Everspace Wiki

Every player ship in Everspace 2 comes with their own stats and attributes. Most of the attributes can be increased with getting bonuses on modules.

Make & Model[]

  • Class: what subclass of ship type it is.
  • Type: what type of ship it is (light/medium/heavy).
  • Tier: a higher tier means it has better attributes.


A ship's abilities vary depending on what subclass it is.

  • Ultimate: the ship's main, powerful ability which must be charged by killing enemies.
  • Special
  • Passives

Health Bonuses[]

Each ship has a percent bonus to shield, armor, and hull, which increases the amount gained from shields, platings, and the structure rating.

Equipment slots[]

Each ship has a varying number of slots for each type of equipment, as well as base inventory space.


Ratings give passive bonuses.

  • Firepower: Increases kinetic and energy damage by a certain percentage per.
  • Precision: Increases critical hit chance and critical hit damage multiplier.
  • Structure: Provides hull hitpoints and module damage resistance (reduces chance to break)
  • Resistance: Increases condition and elemental resistance by a certain percentage per.
  • Utility: Decreases device cooldown time by a certain percentage per.
  • Expertise: Provides a different bonus for each different ship subclass


  • Cruise Speed: how fast the ship moves while boosting.
  • Handling: maneuverability of thrusters - improves hovering, strafing, and turn speed.