(Missed something in infobox) |
No edit summary |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | {{stub}} |
||
{{Equipment infobox |
{{Equipment infobox |
||
| name = Shield XC Mk2 |
| name = Shield XC Mk2 |
||
− | | image = |
+ | | image = Device-Icon-ShieldXCMk2.png |
| type = Passive Device |
| type = Passive Device |
||
| desc = The "Extra Charge" edition of the shield has an increased recharge rate and shorter shutdown delays at the cost of maximum capacity. |
| desc = The "Extra Charge" edition of the shield has an increased recharge rate and shorter shutdown delays at the cost of maximum capacity. |
||
+ | | manu = [[ANCILE]] |
||
| energyalloc = 18 |
| energyalloc = 18 |
||
| hp = 75 |
| hp = 75 |
||
Line 10: | Line 10: | ||
| rechargedel = 2.8 |
| rechargedel = 2.8 |
||
| shutdowndur = 5.4 |
| shutdowndur = 5.4 |
||
− | | classres = Interceptor |
+ | | classres = Interceptor |
+ | | classres2 = Scout |
||
⚫ | |||
+ | |classres3=Sentinel}} |
||
− | |||
⚫ | |||
⚫ | |||
==Crafting== |
==Crafting== |
||
+ | {{Craft |
||
− | Crafting a Shield XC Mk2 requires the following [[resources]]: |
||
+ | |scrap = 34 |
||
− | * 20 [[Resources#Plasma|Plasma]] |
||
+ | |gel = 7 |
||
− | * 3 [[Resources#Dark Matter|Dark Matter]] |
||
+ | |processor = 3 |
||
− | * 34 [[Resources#Scrap|Scrap]] |
||
+ | |plasma = 20 |
||
− | * 7 [[Resources#Gel|Gel]] |
||
+ | |dmatter = 3 |
||
− | * 3 [[Resources#Processor|Processor]] |
||
⚫ | |||
==Salvaging== |
==Salvaging== |
||
+ | {{Craft |
||
− | Salvaging a Shield XC Mk2 yields the following resources: |
||
+ | |salvage = y |
||
− | |||
+ | |scrap = 7 |
||
+ | |plasma = 4 |
||
+ | }} |
||
==See also== |
==See also== |
||
* [[Shield XC]] ([[Shield XC Mk3|Mk3]]) |
* [[Shield XC]] ([[Shield XC Mk3|Mk3]]) |
||
* [[Shield]] ([[Shield Mk2|Mk2]], [[Shield Mk3|Mk3]]) |
* [[Shield]] ([[Shield Mk2|Mk2]], [[Shield Mk3|Mk3]]) |
||
+ | * [[Shield ST]] ([[Shield ST Mk2|Mk2]], [[Shield ST Mk3|Mk3]]) |
||
[[Category:Equipment]] |
[[Category:Equipment]] |
Revision as of 22:32, 18 August 2019
Shield XC Mk2
|
Passive Device
|
The "Extra Charge" edition of the shield has an increased recharge rate and shorter shutdown delays at the cost of maximum capacity. Manufacturer: ANCILE |
Class Restriction Interceptor Scout Sentinel {{{classres4}}} Hull DPS {{{hulldps}}}/s Shield DPS {{{shielddps}}}/s Hull Damage {{{hulldmg}}} Shield Damage {{{shielddmg}}} Hull Area Damage {{{hullareadmg}}} Shield Area Damage {{{shieldareadmg}}} Fire Rate {{{firerate}}}/s Energy Consumption {{{energyconweap}}}/s Energy Consumption {{{energycon}}} Damage Per Energy {{{dmgxen}}} Velocity {{{speed}}}m/s Spread {{{spread}}}° Range {{{range}}}m Full Charge Duration {{{fullchdur}}}s Area Damage Range {{{areadmgrange}}}m Full Charge Damage Bonus {{{fullchdmgx}}}x Full Charge Add. Projectiles {{{fullchpro}}} Damage Increase +{{{dmginc}}}% Energy Consumption Increase +{{{energyconinc}}}% Energy Allocation 18 Hitpoints 75 Recharge Rate 20/s Recharge Delay 2.8s Shutdown Duration 5.4s Cooldown Duration {{{cooldur}}}s Cooldown Duration Decrease -{{{cooldurdec}}}% Fire Rate Increase +{{{firerateinc}}}% Energy Consumption Decrease -{{{energycondec}}}% Hitpoints Increase +{{{hpincper}}}% Recharge Rate Increase +{{{rechrateinc}}}% Recharge Delay Decrease -{{{rechdeldec}}}% Shutdown Duration Decrease -{{{shutdowndurdec}}}% Resource Amount {{{resamt}}} Homing {{{homing}}} Effect {{{effect}}} Effect Duration {{{effectdur}}}s Repair Amount {{{repamt}}} Life Time {{{lifetime}}}s Critical Hit Chance Increase +{{{crithitchinc}}}% Velocity Increase +{{{speedinc}}}% Range Increase +{{{rangeinc}}}% Spread Decrease -{{{spreaddec}}}% Effect Duration Increase +{{{effectdurinc}}}% Jump Cooldown Increase +{{{jmpcooldinc}}}% Full Charge Damage Mulitplier {{{fullchdamx}}}x Success Chance {{{succha}}}% Nano Bot Drop Chance {{{nanodrop}}}% Max Stack Size {{{slotmax}}} Shield Piercing +{{{shieldpierce}}}% Conversion Percentage {{{convpercent}}}% Conversion Amount {{{convamt}}} Conversion Ratio {{{convratio}}}
Critical Hit Chance {{{crithit}}}% |
CRAFTING
|
Required Resources Nano Bots {{{nanobot}}} Viridian Energy {{{venergy}}} Scrap {{{scrap}}} Gel {{{gel}}} Compounds {{{compound}}} Power Cells {{{pcell}}} Processors {{{processor}}} Crystals {{{crystal}}} Gas {{{gas}}} Ore {{{ore}}} Plasma {{{plasma}}} Dark Matter {{{dmatter}}} Dark Energy {{{denergy}}} |
SALVAGING
|
Obtained Resources Nano Bots {{{salnanobot}}} Viridian Energy {{{salvenergy}}} Scrap {{{salscrap}}} Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas {{{salgas}}} Ore {{{salore}}} Plasma {{{salplasma}}} Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
The Shield XC Mk2 is a passive device in Everspace that provides a low-hitpoint shield, but with a fast recharge.
Crafting
Required Resources Obtained Resources Nano Bots {{{nanobot}}} Viridian Energy {{{venergy}}} Scrap 34 Gel 7 Compounds {{{compound}}} Power Cells {{{pcell}}} Processors 3 Crystals {{{crystal}}} Gas {{{gas}}} Ore {{{ore}}} Plasma 20 Dark Matter 3
Dark Energy {{{denergy}}} |
Salvaging
Required Resources Obtained Resources Nano Bots {{{nanobot}}} Viridian Energy {{{venergy}}} Scrap 7 Gel {{{gel}}} Compounds {{{compound}}} Power Cells {{{pcell}}} Processors {{{processor}}} Crystals {{{crystal}}} Gas {{{gas}}} Ore {{{ore}}} Plasma 4 Dark Matter {{{dmatter}}}
Dark Energy {{{denergy}}} |