

See also